Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Fenix A320 Frame Generator-MSFS freezes

Featured Replies

Hello.

Does fenix work with frame generator?

 When I run fenix without aplication everything is ok but as we know Fenix is at Could and Dark.

When i run the application for proper operation of fenix, msfs freezes.

With PMDG and FBW I don't have any problems
I read somewhere on the forum that fenix works with FG.

  • Replies 30
  • Views 5.2k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • ^^^^People keep saying this and I just wanted to say this is NOT a true generalization. I mostly still fly in FSX (due to lack of addon FS2020 planes) and Lossless Scaling works absolute wonders

I also got freezes with popout instruments on a second screen with the Fenix Airbusses only. There seems to be a problem with latest Nvidia drivers. I reverted back to version 556.12 and got no more freezes. 

Intel i7-6700K @ 4.00GHz, 32GB RAM, NVIDIA GeForce GTX 1080, Windows 10 Home 64bit with 2004 Update

On the flighdeck of the Fenix A320, if I switch the camera from Overhead to normal view (pilot) I always get a little stutter. Is this happening to you too?

Edit: with driver 556.12 no longer have this problem.

Edited by Juliett Alfa Romeo

13600KF - AIO - 32GB DDR4 - RTX4070 - UW1440p GSync - USB DAC - 2TB NVMe - Windows 11 Pro - Gladiator NXT EVO - 1 Gbps Fiber  - MSFS 2024

I have been using FG since the app was first announced it has worked flawlessly for me on both v1 and v2 with an average of 60fps, this is with the A320, I'm waiting for FSFO to release the A319/321 co-Pilot before I use them. I should mention that I also use use AutoFPS and MSFS Map Enhancment (lateset Bing maps). Check my YouTube Channel as I stream every day (see below). Important Tip, make sure you have Nvidia Inspector installed, set the DLSS section to "Preset E" and make sure rBAR (asuming your PC is able) is enabled and set to Red Dead Redemption.

Edited by SierraHotel

AMD Ryzen 7 3700X 4.2 32 gig ram, Nvidia RTX3060 12 gig, Intel 760 SSD M2 NVMe 512 gig, M2NVMe 1Tbt (OS) M2NVMe 2Tbt (MSFS) Crucial MX500 SSD (Backup OS). VR Oculus Quest 2 Windows 11 25H2 

YouTube:- https://www.youtube.com/channel/UC96wsF3D_h5GzNNJnuDH3WQ   2k+ Videos & Streams

BATC and FSFO FB Group:- https://www.facebook.com/groups/1571953959750565 Flight Sim First Officer (FSFOv6) and SoFly Beta Tester

Reality Is For People Who Can't Handle Simulation!

 

Hmm Lossless Scaling doesnt seems to work on my system when flying the A319/321.

Worked fine with the A320 last week.

11 hours ago, julian2 said:

U mnie też występowały zamrożenia z wyskakującymi instrumentami na drugim ekranie tylko w przypadku Fenix Airbusses. Wygląda na to, że jest problem z najnowszymi sterownikami Nvidia. Wróciłem do wersji 556.12 i nie było już zamrożeń. 

I tried with few drivers, nothing helps 

9 hours ago, SierraHotel said:

Używam FG odkąd aplikacja została po raz pierwszy ogłoszona, działała u mnie bezbłędnie zarówno w wersji 1, jak i 2 ze średnią 60 fps, dotyczy to A320, czekam, aż FSFO wyda A319/321 co-Pilot, zanim ich użyję. Powinienem wspomnieć, że używam również AutoFPS i MSFS Map Enhancment (najnowsze mapy Bing). Sprawdź mój kanał YouTube, ponieważ przesyłam strumieniowo każdego dnia (patrz poniżej). Ważna wskazówka : upewnij się, że masz zainstalowany Nvidia Inspector, ustaw sekcję DLSS na „Preset E” i upewnij się, że rBAR ( zakładając, że Twój komputer to obsługuje ) jest włączony i ustawiony na Red Dead Redemption.

I just have set preset E...still the same

What is your FPS without frame generation?

The thing with frame generation is that it only enhances framerate effectively when it's already fairly high. Otherwise, it will lead to stutters and all that jazz. 

This means that the more demanding an aircraft is in terms of resources, the slower your natural FPS will be, the more frame generation will struggle. This is normal as it's caused simply by how the technology itself works. It's not tech designed to turn mediocre framerate into good, but it's designed to enhance good frame rate further. 

If your natural FPS is under 60, I'd suggest steering clear from frame generation altogether. 

spacer.png

Editor-in-Chief at SimulationDaily.com

spacer.png

On 8/23/2024 at 4:33 AM, EnSnellHest said:

Hmm Lossless Scaling doesnt seems to work on my system when flying the A319/321.

Worked fine with the A320 last week.

I don't get it. Lossless Scaling works for me with anything. MSFS is not running now, but my web browser is, and LSFG turns on and off just fine as I read these messages (Control Alt S).

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

effectively

On 8/23/2024 at 12:33 PM, EnSnellHest said:

Hmm Lossless Scaling doesnt seems to work on my system when flying the A319/321.

Worked fine with the A320 last week.

I don't use "lossless scaling", unless you have a higher end card it's useless. To use lossless scaling effectively you need to be able to maintain 60fps without it turned on, it works completeley different to the Frame Gen Mod.

Edited by SierraHotel

AMD Ryzen 7 3700X 4.2 32 gig ram, Nvidia RTX3060 12 gig, Intel 760 SSD M2 NVMe 512 gig, M2NVMe 1Tbt (OS) M2NVMe 2Tbt (MSFS) Crucial MX500 SSD (Backup OS). VR Oculus Quest 2 Windows 11 25H2 

YouTube:- https://www.youtube.com/channel/UC96wsF3D_h5GzNNJnuDH3WQ   2k+ Videos & Streams

BATC and FSFO FB Group:- https://www.facebook.com/groups/1571953959750565 Flight Sim First Officer (FSFOv6) and SoFly Beta Tester

Reality Is For People Who Can't Handle Simulation!

 

22 minutes ago, SierraHotel said:

To use lossless scaling effectively you need to be able to maintain 60fps without it turned on,

^^^^People keep saying this and I just wanted to say this is NOT a true generalization.

I mostly still fly in FSX (due to lack of addon FS2020 planes) and Lossless Scaling works absolute wonders turning 6fps into 24fps. Sure its not butter perfect but its 4x greater than the original slide show and now makes FSX enjoyably playable vs not.

3 hours ago, VeryBumpy said:

^^^^People keep saying this and I just wanted to say this is NOT a true generalization.

I mostly still fly in FSX (due to lack of addon FS2020 planes) and Lossless Scaling works absolute wonders turning 6fps into 24fps. Sure its not butter perfect but its 4x greater than the original slide show and now makes FSX enjoyably playable vs not.

Not sure about FSX as I haven't used it since the release of 2020, but in MSFS 2020 you need a decent (i.e.3080/4080) card to get the performance. I do not use Lossless Scaling with my 3060. The Frame Generation Mod is far superior in my opinion, for those running low end 20, 30 and 40 series Nvidia cards as it's already switched on in the higher end cards (it doesn't work on series 1 cards). Here is where you get it (free)

https://www.nexusmods.com/site/mods/738?tab=files

For those not aware of the difference between the Frame Gen Mod and lossless scaling, simply put, the FG mod switches on frame generation on low end model Nvidia cards i.e. 2060/70, 3060/70 etc. Lossless Scaling manipulates the screen image but you need at least 60fps in MSFS2020 (see Bumpy above for FSX performance) to see any real benefit, hence the need for a 3080/4080 etc. Also for those using any FG mod I advise updating your DLSS to 3.7.2 and turning on rBAR.

So to recap the FG Mod is for those of us peasents🤪 running low end 20/30 series cards and Lossless is for those who already have blinding performance with their 380/90,4080/90 super duper sign me up for a second mortgage cards 🙃🤣 and just want to show off😇😉

Edited by SierraHotel

AMD Ryzen 7 3700X 4.2 32 gig ram, Nvidia RTX3060 12 gig, Intel 760 SSD M2 NVMe 512 gig, M2NVMe 1Tbt (OS) M2NVMe 2Tbt (MSFS) Crucial MX500 SSD (Backup OS). VR Oculus Quest 2 Windows 11 25H2 

YouTube:- https://www.youtube.com/channel/UC96wsF3D_h5GzNNJnuDH3WQ   2k+ Videos & Streams

BATC and FSFO FB Group:- https://www.facebook.com/groups/1571953959750565 Flight Sim First Officer (FSFOv6) and SoFly Beta Tester

Reality Is For People Who Can't Handle Simulation!

 

On 24.08.2024 at 19:36, Abriael said:

Jaki jest Twój FPS bez generowania klatek?

Rzecz w generowaniu klatek jest taka, że zwiększa ona liczbę klatek na sekundę tylko wtedy, gdy jest ona już dość wysoka. W przeciwnym razie doprowadzi to do zacinania się i całej tej otoczki. 

Oznacza to, że im bardziej wymagający jest samolot pod względem zasobów, tym wolniejszy będzie Twój naturalny FPS, tym bardziej generowanie klatek będzie się męczyć. Jest to normalne, ponieważ jest spowodowane po prostu tym, jak działa sama technologia. To nie jest technologia zaprojektowana, aby zamienić przeciętną liczbę klatek na sekundę w dobrą, ale ma na celu dalsze zwiększenie dobrej liczby klatek na sekundę. 

Jeśli Twój naturalny FPS jest niższy niż 60, sugerowałbym całkowite zrezygnowanie z generowania klatek. 

On EPKK 20-25, bigger airport 17-20..with first version of Fenix was much much better.

4 hours ago, SierraHotel BSc said:

Nie jestem pewien co do FSX, ponieważ nie używałem go od wydania w 2020 r., ale w MSFS 2020 potrzebna jest przyzwoita karta (np. 3080/4080), aby uzyskać wydajność. Nie używam Lossless Scaling z moim 3060. Frame Generation Mod jest moim zdaniem o wiele lepszy, dla tych, którzy używają kart Nvidia z serii 20, 30 i 40 niższej klasy, ponieważ jest już włączony w kartach wyższej klasy (nie działa na kartach z serii 1). Oto, gdzie można go zdobyć (za darmo)

https://www.nexusmods.com/site/mods/738?tab=files

Dla tych, którzy nie są świadomi różnicy między Frame Gen Mod a bezstratnym skalowaniem, krótko mówiąc, FG mod włącza generowanie klatek na słabszych modelach kart Nvidia, np. 2060/70, 3060/70 itd. Bezstratne skalowanie manipuluje obrazem na ekranie, ale potrzebujesz co najmniej 60 fps w MSFS2020 (patrz Bumpy powyżej na temat wydajności FSX), aby zobaczyć jakiekolwiek realne korzyści, stąd potrzeba 3080/4080 itd. Ponadto, tym, którzy używają dowolnego moda FG, radzę zaktualizować DLSS do wersji 3.7.2 i włączyć rBAR.

Podsumowując, FG Mod jest dla nas, wieśniaków 🤪, którzy używają słabych kart z serii 20/30, a Lossless jest dla tych, którzy już mają oszałamiającą wydajność na swoich super-hiper kartach 380/90, 4080/90. Zapisz mnie na drugą hipotekę 🙃 🤣  i po prostu chcą się pochwalić 😇 😉

I just use DLSS v.3.7.2 and how can I turn on rBAR?

45 minutes ago, martynahubert 1802 said:

On EPKK 20-25, bigger airport 17-20..with first version of Fenix was much much better.

Absolutely do not use frame generation then. With that kind of frame rate, it'll 100% make things worse instead of better.

spacer.png

Editor-in-Chief at SimulationDaily.com

spacer.png

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.