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Matchstick

Toliss A320 Neo is out now.

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9 minutes ago, Matchstick said:

The new Toliss A320 Neo is now available on the ,org store for $80

I think you mean $89.99

  • Like 1

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11 minutes ago, brinx said:

I think you mean $89.99

Yes you're right - sorry about that.

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I'm gonna be a bit mean: $90 means $45 per engine variant. The A319/A321 packages with their respective NEO upgrade clock in at $120, but offer 4 engine variants, which means $30 per engine variant. Conclusion: The A319/321 offer more bang for the buck and the A320 is overpriced.

(Yes, I know, cost of living increases, increased development work requirements, improvements backported to the 319 and 321, good support, etc. And it's still better value than that other A320, which still comes in a single engine variant.)

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Lol you don’t buy a Toliss product for texture quality. You buy them for systems depth and knowing they will stand beside and continuously update their product for years. What a clown.

 

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Ryan

 

 

 

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6 hours ago, fluffyflops said:

image.png

90 dollars....  hardly high end is it. 

I guess not if all you want to do is stare at that switch the whole time you are flying.

But if you want to ensure that ever feature works as advertise with no surprise disappointments or waiting for features  in the next update or making please to the developer to add it, than I say the price is well worth it. Besides, the price of this aircraft is on par with the FF variant which still does not include many of the feature let alone a ACARS printer. Toliss has put a lot in there, listen to its customers and has raise the bar on itself, should be commended for their effort instead of focusing in on something some child artist can fix.   

 

Edited by BobFS88
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True, and it also works in Linux, unlike the other A320 which has dreadful cockpit textures in X-Plane 12, and is still not finished. 

 

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Jude Bradley
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That Airbus had to change the description from winglet to sharklet to avoid legal battles is just depressing...

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Friendly reminder: WHITELIST AVSIM IN YOUR AD-BLOCKER. Especially if you're on a modern CPU that can run a flight simulator well. These web servers aren't free...

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V1.0.1 is released 


José Fco. Ibáñez /// i7 6700k (Delid) @ 4,6 Ghz /// Asrock Z170 OC Formula /// 16GB RAM G.Skill Ripjaws V 3200 /// GTX 1070 Founders Edition 8GB /// LG 27UD58 4K 27' // OCZ Vertex 4 SSD (X-Plane 10) & SAMSUNG 850 EVO SSD (P3D V3) /// Windows 10 Pro x64

 

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4 hours ago, jose88 said:

V1.0.1 is released 

Change log?


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On 3/21/2023 at 3:50 PM, fluffyflops said:

90 dollars....  hardly high end is it. 

Which checklist is that item in?


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first flight. vulkan ctd. 

Is it related to hoppie? 

 

GMT: 07:25:14: ToLiss aircraft systems plugin: Launching http request to URL: http://www.hoppie.nl/acars/system/connect.html with CPDLC type no 4
GMT: 07:25:15: ToLiss aircraft systems plugin: http request completed successfully.
ToLiss aircraft systems plugin: Processing data received from http request for request ID 2; buffer Size: 3
ToLiss aircraft systems plugin: Copied 3 bytes of data in response to CPDLC request
ToLiss aircraft systems plugin: Processing received CPDLC data.
ToLiss aircraft systems plugin: CPDLC Buffer liberated. There are 1 CPDLC Data blocks
ToLiss aircraft systems plugin: CPDLC data processing complete.
1:38:25.540 E/GFX/VK: Encountered Vulkan error VK_ERROR_DEVICE_LOST. Expression: vkQueueSubmit(m_queue, 1, &info, fence). C:/jenkins/design-triggered/source_code/app/X-Plane-f/../../core/gfx/Vulkan/gfx_vk_queue.cpp:59
1:38:25.540 I/GFX/VK: ------------------------------------------
1:38:25.540 I/GFX/VK: Information for generic allocations:
1:38:25.540 I/GFX/VK: Info for heap: 0
1:38:25.540 I/GFX/VK: Block count: 53, allocation count: 3795
1:38:25.540 I/GFX/VK: Used bytes: 4215952676, unused bytes: -1431523620
1:38:25.540 I/GFX/VK: Info for heap: 1
1:38:25.540 I/GFX/VK: Block count: 14, allocation count: 9013
1:38:25.540 I/GFX/VK: Used bytes: 1272826232, unused bytes: 1126200020
1:38:25.540 I/GFX/VK: Info for heap: 2
1:38:25.540 I/GFX/VK: Block count: 4, allocation count: 15
1:38:25.540 I/GFX/VK: Used bytes: 73400320, unused bytes: 17760256
1:38:25.540 I/GFX/VK: ------------------------------------------
1:38:25.540 I/GFX/VK: Information for custom dedicated allocations:
1:38:25.540 I/GFX/VK: Info for heap: 0
1:38:25.540 I/GFX/VK: Block count: 41, allocated bytes: 1843451904
1:38:25.540 I/GFX/VK: Info for heap: 1
1:38:25.540 I/GFX/VK: Block count: 0, allocated bytes: 0
1:38:25.540 I/GFX/VK: Info for heap: 2
1:38:25.540 I/GFX/VK: Block count: 0, allocated bytes: 0
1:38:25.540 I/GFX/VK: ------------------------------------------
1:38:25.540 I/GFX/VK: Cached budget:
1:38:25.540 I/GFX/VK: Info for heap: 0
1:38:25.540 I/GFX/VK: Budget: 10639663104, usage: 8243638272
1:38:25.540 I/GFX/VK: Info for heap: 1
1:38:25.540 I/GFX/VK: Budget: 33520502784, usage: 2515501056
1:38:25.540 I/GFX/VK: Info for heap: 2
1:38:25.540 I/GFX/VK: Budget: 133169152, usage: 91226112
1:38:25.540 I/GFX/VK: ------------------------------------------
1:38:25.540 I/GFX/VK: Budget information:
1:38:25.540 I/GFX/VK: Info for heap: 0
1:38:25.540 I/GFX/VK: Budget: 10639663104, usage: 8243638272
1:38:25.540 I/GFX/VK: Info for heap: 1
1:38:25.540 I/GFX/VK: Budget: 33520502784, usage: 2515501056
1:38:25.540 I/GFX/VK: Info for heap: 2
1:38:25.540 I/GFX/VK: Budget: 133169152, usage: 91226112
1:38:25.540 I/GFX: Saved a memory report in Output/diagnostic reports//Report - 2023-05-06 08.25.23.zip
1:38:25.540 E/GFX/VK: Vulkan device lost error!
1:38:25.540 E/GFX: Diagnostics for graphics queue!
1:38:25.540 E/GFX:     VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT markers (reverse order):
1:38:25.540 E/GFX:         -> p_floating_gauge::fbo_ (Begin Renderpass)
1:38:25.540 E/GFX:         Begin (render floating gauge) (Begin command buffer)
1:38:25.540 E/GFX: 
1:38:25.540 E/GFX:     No markers for stage VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT
1:38:25.540 E/GFX: No diagnostics for transfer queue, queue was empty!
1:38:25.540 E/SYS: MACIBM_alert: Encountered Vulkan device loss error!
1:38:25.540 E/SYS: MACIBM_alert: X-Plane cannot continue running and will now quit.
1:38:25.540 E/SYS: MACIBM_alert: vkQueueSubmit(m_queue, 1, &info, fence)
1:38:25.540 E/SYS: MACIBM_alert: Please submit the auto crash report form.
1:38:25.540 E/SYS: MACIBM_alert: C:/jenkins/design-triggered/source_code/app/X-Plane-f/../../core/gfx/Vulkan/gfx_vk_queue.cpp:59
 

Edited by fluffyflops
  • Like 1

 
 
 
 
14ppkc-6.png
  913456

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6 hours ago, Sims Smith said:

Change log?

Major new features:
- Major sound rework
- Native M1 support on iMac

Minor new features:
- Oil temperature indication on ECAM now changes according to logic specific for the given engine type
- Increase landing gear tire resolution for a rounder experience
- Added console lights (XP12 only)
- Increase number of possible simultaneous faults to 20
- Added PRED WS OFF memo
- Automatic reversion to arrival or departure ATIS request if regular ATIS is not available (via Hoppie network)
- Added animated sunblinds
- Added animated stairs on the left side.

Bug fixes:
- Fixed ISCS not working correctly on multi monitor setups
- Corrected oil temperature speed of change
- Corrected the logic for the required cooling time on the PW1100G engines
- Inhibit of EGT OVERLIMIT warning following an engine shutdown due to fire
- Brought the REV SET ECAM Caution back
- Adapted belly fairing shape
- Improved tire rotation animation
- Fixed the missing inner flap track fairing when multifunction runway lights are selected
- Fixed UV mapping issue on the outflow valve
- Improved wing scan light visibility at daytime.
- Fixed upper beacon position in XP11
- Fixed mouse wheel function on WX Radar System switches
- Fixed XP11 librain rain effects
- Fixed FBW behaviour in case of loss of both FAC (no reversion to direct on L/G extension)
- Fixed FBW upmode logic to allow automatic upmode to normal law if conditions triggering a degenerated law are gone.
- Fixed link between APU start capability and battery availability
- Improved VLS computation in dual hydraulic cases with slats frozen in the retracted position.
- Improved rudder authority for VMGC and Beta target
- Improved MCDU and FMGC startup sequence on ground
- Fixed a crash in PDC/CPDLC messages if there are space characters in the wrong spot.
- Fixed a bug with fuel consumption during 200NM jumps

  • Like 2

José Fco. Ibáñez /// i7 6700k (Delid) @ 4,6 Ghz /// Asrock Z170 OC Formula /// 16GB RAM G.Skill Ripjaws V 3200 /// GTX 1070 Founders Edition 8GB /// LG 27UD58 4K 27' // OCZ Vertex 4 SSD (X-Plane 10) & SAMSUNG 850 EVO SSD (P3D V3) /// Windows 10 Pro x64

 

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Looks like a rather comprehensive update to me.

I just have the 319, but if a promotional sale takes place one day, I will probably buy this one too.

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