tcas_climb
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True, it was also said that the autopilot cannot perform miracles and there will be situations, such as what you described where you have no choice but to turn off the automatics and take over.
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This was discussed in length in another post. There's a particular blog where a 777 pilot speaks about go around and acceleration and meeting requirements for turns required in the missed approach procedure where a smaller radius turn may be required to conform to the missed approach track and you achieve this by preventing the aircraft from acceleration, and also possibility of busting altitudes when the engines accelerate when the speed bug jumps up. From what i remember reading, and from what I understood, there's a certain point during the climb to the missed approach altitude, given the rate of climb among other parameters where the aircraft will calculate a level off path and if there is a big enough thrust change during this level off path it can cause an overshoot. Anyway long story short the procedure they use at his company is after pressing the toga switch, increase the MCP speed by 1 kt until you level off, I have tried it and it works well but i prefer to just change the speed upwards to the Flaps 20 manoeuvring speed. Making this speed change, even by 1 kt will prevent the autopilot from increasing speed automatically and reduce the likelihood of a massive overshoot in our desktop sims
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I know one method is the put in a VOR on the FIX page, then manually tune the VOR and compare the raw data (radial and dme) to the bearing and distance in the Fix page. Another method involves the the FMC page that has the inertial positions on it, cant remember which at the moment.
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Since you're taking a look at this Bryan is fs2crew able to see the fuel quantity? Because the procedure is to turn the center fuel pumps off in the cruise when it reaches 3,000lbs and have the aircraft transfer the remaining fuel via scavenge pumps which happens automatically when the wing tanks reach about half
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Yeah the additional voice pack is something you buy and install on top of v2
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Interesting.
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Is it your fuel level that is increasing? If so then you probably have the ground ops enabled.
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Hmmm seeing that you have been away for 9 years, may I suggest going with the time tried and reliable FSX, I don't have any experience with the steam version but be sure to use the acceleration when going for the old box version, then aim to go to p3d v3, while yes there are some issues with it, it is still new and developers all over seem to be excited about it so their issues will soon be resolved.
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Hello everyone. I've had an idea for the longest while to do a tutorial type video on how to properly escape windshear for flight sim especially now since that is a real possibility with the breakthrough that is Activesky Next. Although the video isnt as professionally done as i would have liked (ive just started to record gameplay video) and the audio is messed up, i still wanted to share it with you, as someone here might learn something they never knew before. I know the Sim sounds are very loud, i will work on that if i ever do another FSX video, but i hope you can still hear and understand what i am saying. I tried to provide a solution by creating sub titles but boy is that a painful process that has surely taught me a lesson in making sure the audio levels are okay before doing a full video. I know some things i explain will have errors but the main aim of the video is to show how the escape maneuver is done. Anyway, here are the links, read the short video description and if you're into sim racing, check out those videos too! thanks for your time. video 1 video 2 video 3
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When the [19JUL15] The view from the top topic gets unpinned then you'll know something is brewing.
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Interesting tidbit I learnt, in the 777 fmc you use P/P### (# being heading you want to fly) to fly a heading from present position to infinity and beyond in LNAV, and WP### to fly a heading after passing a way point in LNAV, doesn't work in the NG though, I wonder why Boeing thought that would be useful, kind of like the automatic step climbs in the MD 11.
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Always overshooting if levelling off after takeoff/go around.
tcas_climb replied to jgoggi's topic in PMDG 777
I suppose then to prevent a massive over shoot in the sim aside from doing things manually would be to select a speed after selecting toga or hitting vnav after passing acceleration altitude.