June 11, 20224 yr The sounds. I don't hear this type of sound... You can tell the sim sound is indeed based on reality, but the full fidelity never seems complete to me. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
June 11, 20224 yr Author Those were all 10 days ago at Prestwick 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
June 11, 20224 yr External sounds are weak in many flight sims. I'm guessing it is hard to reproduce the Doppler effect in a consumer grade sim. My computer: ABS Gladiator Gaming PC featuring an Intel 10700F CPU, EVGA CLC-240 AIO cooler (dead fans replaced with Noctua fans), Asus Tuf Gaming B460M Plus motherboard, 16GB DDR4-3000 RAM, 1 TB NVMe SSD, EVGA RTX3070 FTW3 video card, dead EVGA 750 watt power supply replaced with Antec 900 watt PSU.
June 18, 20223 yr Commercial Member On 6/11/2022 at 6:33 AM, Fielder said: The sounds. Nah... the pause. Ed Wilson Mindstar AviationMy Playland - I69
June 18, 20223 yr Author Paws! 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
June 18, 20223 yr On 6/11/2022 at 11:33 AM, Fielder said: The sounds. I don't hear this type of sound... You can tell the sim sound is indeed based on reality, but the full fidelity never seems complete to me. Depends on your sound system really. A big part of the problem is, many people have some sort of 'super-duper bass-enhancing' gamer sound system on their PC because they think it sounds 'awesome', but if a sound engineer knows what he or she is doing, they'll mix the sounds on a game or a sim or a song or whatever, to average at around -12dB and sound good on either studio monitor speakers, or monitor headphones, so that's what you should listen to it on. That's why everyone would be better off using monitor speakers or cans; it's why I always do. It's also why loads of bands get their demo tracks rejected when they send them to producers and A&R people; they mix them using their super-duper enhancing headphones and their mix sounds good on those, but the end user will not have a set of those headphones which made it sound good, they will be listening to it on monitor speakers and it'll sound absolutely cack on those because it wasn't mixed with a suitable response to suit being heard on studio gear with a proper neutral envelope. Alan Bradbury Check out my youtube flight sim videos: Here
June 18, 20223 yr Moderator ^^^^^^^ What Chock said... 😄 Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
Archived
This topic is now archived and is closed to further replies.