September 7, 20251 yr Hi all. I have read about the TextureOptimizer and I have it running now against my AIG library. Here are my questions: 1. Should I have specified that I want mipmaps? I didn't see the additional options until I already had it running. 2. Once it finally completes, other than renaming the old and new files, is there anything else I need to do? I think I remember reading somewhere about something you need to do with the json files but I can't find it anywhere. Thanks Case: (Lian Li PC-011 Dynamic XL), PSU: (MEG Ai300p pcie 5 & ATX 3.0), Motherboard: (ASUS TUF Gaming x670E-PLUS WIFI 6E), CPU: (AMD Ryzen 7 7800-X3D) Memory: (G.Skill Trident Z5 NEO RGB Series 64GB DDR5 6000), GPU: (Zotac Gaming GeForce RTX 4090 AMP Extreme Airo). CPU Cooler: (ASUS ROG Strix LC RGB 360) Fans: (7 Corsair LL Series 120mm RGB)
September 7, 20251 yr You absolutely have to rebulid the layout.json file, otherwise you wont see any plane. Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
September 7, 20251 yr Author 9 minutes ago, AnkH said: You absolutely have to rebulid the layout.json file, otherwise you wont see any plane. Could you point me to instructions on how to do that? I have never done this process before today. Case: (Lian Li PC-011 Dynamic XL), PSU: (MEG Ai300p pcie 5 & ATX 3.0), Motherboard: (ASUS TUF Gaming x670E-PLUS WIFI 6E), CPU: (AMD Ryzen 7 7800-X3D) Memory: (G.Skill Trident Z5 NEO RGB Series 64GB DDR5 6000), GPU: (Zotac Gaming GeForce RTX 4090 AMP Extreme Airo). CPU Cooler: (ASUS ROG Strix LC RGB 360) Fans: (7 Corsair LL Series 120mm RGB)
September 7, 20251 yr 5 minutes ago, Rob G said: Could you point me to instructions on how to do that? I have never done this process before today. I asked on another thread how to do rebuild the jason file , and so far I have not a clue how it is done. The instructions I have heard so far are just vague, nothing step by step.
September 7, 20251 yr Commercial Member 4 minutes ago, Bobsk8 said: I asked on another thread how to do rebuild the jason file , and so far I have not a clue how it is done. The instructions I have heard so far are just vague, nothing step by step. Once you have the new textures in the fsltl-base folder, You copy the MSFS layout generator into the fsltl-base folder and just drag the layout.json file over the generator and it does it automatically.
September 7, 20251 yr Author What about mipmaps. I did not specify anything on the command line regarding them because I did not know about them at the time. Should AIG/FSLTL optimizations generate mipmaps? Case: (Lian Li PC-011 Dynamic XL), PSU: (MEG Ai300p pcie 5 & ATX 3.0), Motherboard: (ASUS TUF Gaming x670E-PLUS WIFI 6E), CPU: (AMD Ryzen 7 7800-X3D) Memory: (G.Skill Trident Z5 NEO RGB Series 64GB DDR5 6000), GPU: (Zotac Gaming GeForce RTX 4090 AMP Extreme Airo). CPU Cooler: (ASUS ROG Strix LC RGB 360) Fans: (7 Corsair LL Series 120mm RGB)
September 7, 20251 yr 1 hour ago, rick celik said: Once you have the new textures in the fsltl-base folder, You copy the MSFS layout generator into the fsltl-base folder and just drag the layout.json file over the generator and it does it automatically. Here is what I see, and when I drop the Layout jason over the generator.exe, nothing happens. What am I doing wrong?
September 7, 20251 yr 2 minutes ago, Bobsk8 said: nothing happens. Are sure? Look at the time and date of the file after you have dragged it over the generator. It should change to the time you did drag it. That means the generator did its work. Edited September 7, 20251 yr by Farlis
September 7, 20251 yr Commercial Member 18 minutes ago, Bobsk8 said: Here is what I see, and when I drop the Layout jason over the generator.exe, nothing happens. What am I doing wrong? As mentioned, check the date and time of the .json file after you dragged it over the generator, if it’s updated to your current time and date, it’s worked and updated the layout to recognise the new texture sizes. Edited September 7, 20251 yr by rick celik
September 7, 20251 yr Actually MSFSLayoutGenerator.exe doesn't even have to reside in the same folder where your "layout.json" file is located. You can drag and drop that json file over the Generator exe, no matter where it is stored (mine's always somewhere under "Documents", and you layout.json file will get updated wherever it is, which as others have pointed out you'll be able to check by the date/time stamp... Learning to fly gliders since 1980AMD Ryzen 5600x, 32GB DDR4, RTX 3060Ti (8GB), GIGABYTE B550 AORUS Elite AX V2 mobo, 1TB + 500GB nvme m.2 disks
September 7, 20251 yr OK, Thanks for the help everyone. I discovered that the layout.jason was actually updating, but I still couldn't see the aircraft that I had downloaded some new textures for, from Flightsim.to. I reinstalled the original textures which I had backed up, and now everything is working again. Edited September 7, 20251 yr by Bobsk8
September 7, 20251 yr Author I just ran the textureoptimizer against my AIG library. I selected 2048 as the resolution and the resulting file is larger than the original. That would seem to indicate something is not right. Thoughts? Thanks. Case: (Lian Li PC-011 Dynamic XL), PSU: (MEG Ai300p pcie 5 & ATX 3.0), Motherboard: (ASUS TUF Gaming x670E-PLUS WIFI 6E), CPU: (AMD Ryzen 7 7800-X3D) Memory: (G.Skill Trident Z5 NEO RGB Series 64GB DDR5 6000), GPU: (Zotac Gaming GeForce RTX 4090 AMP Extreme Airo). CPU Cooler: (ASUS ROG Strix LC RGB 360) Fans: (7 Corsair LL Series 120mm RGB)
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