April 11, 20224 yr 7 minutes ago, Bobsk8 said: Also, how to you adjust contact points of aircraft where the files are encrypted? You don't.
April 11, 20224 yr 1 hour ago, Bobsk8 said: Adjusting extremity dead zone is much easier than messing with with contact points on every aircraft. Each his or her own. I find this easier and because I do it for a year now I wasn't aware this is still an issue. It is something for Asobo to fix in the core files and that includes taking at least the FM.cfg out of the encrypted portion. The issue with the nosewheel is, it has too much authority from the start of the take off run untill rotation which isn't right imho. Because when the plane is halfway at half TO speed and the wings generate about half the lift, the weight on the nosewheel is subsequently also half or less while the mass in forward momentum is still the same. Any steering input at that point would result in scrubbing tires with a steering effect of almost 0. I hope I got this kinda right in my rusty English 😁 Edited April 11, 20224 yr by Gerwil
April 11, 20224 yr 33 minutes ago, Gerwil said: Each his or her own. I find this easier and because I do it for a year now I wasn't aware this is still an issue. It is something for Asobo to fix in the core files and that includes taking at least the FM.cfg out of the encrypted portion. The issue with the nosewheel is, it has too much authority from the start of the take off run untill rotation which isn't right imho. Because when the plane is halfway at half TO speed and the wings generate about half the lift, the weight on the nosewheel is subsequently also half or less while the mass in forward momentum is still the same. Any steering input at that point would result in scrubbing tires with a steering effect of almost 0. I hope I got this kinda right in my rusty English 😁 So then, how come on the four or five aircraft I fly, I am able to keep it on the runway centerline until lift off?
April 11, 20224 yr 33 minutes ago, Bobsk8 said: So then, how come on the four or five aircraft I fly, I am able to keep it on the runway centerline until lift off? In all weather (wind) conditions and during landing in crosswind (the other part) also? You're a master in piloting then.
April 11, 20224 yr 14 minutes ago, Gerwil said: In all weather (wind) conditions and during landing in crosswind (the other part) also? You're a master in piloting then. My favorite thing when flying in real life, was to pick a day with a fairly good crosswind, and practice touch and goes, touching down on the up wind gear first. I love landing in crosswinds.
April 11, 20224 yr On 4/9/2022 at 11:31 PM, Stearmandriver said: Try this: in the in-sim control sensitivity settings, do NOT add any sort of curves. No kind of curve can feel natural. Instead, the magic setting you want to adjust is "extremity dead zone". Add a positive extremity dead zone of around 30% and see how that feels. Tried this with the default Baron and still had the same problems. I must be missing something here. What do I set the other settings to (Sensitivity +/-, Dead Zone, Neutral)? FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
April 11, 20224 yr I've never tried the Baron out but I sure hear people complain about it. It might have more than one problem lol. Extremity dead zone will eventually take care of an over-sensitivity issue... just keep adding more until it feels OK. It has to take care of it eventually, because at a 100% positive extremity dead zone, you should have zero control authority. But this plane could have other issues. If the problems are on the ground, it might be a contact points issue for instance. If it's only in a cross wind (even just a couple knots matters), the plane could have issues with a combo of contact points and crosswind effect, etc. Beyond my knowledge to deal with by using a slider. You'll need Rob Young for that. 😁 Andrew Crowley
April 11, 20224 yr I have now made a few flights in different aircraft and have made notes of the values for each one. Overall super happy, the aircraft are way nicer to hand fly. What I did find is that the S-Curve I put in place for my Virpil pedals seems better so I am going to leave that. The one aircraft I still found to be twitchy on the take off roll was the default C152. The 172 was way more stable. I am going to check the latest version of the 152 mod as I seem to remember the flight model on that being way better. The aircraft I tested and normally fly are: A32NX HD787 TBM930 (Mod Version) Cessna Longitude (Mod Version) C172 Standard The curves are not that different for each aircraft but I spent some time dialing them in which really doesn't take long. Remember though for now to take a note of the settings as they will be reset once you reload the sim. I believe this will be fixed in SU9 Richard i7-12700K | Noctua NH-D15S Black Version | MSI Pro Z690 - A | 32 GB DDR4 3600 | Gigabyte Gaming OC 4090 | 1TB WD Blue NMVe (MSFS 2020) | 500 GB WD Black Gen 4 NVMe | 4TB WD Black Conventional | Fractal Design Torrent Case | Seasonic 1000W Gold Plus PSU | Thrustmaster Boeing Yoke | Honeycomb Throttle | Airbus Side Stick | Virpil Rudder Pedals | Sony X90K 55 Inch TV |
April 12, 20224 yr Basically: there are genuine ground control issues in the sim that Asobo have recognised and hopefully will fix one day some devs are better at working around the issues than others, case in point the AH c140 and Carenado c170 are very similar high wing tail draggers but the Aeroplane Heaven C140 is much better behaved on the ground then the Carenado plane. hardware can make things worse, using a twist grip versus good pedals will exasperate the issues for example users can also be part of the problem. Example, the Kodiak started cold and dark has trim at neutral. Correct take-off trim for the Kodiak is significantly nose down. The white marker needs to be moved from vertical when first spawning cold and dark to a minimum of directly forward, more if possible.
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