October 2, 20232 yr 5 hours ago, Patco Lch said: All true but hardware cost $$$. My favorite @Rogen quote is "after all, it's all about the fun." Right now I'm waiting for an estimate on what it's going to cost me to shingle my roof so my homeowners isn't cancelled. 😒 I guess I have to sim with what I have instead of what I would like to have but that's a first world problem and I'm thankful to have it. No complaints. It really is about having fun in the end. Rogen hit that one on the head.
October 2, 20232 yr 11 hours ago, spilok said: Because I feel that strongly about it! I can see that, but that's not what I asked, I asked why you do. If you don't want to explain why, that's fine. But I would imagine to most people, unattested statements tend to be viewed as somewhat inconsequential .
October 2, 20232 yr 4 hours ago, Sparkrite said: I can see that, but that's not what I asked, I asked why you do. If you don't want to explain why, that's fine. But I would imagine to most people, unattested statements tend to be viewed as somewhat inconsequential . Sorry. I have been quite vocal in many other threads on this forum, but in a "nutshell"...V6 was not revolutionary; in fact, it was not even evolutionary in my opinion. So very much that I and others have purchased over the years doesn't even work with V6. In Version 5.4+, I believe that EA with Active Sky and Cloud Art has truly gotten to a point where the weather and clouds are absolutely beautiful (definitely not checkered as in the past). I also enjoy my Microsoft FF2 joystick which works perfectly in V5 and MSFS, but absolutely not in V6. I also believe that the myriad of tweaks and fixes necessary for V6 to be relatively presentable is over the top! I am not going to mess around with my registry for a so-called brand new simulator. V5 is so superior with many addons including ORBX, that it will take quite a while for V6 to catch up. I also believe that LM should have not labeled this a brand new version. I, along with others, was expecting something akin to MSFS competitively. Something like Unreal Engine was being talked about. Should V6 have been a TRUE completely new Version, I would have been completely satisfied working with it. As it is, I did buy V6 on day 1 and have it residing inactively on an unimportant drive (X) where I have no programs actually running. I didn't return it for a refund. I guess I have hope that someday V6 will be what I envisioned. Version 6 looks like an anemic version of V5. The lighting was supposed to be better, but if you read this forum, you will find out that the lighting is NOT better. So many promises were made for this new version, yet almost everything I read in the forum regarding this version is about simmers trying to make it fulfill those LM promises. I hope that my explanation isn't "inconsequential". All of the above is of course, my "humble opinion". Stan Edited October 2, 20232 yr by spilok
October 2, 20232 yr @spilok thanks for taking the time to reply. 59 minutes ago, spilok said: but in a "nutshell"...V6 was not revolutionary; in fact, it was not even evolutionary in my opinion. Would agree 100% 1 hour ago, spilok said: I also enjoy my Microsoft FF2 joystick which works perfectly in V5 and MSFS, but absolutely not in V6. That's news to me, but doesn't directly impact me as I don't use FF Joystick (even though I also have the MS one). 1 hour ago, spilok said: I also believe that the myriad of tweaks and fixes necessary for V6 to be relatively presentable is over the top! I had to do VERY little to have V6 using 95% of my addons and being very presentable. 1 hour ago, spilok said: I am not going to mess around with my registry for a so-called brand new simulator. V5 is so superior with many addons including ORBX, that it will take quite a while for V6 to catch up. Is this really the fault of LM and V6 or more a result of so many DEVs jumping ship and not updating installers to cater for V6? 1 hour ago, spilok said: I also believe that LM should have not labeled this a brand new version. Also agree 100%. 1 hour ago, spilok said: Something like Unreal Engine was being talked about. Not too sure that LM were actually the ones that talked about it. 1 hour ago, spilok said: The lighting was supposed to be better, but if you read this forum, you will find out that the lighting is NOT better. Can't agree on this one, I find the lighting vastly better than V5, still has a way to go, but overall way superior. 1 hour ago, spilok said: So many promises were made for this new version, Hmm, again not too sure ANY promises were made public about V6, never mind MANY, yes there were a few 'hints' at the Flight Sim Expo. but was that not all they were, hints? Maybe I missed them but I do remember reading an awful lot of speculation, but thats all it was, speculation. However, overall, I am as dissapointed as the next man with V6 not being as advanced as I would have hoped for a version change but that may well be the price we have to pay for retro compatability. And like you...All of the above is of course, my "humble opinion". 😉
October 2, 20232 yr This may change when ORBX modifies central to work with V6. ActiveSky and ASCA have the weather covered. That leaves major airports as a big question mark.
October 2, 20232 yr 4 minutes ago, newtie said: This may change when ORBX modifies central to work with V6 It may well, I have all (practically all) my ORBX's addons working in V6. All it took was to direct V6 to 'look' in my V5 addons folder and 'voila'. 6 minutes ago, newtie said: ActiveSky and ASCA have the weather covered. Indeed ! 7 minutes ago, newtie said: That leaves major airports as a big question mark Again, just point V6 to look where you have them stored. Most will work without problems.
October 2, 20232 yr 2 hours ago, spilok said: I also enjoy my Microsoft FF2 joystick which works perfectly in V5 and MSFS, but absolutely not in V6. That's interesting info if you're referring to the old Microsoft Force Feedback 2 joystick. (I like to keep things simple and avoid a cluttery desk. I still use the very old Logitech's Extreme 3D Pro which if you use FSUIPC can almost have an unlimited number of button combinations). FF2 not working in v6 is new info and very strange. If FF2 works using the joystick drivers built-in to Windows and if it also works with previous versions of P3D, one should think it will also work with P3D v6. Hardware: i7-8700k, GTX 1070-ti, 32GB ram, NVMe/SSD drives with lots of free space. Software: latest Windows 10 Pro, P3Dv4.5+, FSX Steam, and lots of addons (100+ mostly Orbx stuff).
October 2, 20232 yr 6 hours ago, spilok said: I also enjoy my Microsoft FF2 joystick which works perfectly in V5 and MSFS, but absolutely not in V6. 4 hours ago, bofhlusr said: FF2 not working in v6 is new info and very strange. If FF2 works using the joystick drivers built-in to Windows and if it also works with previous versions of P3D, one should think it will also work with P3D v6. Just for 'pig iron' as they say, I rooted out my MS FF2 joystick and it does indeed work fine in V6, in fact just the same as in V5, which I always thought was a bit too 'violent' on the ground and prone to very sudden forces while airbourne. Anyway, in my short 'test' I found it behaved similarly in both versions.
October 3, 20232 yr 17 hours ago, Sparkrite said: Just for 'pig iron' as they say, I rooted out my MS FF2 joystick and it does indeed work fine in V6, in fact just the same as in V5, which I always thought was a bit too 'violent' on the ground and prone to very sudden forces while airbourne. Anyway, in my short 'test' I found it behaved similarly in both versions. Doesn't work with Russell Dirks' FS Force software. That's what makes FF2 joystick work perfectly...not violently. Russell emailed me and said his software will NOT work in P3dv6, and he's retired, so he is not going to make it compatible.
October 3, 20232 yr 1 hour ago, spilok said: Doesn't work with Russell Dirks' FS Force software Never heard of that S/W, must give it a try. But as we now know, MS FF2 joystick does in fact "work" in V6, albeit just as badly as it did in V5. 1 hour ago, spilok said: That's what makes FF2 joystick work perfectly...not violently. Yeah, it's rubbish using P3D native 'drivers', that's what made me give it up. 1 hour ago, spilok said: Russell emailed me and said his software will NOT work in P3dv6, and he's retired, so he is not going to make it compatible. Pity, but hardly LM's fault that Russel decided to retire. However, if LM provide the option for FF Joysticks then it is reasonable to think they would get it somewhat right, considering as you say Mr.Dirk achieved this.
October 3, 20232 yr 42 minutes ago, Sparkrite said: Never heard of that S/W, must give it a try. But as we now know, MS FF2 joystick does in fact "work" in V6, albeit just as badly as it did in V5. Yeah, it's rubbish using P3D native 'drivers', that's what made me give it up. Pity, but hardly LM's fault that Russel decided to retire. However, if LM provide the option for FF Joysticks then it is reasonable to think they would get it somewhat right, considering as you say Mr.Dirk achieved this. FS Force is awesome. I've been using it since the FSX days and it has been upgraded all the way to P3dV5. Never used the built in FF in the sim....not realistic. FS Force adds tremendous realism. You have to turn OFF the FF in the sim for FS Force to work. They don't work well together. I was on Russell's beta team over 15 years ago. Stan Edited October 3, 20232 yr by spilok
October 3, 20232 yr 45 minutes ago, spilok said: FS Force is awesome. Yep, agree 100%. Just tried the demo and it totally tranforms the experiece of the FF joystick. Pity Russel retired. Anyway I think we have veered this thread off track enough now.😄👍
October 3, 20232 yr 4 hours ago, Sparkrite said: Yep, agree 100%. Just tried the demo and it totally tranforms the experiece of the FF joystick. Pity Russel retired. Anyway I think we have veered this thread off track enough now.😄👍 Agreed!
October 5, 20232 yr Is there a thread that explains exactly step by step how to get our addons like Orbx, PMDG, FSLabs and airports working in V6? I seem to have fallen into the confusion bucket regarding this. Sorry!! Intel® Core™ i9-13900KF - 24 Cores... Watercooling NZXT Kraken 240 RGB Black...MSI MAG Z790 TOMAHAWK...Kingston Fury Beast RGB 128GB DDR5-5600...NVIDIA RTX 4090 24GB.
October 5, 20232 yr 35 minutes ago, Recognition said: Is there a thread that explains exactly step by step how to get our addons like Orbx, PMDG, FSLabs and airports working in V6? I seem to have fallen into the confusion bucket regarding this. Sorry!! i9-13900K | 6400MHz DDR5 (32GB) | GeForce RTX 4090 24GB MSFS 2024 | PMDG 777-300ER | FBW A380X | Fenix A320 | ini A350
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