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NeilC

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About NeilC

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  1. I have noticed that the textures (and numbers on gauges) get crisper the more you lean in. seems to happen with other aircraft too. The only one I can think of that is always crisp is the PMDG 737. Makes my G2 (run super sampled using OpenXR toolkit) seem like a $2000 Aero or Pimax, so it must be possible. also, it isn’t the heaviest in frames, but also not the best. I am getting around 25-30 on my setup. For comparison, the Longitude is worse (20) and the Maddog and 737 are better (40)
  2. Great couple of flilghts. Absolutely loving the Lear (although I am now even more desperate for them to do the FA50 😀). Couple of observations: I wish that all developers would stick to default bindings as much as possible, especially for the FD/Autopilot. Things like the speed bug and the altitude selector, would be great if you could just plug and play with your peripherals (I use the honeycomb bravo with Axis and Ohs). Also, why is there still a sound humming away when the aircraft has been completely turned off (like some sort of power source still humming?). But, I have to say, I absolutely love this jet. Flies beautifully (a really stable flight model, like the 414, none of this usual MSFS pitch twichiness).
  3. I normally fly with the Lo fuel default settings and about 8 passengers. I use 97-99% takeoff power, and always come back to 97% for the initial climb. Still, the FA50 accelerates like an F15, and then climbs at 4000+ fpm. Is this similar in the real world? Also, at higher altitudes, it then struggles to get above FL350 (even at light loads). What takeoff procedure should I use. Unless I pitch up to about 25 degrees and start retracting stuff really quickly, I struggle to keep the speed under control. Thanks for any pointers Neil
  4. Honeycomb is great, but the yoko + is in another league. It is all metal, has such a lovely solid feel too it. Closest to the real thing I have ever experienced
  5. Marcus, I have done some more testing and only seem to get this problem with flying the Maddog (I have tried with several A2A aircraft, the PMDG DC-6, Flysimware FA50 etc). The problem only happens with the Maddog, and it starts about 20 minutes into a flight (before this the performance is fine). Once it kicks in, every time I move the mouse in the flightdeck I get big stutters. If I don't touch the mouse and look around it is fine. Did you have this problem with all aircraft?
  6. Is there a possibility of updating the FA50 so that the yoke continues to move with the autopilot? It is a bit of an immersion killer when you sit in the fantastic 3D cockpit in VR (and it really is stunning, I think it is my favourite flightdeck in VR) and the aircraft begins a turn but the yoke doesn't move. Thanks for the great aircraft! Neil
  7. I posted this in the P3D forum, but thought I would also try here 🙂 I recently upgraded from a Rift S to the G2 and have been having a few strange issues with VR in P3D v4.5. After about 30 minutes flying I am getting big stutters every few seconds. I spent a lot of time trouble shooting and have narrowed it down to the mouse (yes I know, weird). When I move the mouse around the cockpit to interact with switches the stuttering occurs. The minute I let go of the mouse it stops (even with the white dot curser still showing on the screen). When this occurs the Steam VR graph (which normally has orange/red lines) has black blank areas corresponding to the stutters. Also, in task manager the GPU graph showing GPU usage spikes downwards everytime a stutter happens. I never had this problem with my Rift S using the Oculus option in P3D v4.5 Anyone got any suggestions?
  8. I recently upgraded from a Rift S to the G2 and have been having a few strange issues with VR in P3D v4.5. After about 30 minutes flying I am getting big stutters every few seconds. I spent a lot of time trouble shooting and have narrowed it down to the mouse (yes I know, weird). When I move the mouse around the cockpit to interact with switches the stuttering occurs. The minute I let go of the mouse it stops (even with the white dot curser still showing on the screen). When this occurs the Steam VR graph (which normally has orange/red lines) has black blank areas corresponding to the stutters. Also, in task manager the GPU graph showing GPU usage spikes downwards everytime a stutter happens. I never had this problem with my Rift S using the Oculus option in P3D v4.5 Anyone got any suggestions?
  9. A very late reply, but I managed to do it (after much searching and some help from RealityXP). As I don't own the Flight 1 GPS, I couldn't use the wizzard tool to replace the Flight 1 (as PMDG manager didn't let me install the Flight 1 without owning it - option was greyed out). However, if you just put a blank text file in the gauges folder and rename it "f1gtn.dll" you can the load up the DC-6 with the Flight 1 650 (which will just be a blank screen) and then use the RealityXP wizzard to replace it with the RealityXP 650 (make sure to tick the no bezel option). The only things that will not work are the buttons on the bezel, but I have programmed a button on my throttle quadrant to do the direct to function! I know this reply is late, but it might help someone in the future and save them 2 days of searching (which it took me)
  10. I'm still really struggling with this. I use Navigraph, and unfortunately they don't have a windows APP (which I believe you can then import into P3D). You can view the desktop Navigraph program in P3D, but you always need the P3D view to be able to use the mouse in the cockpit, so if you maximise Navigraph and then import it into the VR virtual cockpit, you can't use the mouse in the actual cockpit. There must be a way of viewing charts. As Matt says, FlyInside (which I used for a while) allowed you to open any program inside VR and resize and move it really easily. I am yet to find a solution with the G2.
  11. I am loving the G2. As a long time oculus user (CV1, Rist S) I find the G2 to deliver better resolution with better performance. Things are much clearer than the Rift S, and in P3D v4.5/Assetto Corsa/Euro Truck sim things are a lot smoother. I have just stated playing Half Life Alyx and my mind is truly blown. It is so smooth yet so clear. Shows what can be achieved with software specifically written for VR. I have a modest system (6700k @ 4.6 and a 1080) but still get good results. Hopefully, if my 3080 Ever turns up things will improve further. One final point. The audio solution of the off ear phones is also superb. Blows the Rift S away!
  12. I can only find OVR Tools, and OVR Drop (which is a bit more expensive at 10 Euros). I am wondering which one to try. Anyone had any experience with either?
  13. This sounds really interesting. Can you use the Navigraph software as a window?
  14. Just upgraded from my Rift S to the G2 and I now really need some way of displaying my Navigraph charts inside the headset. My Rift S had the nose piece removed so I could peer under the headset at the monitor (although this was a bit of an immersion killer). The G2 doesn't allow you to remove the nose piece (unless you tear it off the adhesive permanently) plus I would like to keep the immersion. My maddog has a lovely built in EFB which displays the charts, but my PMDG DC-6 and all my A2A GA stuff doesn't. I would kill for a addon EFB which could be used in all aircraft. Does anyone have any suggestions about how to view charts in P3D v4.5 with a G2?
  15. Thanks so much, that seems to have done the trick. Off for a quick test flight!
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