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From 5.4 back to 4.5?

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I was inspired by the pictures from Rogen and his P3D4.5 setup. I run 5.4 but I'm thinking about going back to 4.5. I have also a licence for this. Offcourse  I could install it, but that takes some time and file management. Have to make some space for it. So I first like to know what are the most important differences between 4.5 and 5.4. Offcourse EA and Volumetric clouds. I also remember  some posts saying that the FPS and smoothness in 5.4 is better. Are there other things? And is the FPS/smoothness significantly better. 

 

 

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For me it is significantly smoother. apart of that mesh is improved if i am not mistaken. EA is also improved although i do not use it.

Artur 

  • Author

You mean 5.4 is significantly smoother? That's an important factor! If so then I stay with 5.4.

For me, P3Dv5.4 is smoother than v4. If you like to see improvements in 5.4, suggest a 5.4 announcement, such as this one. Good luck with your decision. 

Edited by David Vega

dv

Win 10 Pro || i7-8700K ||  32GB || ASUS Z370-P MB || NVIDIA GeForce GTX 1080 Ti 11Gb || 2 960 PRO 1TB, 840 EVO

My Files in the AVSIM Library

I keep both.  v5.x is a better performer--quite a bit smoother with high-end add-on acft around high-end airports with a lot of traffic.  There are some nice aircraft add-ons and gauges that don't work (or work well) in 5.4.  The REX-Milviz weather radar included in a number of smaller acft does not work in P3Dv5 versions beyond v5.1, for example.  V5 also has revised worldwide terrain mesh and some scenery object changes that present some problems for scenery add-ons developed for earlier versions of P3D.  The fairly large Orbx freeware airport collection is one example of scenery that makes it worth keeping v4.5 around.  And a few developers (e.g. Milviz, SimSkunkWorks, India Fox Echo etc) released their entire, mostly v4 catalogs as freeware when they shifted focus to "the sim that shall not be named."  That's a lot of really nice planes to mess around with for nothing more than the minor cost of keeping v4.5 around.

So my tubeliner flying (in high-end addons) is generally in P3Dv5, and I fly GA and military flights occasionally in v4.5 if it involves an airplane or airport that isn't cut out for v5.

Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE
Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@60Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090
Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus,
TM TCA Officer Pack
, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case

3 hours ago, Rein2 said:

Of course EA and Volumetric clouds. I also remember  some posts saying that the FPS and smoothness in 5.4 is better.

I tried going back to v4 mostly because of REX textures and default airport terminal buildings (for which I haven't found yet a decent replacement in v5). However, these things you mention hold me back (FPS and EA).

I did reinstall 4.5 a couple of days ago; with all my Orbx addons and some sceneries. As soon as I took off in KMIA (Ray Smith AFCAD) in V4, I felt something was wrong. I did take off again in v5 (same plane, traffic and sceneries), I felt back at home.

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.

17 hours ago, newtie said:

One advantage of 4.x is the availability of a ton of aircraft.

I only own one aircraft, the SWS T-37B Tweet, which was not transferable to v5. All others run fine in v4.5 and v5.4. I use a lot of FSX planes. I have actually 875 folders in Airplanes and a few in the Prepar3D v5 addons. What one wants more?

@Rein2 It is definitely smoother than 4.5. It was the reason for me to go for v5 then. It certainly depends on how much addons are installed to see the difference from 4 to 5.

Edited by blaunarwal

OS=WIN11 Home, Sim=P3D5 5.3 (P3D4 and FSX for install reasons)
Addons=ORBX, ASCA, AS, TOGA and tons of sceneries, aircraft

MB=Gigabyte AORUS Z790 Elite AX, CPU=i13900K, Cooling=Be quiet! Pure Loop II FX
GPU=KFA2 RTX3090 24 GB, RAM=64 GB DDR5-5600, HOTAS=Logitech G Saitek X52 Pro

Visit my website for fixes and addons: https://sites.google.com/view/dans-p3d-mods

5.4 is my ABSOLUTE FAVORITE sim.  It is significantly better than 4.5, and especially V6!

Stan

52 minutes ago, spilok said:

It is significantly better than 4.5, and especially V6!

Interested as to why you think this and especially why you feel so strong about it?

On 9/30/2023 at 5:51 AM, Rein2 said:

I was inspired by the pictures from Rogen and his P3D4.5 setup. I run 5.4 but I'm thinking about going back to 4.5. I have also a licence for this. Offcourse  I could install it, but that takes some time and file management. Have to make some space for it. So I first like to know what are the most important differences between 4.5 and 5.4. Offcourse EA and Volumetric clouds. I also remember  some posts saying that the FPS and smoothness in 5.4 is better. Are there other things? And is the FPS/smoothness significantly better. 

 

 

From @Rogen himself:

"Things like, airport elevation, parking and building issues, anti-aliasing issues, loss of WX weather radar, loss of some Orbx sceneries due to specific gfx rendering changes LM had made, loss of use of TomatoShade, loss of use of the custom cloud shader I have modified, TrueSky implementation less than optimal (now dropped from v6) meaning TrueSky was not a replacment for my custom cloud shader, tower issues with the objects database, aircraft issues with lighting and other aircraft related problems, a half assed vector improvement, introduced bugs still not resolved to this day, and probably a few more I've missed here.

Yes I did like the change from a direct lighting model to a linear lighting model, and the performance improvements were nice, although testing showed they were fairly minimal - like improving performance by tuning at the edges rather than at the root cause, meaning v5 can display a few extra 3D objects before P3D inevitably choked and crashed the fps.

In actuality the best performance improvement I've had has been newer hardware, faster RAM, better CPU and updated GFX card has made P3D a vastly improved sim for myself.

Cheers"

Source: Rogen's P3D v4 - Page 5 - The Prepar3d Forum - The AVSIM Community

The statement below is worth repeating as this was my actual EXPERIENCE in P3D and other flightsims as well (MSFS, DCS, FSX):

"In actuality the best performance improvement I've had has been newer hardware, faster RAM, better CPU and updated GFX card has made P3D a vastly improved sim for myself."

 

Hardware: i7-8700k, GTX 1070-ti, 32GB ram, NVMe/SSD drives with lots of free space.
Software: latest Windows 10 Pro, P3Dv4.5+, FSX Steam, and lots of addons (100+ mostly Orbx stuff).

 Pilotfly.gif?raw=1

... and from @newtie referencing Venema in the same message thread as above ( Rogen's P3D v4 - Page 5 - The Prepar3d Forum - The AVSIM Community😞

"Funny you mention hardware. Years ago when Venema was running the show over at ORBX and people were complaining about the performance of his scenery he said if you want better performance, buy a faster computer. Still true today but there is a point of diminishing returns.

Anyway, about six months ago I mortgaged the house and bought a Jetline Gravity. Works perfectly right out of the crate and I haven’t touched it except to turn it on. Glad I used the qualifier ‘always’ in my first statement"

Venema was ORBX.

Hardware: i7-8700k, GTX 1070-ti, 32GB ram, NVMe/SSD drives with lots of free space.
Software: latest Windows 10 Pro, P3Dv4.5+, FSX Steam, and lots of addons (100+ mostly Orbx stuff).

 Pilotfly.gif?raw=1

I love P3D v4. I am staying with it, because of TOMATO SHADE. I won't change it until Tomato Shade becomes part of the next versions. And since there is no news nowhere inside I am staying on v4. 

Edited by PavlinS

All true but hardware cost $$$. My favorite @Rogen quote is "after all, it's all about the fun." Right now I'm waiting for an estimate on what it's going to cost me to shingle my roof so my homeowners isn't cancelled. 😒 I guess I have to sim with what I have instead of what I would like to have but that's a first world problem and I'm thankful to have it. No complaints. 

Vic green

6 hours ago, Sparkrite said:

Interested as to why you think this and especially why you feel so strong about it?

Because I feel that strongly about it!

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