October 21, 20214 yr Since SU5 there is some banding (or rasterized color transitions) in the sky , clouds now often appear "artistic", as there seems to be a reduced variation in and between light and dark areas. Also the clouds tend to show pink and yellow/greenish banding/fringes. A purple pattern is discernable all over the screen but most noticeable in the sky. The cause of this is unknown to me, but according to some threads I have read it seems reasonable to assume that there have been changes to the render engine of MSFS, probably involving a reduced or compressed color palette. You think you are not affected? Try this: Check the reflection of the sun on the world map and compare to the picture below. I hope many of you feel like me that this is something in need of a fix. But as of today I'm not sure Microsobo is aware of the problem, although I can't imagine how it should have gone unnoticed for so long. Be it as it may, I suggest to upvote this thread that has been going since SU5 but could certainly need more traction. In an ideal world, everyone doing so would also file a Zendesk report. Thank you! Edited October 21, 20214 yr by Tom_L Asus ROG STRIX X870-E Gaming; Ryzen9 9950X3D; RX9070XT; 96GB RAM; 4GB/2GB M.2 SSD; 8GB HDD; LG 45GX90SA-B
October 21, 20214 yr Very true Tom, but I think it is just a matter of priorities at the moment. It's still a very long list they are working on, and not everything can make it to the front pages of their feedback snapshot! I think this is the Idea with SU7, and especially SU8 (the bugfix special) - they need to clear the decks a bit! Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
October 21, 20214 yr This will probably never be fixed. This is because they have tweak their color scheme and gamma for HDR. Windows/GPU does a bad job of tone mapping back to a SDR signal. This is why you see the gradient. The only way to get rid of it is to actually get a proper HDR display. https://fsprocedures.com Your home for all flight simulator related checklist.
October 21, 20214 yr Author Just now, fogboundturtle said: The only way to get rid of it is to actually get a proper HDR display. That's what I thought too, but I've read comments of HDR display owners expieriencing the same. Asus ROG STRIX X870-E Gaming; Ryzen9 9950X3D; RX9070XT; 96GB RAM; 4GB/2GB M.2 SSD; 8GB HDD; LG 45GX90SA-B
October 21, 20214 yr 1 minute ago, Tom_L said: That's what I thought too, but I've read comments of HDR display owners expieriencing the same. Windows 10 does a really poor job with HDR but Windows 11 is really good. Of course, if you are using a TV set instead of an HDR pc monitor , it will be even better. https://fsprocedures.com Your home for all flight simulator related checklist.
October 21, 20214 yr 3 minutes ago, fogboundturtle said: This will probably never be fixed. This is because they have tweak their color scheme and gamma for HDR. Windows/GPU does a bad job of tone mapping back to a SDR signal. This is why you see the gradient. The only way to get rid of it is to actually get a proper HDR display. I run Windows 11 with HDR on an OLED display - the banding is definitely still there.
October 21, 20214 yr 2 minutes ago, DylanM said: I run Windows 11 with HDR on an OLED display - the banding is definitely still there. That is interesting. I wonder if this is the same on Xbox. https://fsprocedures.com Your home for all flight simulator related checklist.
October 21, 20214 yr There was a topic created for Dev Q&A but it was never touched on Can you explain the changes in SU5 that lead to color banding and fringes for many user on SDR monitors and are they fixable? - Archives / Dev Q&A: October 20, 2021 - Microsoft Flight Simulator Forums
October 21, 20214 yr Author 3 minutes ago, fogboundturtle said: I wonder if this is the same on Xbox. Yep, maybe someone knowing about that could chime in? Asus ROG STRIX X870-E Gaming; Ryzen9 9950X3D; RX9070XT; 96GB RAM; 4GB/2GB M.2 SSD; 8GB HDD; LG 45GX90SA-B
October 21, 20214 yr Could this be the same issue that causes the similar looking colour banding on the undersides of clouds? Stupid me - Tom already mentioned it! Edited October 21, 20214 yr by bobcat999 Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
October 30, 20214 yr Author Sorry folks, I just had to bring this up again. Is this the graphics quality to expect from any game today? MSFS Homepage: Please (re)consider voting here. Thanks! Asus ROG STRIX X870-E Gaming; Ryzen9 9950X3D; RX9070XT; 96GB RAM; 4GB/2GB M.2 SSD; 8GB HDD; LG 45GX90SA-B
October 30, 20214 yr I do agree with the OP so have submitted a ticket and up voted. New PC Ryzen 9850X3D - 32gb ddr5 6000Mhz - MSI MAG B850 Tomahawk wifi - Gigabyte wind force gaming OC 5090 - 2TB Sabrent NVMe. Old PC - Ryzen 5900x - 32gb 3600Mhz RAM - Asus Strix X570-F Motherboard - ASUS TUF OC RTX 3090 - 1TB Sabrent NVMe. AOC AGON 32" 144Hz - Honeycomb Yoke - Thrustmaster HOTAS Warthog. T Flight Rudder Pedals - Trackir.
October 31, 20214 yr On 10/21/2021 at 7:04 PM, Tom_L said: That's what I thought too, but I've read comments of HDR display owners expieriencing the same. With my Samsung C27HG70 I can see banding in SDR but not in HDR mode. 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
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