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Microsoft says DirectStorage can reduce your CPU usage 40%

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4 hours ago, Steve Dra said:

LOL....it seems in this current world, being reactive vs proactive is standard policy.  The world has gotten lazy IMO and it seems that every aspect of life, you have administrations, companies and "leaders" waiting for things to happen before reacting to them, vs being one step ahead of everyone else.

"Didn't see it coming" is never a sentence you want coming out of "leaders" mouths.  🤔

While I'd agree there is truth in this, I think its also fair to point out that the pace of change in general is orders of magnitude faster than any previous generation needed to deal with.  Those of the "Greatest Generation" didnt have completely new technologies appearing every year at the frequency we do today,

I'd be willing to bet that despite even the best intentions to do otherwise, "Didn't see it coming" is a phrase that will be with us more often than we would like.  The best educational skills we can hope to instil in new students is the ability to be adaptable and respond to things that didnt exist when they started their careers.

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2 hours ago, Noel said:

Can't see DirectStorage doing anything meaningful for MSFS.  If you look at CPU utilization for I/O on current fast NVMe drives it's next to nothing already.

I have MSFS on a current NVMe SSD and while CPU usage may be low, it still takes quite some time to start up initially. Certainly longer than P3D or any other game I've ever played.


Microsoft Flight Simulator | PMDG 737 for MSFS | Fenix A320 | www.united-virtual.com | www.virtual-aal.com | Ryzen 9 7950X3D | Kingston Fury Renegade 32 GB | RTX 3090 MSI Suprim X | Windows 11 Pro | HP Reverb G2 VR HMD

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25 minutes ago, threegreen said:

I have MSFS on a current NVMe SSD and while CPU usage may be low, it still takes quite some time to start up initially. Certainly longer than P3D or any other game I've ever played.

Sure, and someone's conjecture that it might simply leave MSFS in a powered wait state could change that dramatically.  But during flight, I don't see much potential there.  I wish there was as the CPU is my weakest component right now.


Noel

System:  7800x3D, Thermal Grizzly Kryonaut, Noctua NH-U12A, MSI Pro 650-P WiFi, G.SKILL Ripjaws S5 Series 32GB (2 x 16GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Edge Sync for near zero Frame Time Variance achieving ultra-fluid animation at lower frame rates.

Aircraft used in A Pilot's Life V2:  PMDG 738, Aerosoft CRJ700, FBW A320nx, WT 787X

 

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I got exactly 1.2769 more FPS using this tweak!


Chris Camp

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6 hours ago, Steve Dra said:

LOL....it seems in this current world, being reactive vs proactive is standard policy.  The world has gotten lazy IMO and it seems that every aspect of life, you have administrations, companies and "leaders" waiting for things to happen before reacting to them, vs being one step ahead of everyone else.

** EYE ROLL **

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1 hour ago, Kilo60 said:

I got exactly 1.2769 more FPS using this tweak!

Did you use the 2X parameter?  I did, and now get 2.5538 more FPS!  Oh, wait a minute I vsync at 30fps.  Never mind 😉


Noel

System:  7800x3D, Thermal Grizzly Kryonaut, Noctua NH-U12A, MSI Pro 650-P WiFi, G.SKILL Ripjaws S5 Series 32GB (2 x 16GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Edge Sync for near zero Frame Time Variance achieving ultra-fluid animation at lower frame rates.

Aircraft used in A Pilot's Life V2:  PMDG 738, Aerosoft CRJ700, FBW A320nx, WT 787X

 

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We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
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13 hours ago, JSmith2112 said:

AMD FSR was also asked about recently.

Well we have FSR, unless I misunderstood your meaning

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Sounds intriguing but intuitively it looks like a whole rewrite of the graphics code management so pretty amazing if it can somehow make that drastic of a processing change w/o needing to change the software its involved with.


Noel

System:  7800x3D, Thermal Grizzly Kryonaut, Noctua NH-U12A, MSI Pro 650-P WiFi, G.SKILL Ripjaws S5 Series 32GB (2 x 16GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Edge Sync for near zero Frame Time Variance achieving ultra-fluid animation at lower frame rates.

Aircraft used in A Pilot's Life V2:  PMDG 738, Aerosoft CRJ700, FBW A320nx, WT 787X

 

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7 hours ago, Concodroid said:

Well we have FSR, unless I misunderstood your meaning

Built into the sim options menu is what was asked about I assume.


Intel Core i5-12600k, Nvidia RTX 2080 Super, 64 Gigs.

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Asobo knows their fair share about optimizing for solid state devices because they make games for Xbox and especially for the PS5 which is an I/O monster.

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5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RTX 3070 Ti.

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