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TOGA ENVPLUS

Featured Replies

Does anyone have it and can share some opinion about it.

Cannot find anything informative about this addon, dev web page is full of words but zero content, YT is also rather empty

Artur 

It is discussed here in this thread:

In my opinion, it makes P3D look way more realistic than before, I really like it 😀

Dominik

My question would be what does Envplus offer that Envshade and RDshade don’t offer specifically related to EA mode with volumetric clouds?  I’ve asked previously on other threads but haven’t been able to get a clear answer so any insight is appreciated! 

Orman

  • Author
43 minutes ago, okupton said:

My question would be what does Envplus offer that Envshade and RDshade don’t offer specifically related to EA mode with volumetric clouds?  I’ve asked previously on other threads but haven’t been able to get a clear answer so any insight is appreciated! 

that is exactly what also i would like to know 

Artur 

3 minutes ago, Beardyman said:

that is exactly what also i would like to know 

Sweet hopefully somebody can shed some light. Didn’t mean to hijack your thread! 

Orman

13600KF - AIO - 32GB DDR4 - RTX4070 - UW1440p GSync - USB DAC - 2TB NVMe - Windows 11 Pro - Gladiator NXT EVO - 1 Gbps Fiber  - MSFS 2024

  • Author
44 minutes ago, okupton said:

Sweet hopefully somebody can shed some light. Didn’t mean to hijack your thread! 

not at all 🙂

Artur 

  • Author
1 hour ago, Swiss2259 said:

It is discussed here in this thread:

In my opinion, it makes P3D look way more realistic than before, I really like it 😀

As long as u have it - can u say what extra things it brings to ENV SHADE?

Is it some extra few sliders to play with, or some serious change ?

Asking cause i really struggle to understand benefit of this addon

Artur 

with envshade you are only able to change the available shader settings within certain limits. With envplus you get more shader settings and you are not limited (or the setting range is at least much higher than with envshade).

 

Dominik

It definitely improved the overall look of the sim IMO.  I use EA, and ENVPLUS is supposed to apply new shader tweaks that also affect EA.

I don't mess with the various setting values too much as I think the default settings look pretty good.

My only wish is if they could fix the horizon, which is still not quite good enough IMO.  You can see distinct bands of sky going from lighter to darker which doesn't look very realistic.  The transition should be smoother.

Dave

Simulator: P3Dv6.1

System Specs: Intel i7 13700K CPU, MSI Mag Z790 Tomahawk Motherboard, 32GB DDR5 6000MHz RAM, Nvidia GeForce RTX 4070 Video Card, 3x 1TB Samsung 980 Pro M.2 2280 SSDs, Windows 11 Home OS

My website for P3D stuff: https://sites.google.com/view/thep3dfiles/home

Hi,

Is any chance for P3d v45 version?

 

Grzegorz

I bit the bullet and bought Envplus today. Daytime looks fantastic with EA on. Dusk/dawn look better than without envplus but still a lot to be desired in my opinion.  Volumetric clouds were a mess, not that I believe is TOGA’s fault.  The coloring looked weird but I think LM needs to improve how volumetric clouds are rendered in the sim.  Will test some more tomorrow. 

Orman

  • Author

I do not use volumetric clouds - could u check if any noticeable change in such configuration - EA on, vol. clouds off

Artur 

From a tweaking standpoint, there are less options with Envplus than rdshade. But my understanding is installing Envplus shaders has other benefits that cannot be adjusted by the user. Think those are listed on the product page on the toga website.  Do you want to see comparison shots between Rdshade and envtex from the sim? 

Edited by okupton

Orman

  • Author

to be very honest i use shade and even some sliders are far right i cannot see any noticeable change, thus my questions, as i have mixed feelings about influence of toga package

Edited by Beardyman

Artur 

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