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Do you get a brief disruption in frame rate before nearly...

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...all airports on final?  The bigger the airport, the worse it gets.  I flew in to KSFO today, all was fabulous until maybe 6-10m out then frames dropped bigtime despite ample CPU/GPU headroom (RTSS reported).  Same same into small airport, KTRM in Palm Springs south.  Seems like the sim must be loading the airport itself.  If so that is something I hope that can be optimized if it's common for others as it is for me.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

Same here on my new rig should not be doing this - all is great except when getting close to landing its crazy really - I was wondering the same thing

Slight stutters makes trying to land very unenjoyable - short flights doesnt matter - does this every time 😞

Rich Sennett

               

This is one of the things that going to 32GB of RAM " seemed" to help with though it is hard to say for sure.

If that is the case the next update with it's much reduced RAM usage possibly MIGHT make it better.   Only "might" as if they reduced the RAM usage by caching less textures and objects ahead of time it might also make the issue worse 😄

Edited by Glenn Fitzpatrick

13 minutes ago, Glenn Fitzpatrick said:

This is one of the things that going to 32GB of RAM " seemed" to help with though it is hard to say for sure.

If that is the case the next update with it's much reduced RAM usage possibly MIGHT make it better.   Only "might" as if they reduced the RAM usage by caching less textures and objects ahead of time it might also make the issue worse 😄

64 gig of ram here Glenn - close to $5,000 rig - not my pc thats for sure 🙂 what else you got 🙂 hoping for new update will change things a bit 

Rich Sennett

               

Just now, Richard Sennett said:

64 gig of ram here Glenn - close to $5,000 rig - not my pc thats for sure 🙂 what else you got 🙂 hoping for new update will change things a bit 

Out of curiosity, if you over fly first does it help ?

3 minutes ago, Glenn Fitzpatrick said:

Out of curiosity, if you over fly first does it help ?

Never tried that Glenn

Edited by Richard Sennett

Rich Sennett

               

18 minutes ago, Glenn Fitzpatrick said:

Out of curiosity, if you over fly first does it help ?

20 year old phone camera pics sorry - this is a Fractal XL 7 -  full glass side not shown - runs cool as a cucumber - not finished product but close - you get the idea 🙂

Running HD 4k Sony TV 6 months old

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7-8-2021-9-41-24-PM.jpg

Rich Sennett

               

I could be flying 6000 ft above an airport and it stutters some

  • Author

I guess the thing to do is wait until the perf update around 7/27/21.  If this persists after that I think it's worth checking out the MSFS forum to see if it's already been identified as an issue, and I think it must be fairly common to experience this.  If it hasn't I will submit it as a zendesk w/ a link to this thread.  Hopefully others will chime in.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

Yes, I posted this some time ago. I believe the pauses on approach are due to scenery loading. I noticed on one occasion approaching London Heathrow static planes suddenly appearing after motion resumed. Overflying also causes stutters but does seem to make the final approach smoother. 

CPU I9, RTX3070, 32gb Ram

 

Unless you are looking at core clock speeds on approach i doubt your pc is sitting there idle. 1 core is getting absolutely hammered. In my case That single core was pinned at 4900+mhz. I actually just finished flying into SFO moments ago in the FBW .. stutters as usual but it wasn't as bad as KATL 2 days ago. I was getting 28-30 fps on final ils28L tonight. VRAM and Ram were fine and within limits. Its just the cpu workload that has to be spread out. So im hoping a decent portion of that workload gets threaded out In the update.

AMD Ryzen 9800X3D/ Asus ROG Strix B650E F Gaming WiFi / Asrock Taichi 9070XT / 32GB G.Skill Trident Z5 Neo DDR5 6000 / 2x ADATA XPG 8200 Pro NVME / Arctic Liquid Freezer II 280 / Seasonic Vertex 1000w PSU / Lian Li LanCool II Mesh Performance / Asus VG34VQL3A / Topping E70 Velvet DAC & L70 Amp /Sennheiser HD660s2

Thrustmaster Boeing Yoke + TCA Sidestick + TFRP Rudders

  • Author
On 7/8/2021 at 11:07 PM, Maxis said:

Unless you are looking at core clock speeds on approach i doubt your pc is sitting there idle. 1 core is getting absolutely hammered. In my case That single core was pinned at 4900+mhz. I actually just finished flying into SFO moments ago in the FBW .. stutters as usual but it wasn't as bad as KATL 2 days ago. I was getting 28-30 fps on final ils28L tonight. VRAM and Ram were fine and within limits. Its just the cpu workload that has to be spread out. So im hoping a decent portion of that workload gets threaded out In the update.

Not w/ vsync to 30Hz--I rarely see the main thread get hammered.  In busy appoaches often the CPU main thread is in the 70-85% range.  Still, this does not solve the brief stuttering that happens w/ nearly every final approach, despite ample CPU/GPU/VRAM headroom (per RTSS OSD).   Overall, enabling hyperthreading is a good thing I have recently rediscovered, but doens't solve this issue of stuttering on approach to even rather simple airports.  I hope they have this fixed it's really not good at all. 

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

July 27th hope that will be the end of it - worse time of the sim to experience this issue and I m running out of background apps to shut down lol 

Rich Sennett

               

Yes...this has been my biggest issue for several months. It started with the update that created the reduced tree LOD. I have seen this issue brought up on forums but nothing ever mentioned or acknowledged by MS/Asobo.  It is pretty horrible on approach but other times not as bad. I can usually see some loading in of airport buildings when it happens and sometimes I can see things loading, disappearing and loading again. Fingers crossed the next update solves it...

Edited by Flic1

Eric

i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11

1 hour ago, Flic1 said:

 Fingers crossed the next update solves it...

Fingers crossed for sure 🙂 

Rich Sennett

               

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