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HamSammich

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  1. I envy you. Yeah, I migrated. I've been tweaking fiber_time and affinity ad nauseum, looking for sharp rendering and low stuttering. I'm running 4K, which makes it a challenge. On a 980ti. I suspect this is the one area where an eight- or 10-core X99 might help. I notice P3D gobbles up processors for texture-loading. All I've got is a "lowly" 5820K. Which galls me, because CPUs never quite seem to catch up to flight sims, and the speed-growth-curve is flattening out with each new generation. Best, Marshall
  2. Judging by your handle, you're flying in that area, perhaps? If so, using Orbx's SoCal is a recipe for frustration. Stuttery, blurry, laggy, slow-loading. A real system-killer and, most likely, CPU bound. So the 1080 might not help, there. I love Orbx's stuff and have most of the other regions. SoCal stands alone in its system-sapping horror. Wish it were otherwise. If you're running it, you have my deepest sympathy. Best, Marshall
  3. Agreed! My best-flying plane, right now, is the IXEG 737. Trim it and it's fingertip flying all day, yet it still feels alive. The Airfoil 172 is nice, too, but such a frame-pig, and buggy as well. (And it's a high-wing Cessna. Gak!). A really good low-wing plane, a King 225 and a Garmin 750 in X-Plane would complete the picture, for me.
  4. Real aircraft are never quite as "busy" feeling as some are in X-Plane. Trim a real plane out, set a known power setting, and they're benign and stable. That said, all other things being equal (like they ever really are :-)) it seems easier to make a given model feel "real" in X-Plane than in other platforms. But. BUT, every model needs expert attention in ANY platform. And there are good ones all around--Majestic, A2A, IXEG, etc.
  5. No. Gosh. Absolutely not. No difference a'tall! Why, glory-osky, Missus Cleaver, I can run P3D on my pocket abacus. ;-) Yes. Of course. It's like comparing a mushroom cloud to a sparrow fart.
  6. If you use 4xSGSS then you need to set your in-game to 4xSSAA, in my experience. If you set 4x and 8x, or 2x and 4x, for example, the two "beat" against each other, creating the same moire and shimmering you're trying to prevent. Best, Marshall Continued... So try 2xSGSS and 2xSSAA in XP
  7. Pierre, yes, there are answers, but at a cost. Using nVidia Inspector, you cango to the X-Plane entry, choose Enhance, and set antialiasing to 2X or 4X SGSS--Sparse Grid SuperSampling. Then, in XP, adjust antaliasiang to 2x or 4x SSAA--matching the transparency multiplier you just set in NI. Your shimmers will vanish. However, so may your performance, especially in clouds, which generally take more than one rendering pass. I found I can use 2x SGSS and 2x SSAA with reasonable performance, but that's with a GTX-980ti, so your results may vary. One factor slowing me down is I'm running 4K, I'd bet that at 1440, you might get away with 4x SGSS. Best, Marshall
  8. Alti, Gladly. I'll mention 'em wherever I go. Lately it's Orbx FTX Global, plus Vector, plus Orbx regions or whatever airport for any non-Orbx regions I happen to be in.
  9. Kyle, YOU'RE Abe Froman?!? Marshall Arbitman
  10. Nick, Goodness no! It's a wonderful thread, and my tongue was firmly in cheek. In my day job I edit a lot of copy, and sometimes I forget to leave it at the office. :-) Best, marshall
  11. Nick, everyone, This is a remarkably useful thread. I'm getting an enormous amount of good real-world information from it. Just one favor, if I may be churlish for a moment? Could we please refer to them as they are--as arcs? They're not arches. Gratefully but grumpily, Marshall
  12. Chris, To get the GPWS to stop ######ing, just set it to whatever final flaps you anticipate. So if you land with 15, set 15. As for the radios, you can do it directly on the ARCDU, or with the FMS Tune function. Just make sure you flip the selector on the ARCDU (The radio control panel) to FMS or Both. As for my videos, well, if you want to hear me yammer about planes, politics, Polish sausage and quantum mechanics, then give 'em a try! Otherwise, give the plane a chance, on its own terms. It's NOT a 737. It's NOT an Airbus. It is, however, when you get in the groove, a very satisfying machine to fly and, especially, hand-fly. Best, Marshall
  13. That's normal for me in The Mighty Dash. She guards her mysteries well. Ahhh, but crack the code and. . . :-)
  14. Glad you liked it. We'll be doing more, soon, I hope.

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