October 16, 20223 yr 21 hours ago, Alvega said: I had this too with in SU10, with both DLSS and TAA. Didn't see it with SU11 beta and the new Nvidia driver, but also didn't test DX12 long enough because I went back do DX11 for performance reasons (have better FPS in DX11 and the fluidity is the same). Yes also with DX12 and SU11 and new drivers. back to DX11 again. Unbelievable MSI Tomahawk Z790, I7-13700K, DDR5 6000mhz, MSI 4090, 3x SSD 980 PRO, Corsair 360 Liguid CPU cooler, Corsair H1200V2 power.
October 16, 20223 yr Yep, same here it is happening at every flight now with DX12. No problems with DX11 (apart from the reduced performance which I miss from DX12 😢)
October 16, 20223 yr Guys if your seeing this and have not reported it over on the MSFS Forum, please take the time to do so, as it's the only way it will be fixed. Link Below. Here AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive
October 19, 20223 yr Looks like Asobo/MS is aware of this and they're working on it 7800+4090+64ram Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.
November 15, 20223 yr Author On 10/19/2022 at 12:52 PM, Sonosusto said: Looks like Asobo/MS is aware of this and they're working on it Was it addressed with SU11? James
November 15, 20223 yr 2 hours ago, Phantoms said: Was it addressed with SU11? Really...I have not had a chance to test DX11 vs 12, TAA vs the others on this update. Sorry. 7800+4090+64ram Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.
November 15, 20223 yr 4 hours ago, Phantoms said: Was it addressed with SU11? No I just switched from DX11 to DX12 for the first time and the first thing i saw on the runway was the texture problem. Switched back to DX11, problem gone. Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base & hegykc MFG Crosswind modded pedals, TrackIR4, Rift-S for VR
November 15, 20223 yr Yup still there for me. I hope they resolve it soon as it's been like this for some months now. DX11 is always fine in my case. What's more concerning is the thread over on the MSFS forum i linked to is now gone. Edited November 15, 20223 yr by Car147 AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive
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