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How is this possible?

Featured Replies

Hi Everybody,

MS2020 stutters reduced by adding an additional experimental screen, how is this possible?

Is there anyone here at AVSIM that can explain why adding an additional experimental screen thereby increasing the workload of my hardware would make for a smoother view? This make no sense to me whatsoever.

Thanks
 

 

Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

                Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME                    One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck

I've also experienced this same oddity at times -- more screens, heavier workload equal smoother performance. Go figure! 

Processor: Intel i9-13900KF 5.8GHz 24-Core, Graphics Processor: Nvidia RTX 4090 24GB GDDR6, System Memory: 64GB High Performance DDR5 SDRAM 5600MHz, Operating System: Windows 11 Home Edition, Motherboard: Gigabyte Z790 Aorus Elite AX, LGA 1700, CPU Cooling: Corsair H100i Elite 240mm Liquid Cooling, RGB and LCD Display, Chassis Fans: Corsair Low Decibel, Addressable RGB Fans, Power Supply: Corsair HX1000i Fully Modular Ultra-Low-Noise Platinum ATX 1000 Watt, Primary Storage: 2TB Samsung Gen 4 NVMe SSD, Secondary Storage: 1TB Samsung Gen 4 NVMe SSD, VR Headset: Meta Quest 2, Primary Display: SONY 4K Bravia 75-inch, 2nd Display: SONY 4K Bravia 43-inch, 3rd Display: Vizio 28-inch, 1920x1080. Controller: Xbox Controller attached to PC via USB.

Possibly due to the bottleneck switching from the CPU to the GPU - that would translate to fewer frames, but smoother CPU performance with no spikes and hence no stutters. Just a guess, but should be easy to verify through the dev tools. 

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

Forgive my ignorance, but what is an experimental screen?

ASUS TUF Gaming Z690-Plus ▪︎ Intel i9-12900K ▪︎ NVIDIA RTX 4090 ▪︎ 64GB Corsair Vengeance LPX ▪︎ Windows 11 Home ▪︎ 3x Western Digital Black SN850 2TB NVME SSD ▪︎  ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair HX1000 Platinum PSU ▪︎ Fractal Design Meshify 2 ATX Case

  • Author
46 minutes ago, richbonneau said:

Forgive my ignorance, but what is an experimental screen?

Hi,

The experimental menu section of MS2020 gives one the ability to add extra views to MS2020.

Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

                Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME                    One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck

  • Author
1 hour ago, JonathanC said:

Possibly due to the bottleneck switching from the CPU to the GPU - that would translate to fewer frames, but smoother CPU performance with no spikes and hence no stutters. Just a guess, but should be easy to verify through the dev tools. 

Hi,

Changing the graphics settings doesn't change anything so if the bottleneck went to the GPU, lowering the graphics should shift it back. But no change. Also note, the bottleneck should affect all three visuals, not just the center monitor.

Edited by Mike_CFII_MEL

Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

                Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME                    One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck

52 minutes ago, Mike_CFII_MEL said:

Hi,

Changing the graphics settings doesn't change anything so if the bottleneck went to the GPU, lowering the graphics should shift it back. But no change. Also note, the bottleneck should affect all three visuals, not just the center monitor.

What do the dev tools tell you? Are you CPU or GPU limited? 

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

Also I think the real answer is only known to Asobo devs - the details of the graphical pipeline, rendering etc. As long as it works for you, that's great!

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

  • Author
1 hour ago, JonathanC said:

What do the dev tools tell you? Are you CPU or GPU limited? 

Hi,

It always shows CPU limited with the AMD7950X3D and Asus4090Tuf board.

Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

                Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME                    One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck

3 hours ago, Mike_CFII_MEL said:

It always shows CPU limited with the AMD7950X3D and Asus4090Tuf board.

Then you need a faster CPU😀
I've been flightsimming for over 20 years and I have always needed a faster CPU, so MSFS2020 just continues the tradition. I guess it is not easy, and if Asobo is able to make better use of CPU's with MSFS2024 that would be almost a miracle, but very welcome.

Flightsim rig:
CPU: AMD 5900x  | Mobo: MSI X570 MEG Unify | RAM: 32GB G.Skill Trident Z Neo | GPU: Gigabyte RTX 3090 | Storage: M.2 (2 & 4 TB) | PSU: Corsair RM850x | Case: Fractal Define 7 XL
Display: Acer Predator x34 3440x1440 | Speakers: Logitech Z906 
Controllers: Fulcrum One Yoke | MFG Crosswind v2 pedals | Honeycomb Bravo Quadrant |Thrustmaster TCA Quadrant | Stream Deck XL & Plus | TrackIR 5 Tobii eye tracking

Observed this from the very beginning in MSFS: the more load you put on the GPU, the less prominent are those CPU-related stutters. That is why I simply crank up resolution scale until the dev graph mainly ready "limited by GPU" instead of "limited by main thread" and you get an overall smoother experience (sometimes at the cost of some FPS of course, which is in turn thanks to frame generation on my end no issue at all). 

Drawback with my 4080: you tend to fully load your VRAM, which in turn results in other stutters 😉 So the balance is quiet difficult to achieve imho, and personally I am not yet entirely happy. Has someone a good alternative to resolution scale for increasing GPU load when most if not all options are already on "ultra"? I do not...

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

1 hour ago, AnkH said:

Observed this from the very beginning in MSFS: the more load you put on the GPU, the less prominent are those CPU-related stutters. That is why I simply crank up resolution scale until the dev graph mainly ready "limited by GPU" instead of "limited by main thread" and you get an overall smoother experience (sometimes at the cost of some FPS of course, which is in turn thanks to frame generation on my end no issue at all). 

Drawback with my 4080: you tend to fully load your VRAM, which in turn results in other stutters 😉 So the balance is quiet difficult to achieve imho, and personally I am not yet entirely happy. Has someone a good alternative to resolution scale for increasing GPU load when most if not all options are already on "ultra"? I do not...

Agree.  You make a good point and I have grappled with this many times.  You can use really high settings in many areas but where scenery is dense you have to wind them back quite a lot at times.  I generally use the higher settings unless I find I need to or know I will be flying in areas with high usage airports or photoscenery.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

  • Author

Hi,

I can make the setup stutter due to lack of resources, but then all three visuals stutter, not just one screen. I thought it may be a cable, but I swapped that out as well. I even went and swapped out the 4090 card.

I still think something weird is going on here and it's on 2020's end.

Thanks everybody.

Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

                Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME                    One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck

2020 is infamous for needing the CPU and GPU load to be relatively balanced so neither goes into idle states.

Perhaps your GPU was under utilised and increasing the work load brought things more into balance.

16 hours ago, orchestra_nl said:

I've been flightsimming for over 20 years and I have always needed a faster CPU

Truer words were never spoken.

Back in the FS2xxx days we used to joke we needed the computer from the Starship Enterprise to run the sim with all the sliders turned up.

 

Ryzen 7 7800X3D/B650 X AX | 5090 | 32gig | Win10 | Pimax Crystal Light

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