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ctec1

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  1. Just a headsup, orbxlibs for P3D 2.5 are available for D/L
  2. +1 My recommendation... When Rob talks we all should listen
  3. Eat, drink, and be merry, for tomorrow ye diet. Happy New Year to all ! !!
  4. Finally got around to installing AICarriers2r2 and Javiers Nimitz (in that order) into a clean install of P3DV2.3. I've got the ball !!. I couldnt see the lights in previous versions of P3D versions but theyre visible now. Maybe someone else can confirm this. Also there are some updated night lighting textures for Carrier Ops here: http://www.fsdreamteam.com/forum/index.php/topic,10759.msg83544.html#new Havent tried these yet dont want to bust my ball
  5. Video of Helios, VRS Bug and FSX.
  6. Its been a couple years since I made a profile for the DCS Warthog so I forgot most of what I learned about using Helios but this thread got me tinkering with it again. Just for the hell of it I threw a gear lever into a profile and bound it to send a keyboard command (g). Saved it , fired up P3DV2.2 and gave it a shot. Swiping the gear lever did work in P3D. There is no built in interface for FSX/P3D in Helios so youre limited to binding keystrokes to your controls but it will work. BTW, you dont need a touchscreen to use Helios. You can just create a quick profile and use your mouse to activate your desired controls. The latest version of Helios doesnt have a manual provided with it so you'll have to check and see if you can get an older version from Gadrocks site, one that may have an outdated manual. Google may be your best friend playing around with Helios.
  7. Vaughan, Definitely missing that terminal and more than likely some other buildings on the grounds (storage tanks etc.). Your screenshot doesnt look anything like what I'm seeing. I can post a pic later if need be.
  8. Try right clicking on your P3D icon then select Properties then Compatibility. See if "Disable desktop composition" is checked. If it is uncheck it.
  9. Thx for the headsup. I didnt realize there were issues until I read the EMT support page. The Migration tool didnt auto update from within the program so you might need to get the update from the support page at least until Paavo officially releases the update. Thx again
  10. ctec1 replied to a post in a topic in The Prepar3d Forum
    Downloaded the mp4 file and I have to say thats pretty darn smooth. I get some stuttering, nothing too annoying but still theres room for improvement on my end. I'll give this a shot although I think I'll have to go the 59hz route.
  11. Same thing happened to me. I tried to installl right from WinRAR without actually unpacking the zip file. It ran fine right to that point and then just froze. I just cancelled out and unpacked the zip and restarted the installation and it finished in about 30 secs. Seems like it froze on the directX and dotnet updates. I'm thinking it was the fact that I didnt unpack the zip that caused the problem but could be wrong. Anyway you can just cancel out at the point it froze and restart the install. Worked for me
  12. I've been using the Accel. Hornet for a while now. Works just fine in V1.4. I'm also using Dinos Tomcat and Goshawk both of which require Accel. I had to do some copying of files from FSX to get them working but it wasnt all that difficult. Somewhere in forums theres a discussion on how its done. Carrier Ops works fine with vLSO and AICarriers2. I'm gonna find out real soon whats gonna work in V2. I'm wondering if Dinos F-35 uses these files, if so then possibly you wont have to fool with copy/paste fom FSX since the Lightning is included in V2. Guess I'll find out tomorrow.
  13. Take a look at this thread...http://www.fsdreamteam.com/forum/index.php?topic=8926.0 I guess they never determined what caused the beeping to start in the first place but found the alarm causing the issue and stopped it by removing a sound file. this is probably not the answer your searching for but may give you a lead or two on where to look. Thats if its the same problem.
  14. Yes I had that experience. I'm not at my sim puter but if I recall the road actually exists at that location but is an underpass. For whatever reason it's rendered at ground level. I fixed the problem at this airport by either turning off traffic in FSX or changing a traffic setting on UTX. Sorry cant check which one right now. Sent from my iPhone using Tapatalk - now Free

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