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mcparr42

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Everything posted by mcparr42

  1. Did a few circuits with the newest update. The stutters are still there for me on final and in the vicinity of the airport, however are a bit better. FPS is still very high. Using AutoFPS and PSXT. I did notice something spending some more time with this scenery; several light objects are floating around certain runways including some taxi lights and the runway guard lights. The elevation mesh while a bit uneven in spots to me still really looks the part. There are a few airports where the elevation really is noticeable in real life compared to the sim, Atlanta being one along with Denver and Cincinnati from my experience. It still looks awesome to turn onto runway 26L and see the slope down, just as I have experienced for real hundreds of times. On another note, if you are a user of Black square real taxi signs, you will need to reorder your scenery to ensure it has a lower priority than Orbx ATL. Not only will you have duplicate taxi signs, it also affects the mesh. I think this scenery still looks pretty darn good, and while needing some refinement still, I am optimistic Matteo and Orbx can get it right with some continued work and future updates.
  2. I will echo the observations of others regarding this scenery. I think it looks incredible, with exceptional detail across the airport, and despite a few bumps on the taxiways, the elevation and mesh really look the part. The handcrafted Asobo scenery was decent, but this is clearly a step up in terms of visuals and accuracy. Try a takeoff on 26L or a landing on 26R and you will see exactly what I am talking about. Despite high frame rates, I am also experiencing some noticeable micro stutters, regardless of AI, other add ons, or selections in the configuration manager such as disabling animated GSE and vehicles. I am running a high end system with a 4090 and do not get these stutters in other high density areas such as NYC and LA, even with several add ons and PSXT traffic. This would be nearly perfect if Orbx is able to address the following - Find the cause of the micro stutters and implement a solution Add gate numbers to the jetways similar to other developers Minor adjustments to aprons and taxiways to ensure smoothness
  3. I had loading issues with MSFS2020 after upgrading to 572.16 and 572.24. I could occasionally get into the sim but it would often permanently hang when loading a flight and occasionally CTD. Running a 13900k and 4090. After going back and forth with some trial and error I found the problem for me to be the newest version of the Nvidia app. As of now I have reverted to an older driver and the previous version of the Nvida app and have had no issues. Hopefully they will release a more stable version soon, there were slight improvements to performance with DLSS4.
  4. This is a good option when trying to save a few frames or if like me, during the summer, the limited use of the simulator does not justify the RT subscription. Another great addition by Nico for the PSXT program.
  5. Thanks for the reply and suggestion. I am still having the error on my system, despite uninstalling/reinstalling, and also unselecting auto start and only starting once everything is running. I also did a restart of the computer. Both were working together with previous versions of the software (PSXT has been updated several times during this time as well).
  6. I have been following this thread but have not read it in its entirety. I am now having a compatibility issue with this app when running PSXT traffic simultaneously. It turns red and says MSFS compatibility error. Either program will run without issue on their own.
  7. The scenery has just been uploaded to the file library and hopefully will be available for download soon. Thanks for all of your interest in the project.
  8. Yes, I will do that. I am hoping to have it released tomorrow, but maybe Sunday if I can't get to it tonight. I will link it here in the post once it's in the library. Thanks for your interest.
  9. I'd like to do Port Columbus. I already have the terminal and tower of Columbus roughly done on my computer so I could probably do it in a few weeks. I am however tempted to really learn gmax or re create the buildings using sketch up in order to improve the quality and performance. I might do a quick version of CMH like DAY and then go back and upgrade it later.
  10. I have completed and am in the final stages of testing a freeware scenery package for the Dayton International Airport in Vandalia, Ohio. Like with many small to medium sized airports, the FSX rendition looks nothing like the real world version. This scenery includes a custom terminal building, moving jetways, and an AFX file with accurate parking assignments. Also modeled is the new 255 foot air traffic control tower, terminal parking garage, the Fed Ex building, the PSA Airlines headquarters and maintenance hanger, the former Emery Worldwide cargo sort facility, the airport hotel, and hangers for fixed base operators Stevens Aviation and Wright Brothers Aero. More than a thousand objects have been added to enhance detail around the airport using Flight 1’s excellent instant scenery program. AI Traffic has been tested to ensure efficient flow. The landclass file has also been adjusted to better reflect the real airport. Much of this scenery was actually developed some time ago using older modeling software. Although it has been updated, it is obviously not as detailed or complicated as some of the better commercial products on the market today. However, it has been tested with both an Intel I7 machine and an older Intel Core 2 Duo system to ensure satisfactory performance. I anticipate releasing the package on Avsim on Saturday December 1st. I look forward to sharing this package and to any input that anyone may have. Please find below five screenshots (resized and compressed per forum rules) as a preview of the package!
  11. I have just completed a fresh install of Windows 7 and FSX. All is very good however I forgot to save one of my programs, Instant Scenery from Flight 1.I noticed that they no longer sell the original version and therefore do not provide a download anymore from their site. Does anyone know where I might be able to find a copy? I was able to reactivate my key and obtain my serial from their website, but I do not have the software.ThanksMatt
  12. Here, although its not much of a website.http://www.flightsimdesigns.com/This is their site. I shoud restate my earlier comment-- their scenery blows the MegaSceneryEarth stuff out of the water at least in Florida, and that is all they sell for the moment. The newest release is better now with night textures and water mapping (original version was day only). I am very happy. The textures are of great color and are very crisp with no cloud markings on the ground.I am also very happy with my MegaSceneryEarth SLC, CLT, and NYC, however I do miss the original MegaSceney products such as Las Vegas, Phoenix, and Hawaii, which in my opinion are the best photoscenery packages for the US due to the high res photo scenery along with proper and detailed autogen annotation.
  13. My first purchase was the Tampa city pack and it is simply terrible. The color is very off and there are clouds on the ground all over the place. Secondly, the color changes drastically between tiles creating a very unrealistic appearance. I have also purchased the Salt Lake City pack and it on the other hand is excellent. Charlotte and New York are also both good.I do not care for the autogen with MegaSceneryEarth and remove the .agn files from the folders.Bottom line, the Florida titles are very wahsed out and of a very low quality. Some of the other titles are however quite good. Look carefully at the coverage area before you buy--if it looks washed out it probably is not very good.I have recently purchased some south Florida scenery from FlightSimDesigns and it blows the MegaScenery product out of the water in terms of quality.
  14. Can't take credit for the grass, it's REX. I have not changed any ground textures, and doubt I will be at least with this release. The sky is also REX but that is how I use FSX. There is however a custom landclass file.Thanks for your interest.
  15. Yes the airport hotel is included, with a basic rendition. Would add a pic, but can't since this is not the first post in the thread.
  16. Hello,Please find below some images from my first scenery project, the Dayton International Airport in Vandalia, Ohio. This is a freeware project and will be released to Avsim and Flightsim hopefully within the week. It is a project that I have had on my computer for several years, and have recently updated it to work in FSX.It features a custom landclass, custom terminal and airport buildings, moving jetways, a custom AFCAD, as well as thousands of objects around the airfield. It has night textures and has been designed with performance in mind. Dayton is a medium size airport for which there is no current scenery package, and like many default airports, the original FSX version looks nothing like the real thing. I am making some final texture adjustments and will be adding the parking garage which is currently being constructed in front of the terminal. I am anticipating a release on or before 01/02/10.Merry Christmas to all and please let me know what you think.
  17. I have been using simroutes.com for sometime now to generate more realistic flightplans for my airline flying in FSX. I have used this dozens if not hundreds of times without problem with one major exception--I am unable to load any flight that has a routing of ATL-TPA. I have attempted to download the two plans under the search routes function as well as created my own using the generate route function. I have also tried saving the routes to a different name all with no luck.My desired routing under this is: THRSR5 LUCKK SZW FOXX1. After saving the plan in FSX format, and placing it in my correct folder I am unable to open it up. It simply shows no routing with no legs. If I select ATL-MCO, MCO-ATL, ATL-RDU, ect, ect, I have no problems and it loads the plan correctly. Interestingly enough, TPA-ATL also works properly.I am even willing to use one of the two pre designed, saved routes but these too are not able to be loaded.I was hoping to find a solution on the simroutes forum however it appears that it has been shut down. Anyone have any suggestions or thoughts?
  18. Normally, yes. However I am using the Blue Sky Scenery for the Phoenix area. I really love it except for the fact that the photoscenery sits on top of the AFCAD file. There is a way to eliminate some of this effect by tuning the NAV2 radio to 117.0 but the runways still bleed thru. Any thoughts?
  19. Yes, the fact the airport is below the AFX file does not help, although their newer scenery, including the Denver area which was released yesterday on AVSIM does not have this problem. Hopefully someone will discover a way to fix this for Phoenix. If I recall correctly, of the few Flordia Megascenery X titles that I purcahsed, this was an issue prior to issuing a patch to ensure that the AFX file remained on top.
  20. I am looking for a way to decompile a SCASM made bgl file into the original sca source file. I need to change the distace from which the old macros become visible in an attempt to improve performance. I know this is from older FS versions but is there a tool to do that? Thanks
  21. Hello,I am trying to remove some photo ground textures from a specific area of scenery, namely the airport, so that FSX can display the native runway and taxiway polygons. I already have the AFX file set to a higher priority than the photoscenery but still have a problem. While the photo scenery looks outstanding everywhere else, the runways just do not look the part. How do I remove the textures for the actual airport without removing the entire scenery?Thanks.
  22. I think that the scenery overall looks very nice, however I do not think anyone (Massive Scenery or Mega Scenery X) has done a good a job with the actual Phoenix area as the freeware product offered by Gottfried Razek of Blue Sky Scenery. The texture resolution is very high and the colors are good. The textures appear very clear even at lower altitudes. See the attached as an example as I approach KPHX in the Captain Sim 757. Taken from approximately 4600' (3500' AGL).
  23. I am trying to assign joystick buttons for the zoom in and out function of the virtual cockpit so I do not need to use the + or - keys on the keyboard. Under the options and controls tab there are a ton of commands that can be assigned a button but I cannot find this one listed. Am I missing any thing or is there a way to make this possibe. I have a Logitech Extreme 3D Pro as my joystick. Thanks,Mat
  24. Hello,Is there a way to adjust the size or scale of the autogen objects (trees and buildings) in FSX? I believe that they are substantially larger than they should be, and while I
  25. I am very pleased now with this bird. Prior to the 4.3 update, it was very nice to look at both inside and out but was buggy and had a less than functional FMC. It also required me to install an older copy of FSUPIC just to get the autopilot to work properly. Since the 4.3 update I have flown about 30 hours and have been very pleased. I used to fly almost exclusively the LDS767 but I find the virtual cockpit in the CS757 to be a little more convincing and have not flown the 767 since.

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