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Chipwich

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  1. If you are running the OpenXR runtime, disable it in the OpenXR settings app, to force MSFS to use SteamVR. There is a problem with the latest OpenXR build causing this.
  2. I trained in a 150 HP Cherokee for my PPL and a 200 HP Arrow for my instrument ticket. While they both had their idiosyncrasies, systems (the Arrow had a 2 axis AP), and performance differences, basically they both flew very similar in most flight regimes. Both liked a little power all the way to the tarmac. I have the JF Arrow and Turbo Arrow for X-Plane and it reminds me a lot of the real deal, especially the interior and panel. The FM is quite good too. I’ll be buying it for MSFS.
  3. @jfrex, very much enjoying this mod. Question, I noticed that when you change the transponder on the GTN, that the PFD doesn't reflect those changes, well at least not while entering the active. Does the GTN become the primary transponder over the what is displayed on the PFD? FYI, anyone having trouble with getting the latest F1 GTN panels to launch in the latest P3Dv4 release, the trick is to set the gauge to launch in legacy mode, as detailed in the manual. Just search for the word legacy in the manual for instructions. Easy to do.
  4. @jfrex thanks for the work put into this mod. Looks awesome in your screenshots. Any guesses as to why I'm getting this view running the lower bar panel cfg? Also some engine management issues like not being able to start the right one. RTX2080ti with latest NVidia drivers, latest P3DV4.5 build. Thank you.
  5. Has anyone had the aircraft symbol not track the course line, but slightly off to the side? Also, the map in some views has horrible resolution, knobs sometimes misbehave until you shift your view angle, like there are graphic and click spot anomalies. Anyway, compared to the Aerobask, which admittedly uses the Laminar Research G1000 as a foundation that works perfectly, I’m afraid to admit that this rendition of the D62 is little more than a pretty face. At least the big D button seems to work.
  6. FLCH is working for me. Latest Prepar3D 4.x build and DA62 v1.2. Climb speed was 120 kts @ 90% power setting. It went past the assigned altitude about 10 feet, then settled right on the number. Will try the other two issues tonight.
  7. Very much concur that it’s Carenado’s best aircraft to date.
  8. DA62 Pilot's Information Manual: http://support.diamond-air.at/da62_afm_bas+M52087573ab0.html G1000 for DA62 manuals: https://mans.io/item/Garmin/G1000-Diamond-DA62-System-Software-Version-1373-00
  9. Hey Mark, it works fine for me in Windows 10. Why don't you post your exe.xml file and I'll take a look.
  10. Arghh! Throwing in the towel on the FPL functionality for the Prodigy. It seems like a lot of functions are either missing or need refining. The GTN 750 is such a superior interface, IMO. PM sent to Bert with many thanks.
  11. I believe that his is correct. If your eyes can focus at an object around 2 meters, then you will not need correction. I am farsighted, meaning that I need +1.75 readers for reading or computing, but the Rift is perfect uncorrected.
  12. I believe that I have squashed the sound in VC bug.Well, it is not really a bug at all. I have Logitech 5.1 speakers, and in Windows XP-> Sounds and Audio Devices-> Speakers Settings-> Advanced had 5.1 set as the Setup as 5.1. Well, dummy me is not using the surround speakers because I don't have a place to put them behind my chair. I am using the RF, LF, Center, and Sub. So, incomplete sound while panning in the VC. Changed it to Desktop Stereo or Stereo Headphones and it works perfectly.Problem solved.
  13. Sound issues aside, this is a really good ad-on to have for FSX, due to it being so fps friendly. Thanks for doing the install FAQ.
  14. Has anyone noticed that the clock on the left side of primary six is not working in the C?
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