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About johncott

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  1. Here is one of similar nature in Quebec, Canada, The Casey emergency airstrip. Coordinates 47.93616°N 74.09182°W. This one is still used for fly-ins and camping. To get there on MSFS. take off from CYPP and fly 21 NM straight east. 90 degrees True or 104 degrees magnetic. CSU5 is closer but the whole airport is covered with a building and you plane will be sitting on the roof. Casey Emergency Airstrip - Wikipedia John C.
  2. Checked with LNM and ADE, CYYC is located in scenery folder 201 and the files are the 17130 series of bgl's. John C.
  3. I'm not sure how FSS does it airports. As you mentioned, you tried changing the elevations using ADE. This will not do anything to the default airport background. The default backgrounds are separate from the default airports. I'm assuming FSS CYYC has its own background and the default background is at a higher elevation and above the FSS CYYC airport creating the issues you're having. I would open the default CYYC using ADE to remove the default background and after you compile the default airport, keep only the "CYYC_ADEP5_XXX_CVX.bgl" file. if you still have issues, I would also uninstall the FSS CYYC and remove any traces of manually. Also if you tried any elevation changes with ADE, then remove these from the "Scenery/World/scenery" folder in the main P3DV5 folder. If you need more instructions using ADE, let me know. John C.
  4. First of all, I do not have the FSimstudios CYYC or any of their products. Just providing a generic solution. Looks like the default airport background is not being removed properly. Did you reinstall the FSimstudios CYYC airport or just move folders from you old computer to your new one? If you just moved the folders from one computer to the other, you may have to reinstall the CYYC airport which would set everything up properly. If you have done this let, then I have other solutions. John C.
  5. I'm still using my CH Products Yoke and Rudder pedals that I purchased in 2009. The only thing I've had to do is tighten the wire terminals on all the pots in the yoke. I also mess around a lot with scenery design as well as some gauge programming and I'm still using my trusty Texas Instruments TI-66 Programmable calculator that I purchased in 1984 for most of the math. I have newer calculators, but still prefer this one. John C.
  6. I think it depends where you're flying and what add-ons you have. The default vector data has issues in the Canadian Artic and Canadian North where I like to fly in the summer. Also around my home airport in Alberta some major rivers are missing water. That is why I use ORBX vector with my fix and FreemeshX. ORBX vector in not perfect either. For example, a section of the Yukon River in Alaska is missing water. There are some other issues as well. I have also made fixes for these but have not uploaded them yet. John C.
  7. I have not tried my fixed in P3DV6. I did check the file structure in V6 and it has the same issues that V5 had with the excludes and airport backgrounds. So in theory it should work. I do not have an install procedure on how to install my fixed into V6. Maybe some other users may be able to provide feedback and how they installed my Fix into V6. John C.
  8. Good day Every 3 to 6 months this item comes up. and I reply with the same answer. To use ORBX Vector or not? In summary, I use ORBX vector because the default vector data has issues in the areas where I do a lot of my flying. LM changed how airport backgrounds were disabled in P3DV5. ORBX did a quick fix by just making 9 large files that cover the whole world to excluded the default vector scenery items. These files take a long time to load and will cause delays in loading the sim when started, the Flight planner taking a long time to load, zooming out with GPS units and long stutters when flying. I created a fix to exclude the default vector scenery using smaller files improving loading times and is available in the AVSIM library here: AVSIM Library. Here is a link from a previous post on the subject with more information: https://www.avsim.com/forums/topic/630035-vector-in-p3dv53/ If you try my fix, any feedback is appreciated. Regards John C.
  9. If you have ORBX install and the scenery polys not showing up in the right place is usually caused by ORBX and the sim not being sync'd. Have you tried syncing the ORBX scenery under help section in the settings in ORBX central. The setting is called Sync Simulator. Far as the elevation issues, not sure what the cause is. John C.
  10. Hi Roland, The setting I think you're looking for is the eyepoint setting in the [Views] section of the aircraft.cfg file. Make sure you backup any original files before changing. The default setting looks like this: [Views] eyepoint= -9.8, -0.9, 1.53 The first number is the longitudinal location relative to the datum reference point - will move eyepoint position forwards or backwards The second number is the lateral location relative to the datum reference point - will move the eyepoint position left or right The third number is the vertical location relative to the datum reference point - will move the the eyepoint position up or down Here are the settings is used for the CT206H if you want to give them a try. [Views] eyepoint= -9.6, -0.9, 1.58 I hope this helps. Regards John C.
  11. I tried a few of the FS2004 mesh files from Simviation and had no issues downloading them. I got a couple of warnings the files are on an insecure site with the choice to keep them or not. This is the same message I get when I download files from AVSIM or FlightSim.com. Never had an issue with any of the files I have downloaded in the past from any of these sites. John C.
  12. Looked into this. According to Skyvector KBBG airport's activation date was 2008 and actually opened in May of 2009. Also checked in Google Earth and the airport shows up in 2008/2009. I do not have P3DV4. I jumped from FSX to P3DV5. FSX which came out in 2006 will not have KBBG. P3DV5 does have KBBG. Since P3D was base on Microsoft's ESP and ESP was based on FSX, that is probably why the airport was missing until P3DV5 when LM decided to review the airport database and add it. There is a FSX version in the AVSIM library not sure what it would take to convert it to P3DV4, probably ADE (Airport Design Editor). John C.
  13. For me, using P3DV5, the ORBX Global land class series of add-ons including vector is a necessity. In western Canada where I do a lot of my sim flying, the ORBX products looks more like what I expect to see in real life. The default scenery does not look that real to me. I also use ORBX vector, because major rivers are missing in the default vector data for the area near my home airport. Did some flying with the vanilla P3DV6 and it seems to use the similar land class tiles and vector data as the default V5 with the same issues that I mentioned. I have not installed ORBX into P3DV6 yet, waiting to see if and when ORBX central works with P3DV6. What looks better may depend on the area of the world you're flying in. I've also see some post about lighting and the default scenery may work better with the P3DV6 lighting engine.
  14. Checked KLAS in P3DV6 with just the default scenery and this is the way it is on my version. Basically this is caused by the flatten airport background that is used by P3D going back to the FSX days. Also checked Skyvector and in real life their are differences of 100 or more feet in elevation from one end of the each runway compared to the other end. Since the airport is flatten by the P3D engine, the runways and airport background will be flat and there will be elevation drop-offs at the edge of the airport. Furthermore I checked with google earth and confirmed runway from one end to the other elevation differences for KLAS. P3DV6 does have the ability to slope runways but with complicated airports like this with many taxiways the sloped runway features may not work that well. I also checked in P3DV5 where I still have ORBX vector, and global land class installed, but nothing specific for the KLAS area and it looks like the it also has elevation issues like you mention. I also fired up X-Plane 12 and, there was no sudden elevation changes or drop-offs at the edge of the airport. The altimeter indicated a gradual decrease or increase depending in the runway as I proceeded down the runway which is what would happen in real life. X-Plane does not use a flatten option for their runways and backgrounds and they just follow the terrain. John C.
  15. Thank you very much for the feedback. John C.
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