April 1, 20224 yr ATC has always been so bad, even with addons, it's still not very believable. In the 20+ years I've been flight simming, I've just pretended there's no such thing as ATC. I should probably check out VATSIM, or something similar, but still haven't gotten around to it.
April 2, 20224 yr Commercial Member On 3/31/2022 at 4:47 PM, tup61 said: I do hope an MSFS version will have more than the two voices in the video... 😉 I also hope you can disable all the automatic handling of communications. FSHud supports most real life procedures, with the initial version including 5 voices. More voices are planned after initial release. Voices can pronounce callsigns, airport names, waypoints, and named procedures. The first version will include realistic IFR behavior, with complete SID/STAR/Approach simulation. Disabling automatic handling of radios would be added in the scope of VFR support, where you do not have a copilot. Because of the nature of simconnect and available API's, only P3D v4 and v5 will be initially supported, and then we move over to MSFS and VFR development. Edited April 2, 20224 yr by Steve Halpern Thanks, Steve Halpern Flight One Software
April 2, 20224 yr 2 hours ago, Steve Halpern said: FSHud supports most real life procedures, with the initial version including 5 voices. More voices are planned after initial release. Voices can pronounce callsigns, airport names, waypoints, and named procedures. The first version will include realistic IFR behavior, with complete SID/STAR/Approach simulation. Disabling automatic handling of radios would be added in the scope of VFR support, where you do not have a copilot. Because of the nature of simconnect and available API's, only P3D v4 and v5 will be initially supported, and then we move over to MSFS and VFR development. Thanks for the info. I never use a co-pilot (and I wonder how many simmers do) so I will wait until things have developed further. ;) Looks interesting though!
April 2, 20224 yr 4 hours ago, Steve Halpern said: FSHud supports most real life procedures, with the initial version including 5 voices. More voices are planned after initial release. Voices can pronounce callsigns, airport names, waypoints, and named procedures. The first version will include realistic IFR behavior, with complete SID/STAR/Approach simulation. Disabling automatic handling of radios would be added in the scope of VFR support, where you do not have a copilot. Because of the nature of simconnect and available API's, only P3D v4 and v5 will be initially supported, and then we move over to MSFS and VFR development. Sorry if i do this question that could be already done somewhere. Is this software able to manage the traffic that comes from the real traffic (provided by MSFS itself), so i mean, to able to give the seperation, go around (holding pattern I wish but i understand that is complicated)? Edited April 2, 20224 yr by YouDontKnow
April 2, 20224 yr 23 minutes ago, YouDontKnow said: Sorry if i do this question that coul be already done somewhere. Is this software able to manage the traffic that comes from the real traffic (provided by MSFS itself), so i mean, to able to give the seperation, go around (holding pattern I wish but i understand that is complicated)? MSFS buildin Live Traffic is hard coded at the moment, even removing the airplans it not possible via the SDK... So I guess overruling them with an external tool will run into the same problem.
April 2, 20224 yr 2 hours ago, tup61 said: Thanks for the info. I never use a co-pilot (and I wonder how many simmers do) so I will wait until things have developed further. 😉 Looks interesting though! well, not speaking for everybody, I do. Airliners aren't meant to be run by one person, if you are flying, someone else is doing the radios... but, for the folks who like intense and unrealistic task saturation, hopefully there will be a switch that lets YOU turn it off. leave that stuff on for me.
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