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Hi I have a rtx 380 and Quest 3.    Before I start messing with my instal ( or knowing me before I wreck it)  does it work in Vr and anyone think it’s worth it?

 

cheers

3080rtx  on a i7 12700k with 32 Gig ddr5. 2gig Ssd

Quest 2

Windows 11

Frame Generation does not work in VR.

CPU: AMD 9800X3D PBO MB +200 CO -25| Motherboard: MSI MAG X870e Tomahawk WiFi | GPU: MSI RTX 5090 Ventus 3X OC | RAM: G.Skill 2x32GB DDR5 6000 cas 30 | M.2 SSDs: Samsung 990 EVO Plus 2T, WD Black SN750  M.2 1T | Hard Drive: WD Black HDD 6T 7200 | Optical Drive: LG Bluray writer, internal | Cooling: Thermalright Phantom Spirit 120 EVO | Case: Fractal Design Focus G | PSU: NZXT C1200 1200W

Win 11 Pro 64|HP Reverb G2 revised VR HMD|Asus 25" IPS 2K 60Hz monitor|Saitek X52 Pro & Peddles|TIR 5 (now retired)

  • Commercial Member
8 minutes ago, TheFamilyMan said:

Frame Generation does not work in VR.

Do you mean it's not applied to VR?  Or that the application doesn't work well in VR?

I'm asking, because the latest version does in fact work in VR, though some people have issues with it.

https://forums.flightsimulator.com/t/nvidia-frame-generation-pc-setting-also-applied-to-vr-cause-lower-performance/582731

 

 

Dave Hodges

 

System Specs:  I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.

I cannot confirm this for my case. I have a 4090 OC and I have frame generation enabled in PC, but I don't see a change for VR with that. I'm using Virtual Desktop OpenXR runtime.

The equivalent in VR terms would be motion reprojection. Not sure what is going on in that link but i wonder if it is triggering motion reprojection somewhere in the chain.

Ryzen 9800X3D, RTX 5090, 64GB, Win 11. MSFS2020. Moza, MFG, Fulcrum & Virpil controllers. Quest 3 for VR.

  • Author

Thanks all. Sounds like to me not to mess with it  be happy with what I have 👍😎

3080rtx  on a i7 12700k with 32 Gig ddr5. 2gig Ssd

Quest 2

Windows 11

11 hours ago, DaveCT2003 said:

Do you mean it's not applied to VR?  Or that the application doesn't work well in VR?

It's not applied to VR at all.

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

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