October 4, 20241 yr Author 3 hours ago, vonduck said: AJ and Dillon -you have both been legends in your feedback with the Pimax and settings etc.. it has really helped me for sure to get the best from this headset! I am sure others who dont post will feel the same! So appreciate your time and efforts here chaps! 🤩 Thanks! It also helps me in remembering what I've done down the road when I upgrade my PC.😁 Might as well help others instead of keeping it all to myself.☺️ FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
October 7, 20241 yr Author On 9/28/2024 at 3:03 PM, Dillon said: Another useful tip I found: Shut off 'Hardware Accelerated GPU Scheduling' in Windows I had an issue where the display would jump out of the cockpit when flying through clouds. Found this jewel on Pimax's discord now the headset is stable 98% under most conditions in MSFS (this was my last nagging issue since I got the headset).☺️ Edit: I chose the heaviest load I could come up with on the video card (heaviest cloud conditions with the most performance eating add-on scenery I could find that I'll never use otherwise) and was able to get the problem to reoccur. That's pretty good to me, I'll take it.😉 Looks like Pimax has a different opinion to what I wrote above. These look like some good tips directly from Pimax so I'm testing to see the results. I'm still having that cloud headset freeze-up/jumping issue I had before when viewing dense clouds or scenery loading at high altitude. This may help🤞: Setting Up Pimax Crystal Light VR Headset for Microsoft Flight Simulat Edited October 7, 20241 yr by Dillon FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
October 8, 20241 yr Author 4 hours ago, Dillon said: Looks like Pimax has a different opinion to what I wrote above. These look like some good tips directly from Pimax so I'm testing to see the results. I'm still having that cloud headset freeze-up/jumping issue I had before when viewing dense clouds or scenery loading at high altitude. This may help🤞: Setting Up Pimax Crystal Light VR Headset for Microsoft Flight Simulat Just did a few test flights and for my system I had to go back to DX11. I also had to turn back off GPU Scheduling in Windows 11. What's interesting is turning Ambient Occlusion from High to Medium seems to have done the trick for my problem with the headset display jumping in/out the cockpit in the clouds (still testing). I like the OpenXR setting for eye resolution (3500 by 4142). Taking some of this further helped enhance the CL, other things didn't. I hope I'm past the problem of not having a stable display through a flight in cloud conditions. That was painful at times.🤞 Edited October 8, 20241 yr by Dillon FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
October 8, 20241 yr Hey, guys, will ask here. Is there any way to move in the cabing in VR as in 2D? What I can do now is just move up/down, left/ right and forward/back. How can I turn around 180 usung my keyboard? Intel i9-13900K, GIGABYTE GAMING Z790, GeForce RTX4090, 32GB
October 8, 20241 yr I will start a separate thread on the forum but I thought it may be of interest to any of you that wear glasses of my experiments with the glasses prescription needed for the Crystal Light. And it is all a bit confusing because I am still struggling to get a definitive statement about this but the hunch I have been trying to verify from second-hand or slightly cryptic responses from folks who should or might know is that, unlike most other headsets such as the Reverb, that the prescription needed for glasses and/or inserts, the prescription needed for the Crystal Light is a mid-ish distance prescription. With the caution that this is my own results, with my equipment and my eyes - so please don't take this as a generalisation until someone properly in the know confirms or otherwise. I am short-sighted and have got to that age where I'm also a little bit long-sighted too and normally wear varifocal glasses. Basically, I ordered three pairs of fixed lens glasses from one of the many internet 'cheap glasses' suppliers: My distance prescription; my computer display (600mm from screen) prescription; my best guess at my prescription for the slightly longer mid-distance of 1000mm from a display screen. The results: Far-distance glasses: Crystal Light unusable. Exceptionally blurred and major eye-strain almost immediately Display screen mid-distance glasses (600mm from screen): Crystal Light usable; pretty sharp at my settings Display screen 'adjusted mid-distance' glasses designed to be used 1000mm (1metre) from the screen: Crystal Light very usable; very sharp image inside cockpit and distance external And for good measure, I also tried the CL with my day-to-day Varifocal glasses: Small and narrow clear and sharp sweetspot when looking through the narrow mid-distance zone of the varifocals; blurred when looking through either the distance or reading zones of the lenses. Well, for me, that seems pretty conclusive. I've also found a Reddit relating to the Crystal - unfortunately a 'someone at Pimax told me' rather than a direct quote: "Someone at Pimax said, 'the Crystal focal length is 41.5mm, while the distance of the virtual image is 1 metre' " So - and remember, this is my eyes, my decision - but I'm convinced enough to be just off to get my eye prescription for 1 metre vision in order to get some corrective lenses for my Crystal Light. And if I'm right and this is general and correct - I think Pimax should urgently let us know. It would save both them and us a lot of grief... Edited October 8, 20241 yr by AJZip Ryzen 7 9800x3D @5.2GHz; ASUS X670-P Motherboard; nVidia 4080 (factory o/c); 32G 5600MHz DDR5 SDRAM; Pimax Crystal Light VR Headset; Quest 3 VR Headset
October 9, 20241 yr Author Something else to look at: VR Bang-For-Buck Performance Guide - User Support Hub / Virtual Reality (VR) - Microsoft Flight Simulator Forums FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
October 11, 20241 yr Hey guys, quick querstion... can we turn off FFR in the latest PimaxPLay software? It shows 3 options... so assuming if i disable OpenXR it disables it? If i so that then cant use games that use the now inbuilt OpenXR runtime? Thoughts? i9 13900KF @ 5.5Ghz | MoBo MSI PRO Z690-A WiFi | Corsair Vengeance Black RGB RS 64gb DDR4 3200MHz | MSI GeForce RTX 5090 Vanguard SOC 32GB | MP33 Pro 1TB M.2-2280 NVME SSD for OS | Samsung 870 QVO 2.5" 4TB SSD SATA2 | Samsung 990 PRO 2TB | Corsair RM1000X 2021 1300W 80 Plus Gold PSU | Antec Dark Fleet DF700 Flux Gaming Case | Win 11 home | Samsung 65" 4K TV | G512 Keyboard | Razer Basilisk V2 Mouse | WinCtrl URSA MINOR 32 Throttle Metal / 32 PAC Metal | WinCtrl Ursa Minor Sidestick |Velocity One Rudder | MiniCockpit FCU and EFIS | WinCtrl MCDU | Stream Deck XL | Tobii Eye Tracker | Pimax Crystal Light | Doug
October 11, 20241 yr 2 hours ago, vonduck said: Hey guys, quick querstion... can we turn off FFR in the latest PimaxPLay software? It shows 3 options... so assuming if i disable OpenXR it disables it? If i so that then cant use games that use the now inbuilt OpenXR runtime? Thoughts? I can't even get it to work in MSFS, so I think the answer is yes. AMD Ryzen 7 5800X3D, RTX 4080S, Ram - 32GB, 32" 4K Monitor, WIN 11. Eric Escobar
October 21, 20241 yr On 10/1/2024 at 5:32 PM, AJZip said: There is, however, a bit of a wave when I look around - a bit like looking though old-fashioned glass where the view distorts a little bit as you sweep past the view. Not bad, but there. Just an update on this. At the time, I did a few more checks and realised that with my right eye, there was no such effect, but with the left eye there was a definite ripple when moving my eye line from left to right and up and down. The ripple was always in the same place on the lens. I raised a ticket and the replacement left lens has just arrived - I'm please to confirm that it has fixed the problem. 🙂 Just waiting the missing DMAS earphones (probably still a few weeks away) and all tickets will be closed! Ryzen 7 9800x3D @5.2GHz; ASUS X670-P Motherboard; nVidia 4080 (factory o/c); 32G 5600MHz DDR5 SDRAM; Pimax Crystal Light VR Headset; Quest 3 VR Headset
October 21, 20241 yr Author 2 hours ago, AJZip said: Just an update on this. At the time, I did a few more checks and realised that with my right eye, there was no such effect, but with the left eye there was a definite ripple when moving my eye line from left to right and up and down. The ripple was always in the same place on the lens. I raised a ticket and the replacement left lens has just arrived - I'm please to confirm that it has fixed the problem. 🙂 Just waiting the missing DMAS earphones (probably still a few weeks away) and all tickets will be closed! Guess I need to contact support. 😶 I have this effect slightly but never really paid much attention to it. Mine is so small as not to be noticeable unless I look. FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
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