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Dazzlercee23

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  1. I think I read that this is tied to the 'Displacement Mapping' option in the graphics settings. Turning it off should get rid of the issue.
  2. There was an update a few days ago. Check their discord and website.
  3. OK thanks. I'll jump into the beta and have a look.
  4. Does it wash out your colours like some users are describing?
  5. Just done a quick test: MSFS2024 SU1. In-sim FPS 59/60. AutoFPS 59/60 once settled. FG Active in both. I have seen the problem you describe in the past and it was always related to focus or vsync.
  6. Not sure then. I use vsync in Nvidia CP with it disabled in the sim. I'm not sure if the in-sim FPS counter shows FG frames, just the raw framerate. I use a TV and for some reason I need to have Gsync/VRR enabled else it doesn't lock to my TV's 60Hz. I just make sure that the sim is in focus (AutoFPS title bar white) and that AutoFPS reports a lock of 59/60 with FG active. I'll fire up the sim and see what the in game counter reports.
  7. Yes, I think it should render at 1440p and output at 2160p.
  8. I've also found that both sims can lose focus all on their own and FG deactivates until you click the mouse button in sim. You can tell because the FPS changes and the mouse pointer reverts to the standard Windows pointer instead of the bolder in-sim pointer.
  9. I'm not sure if it makes a difference to your issue, but in your first image AutoFPS is the app in focus whereas in your second image the sim is the focused app. This affects reported fps. FG isn't/won't be active in your 2020 image.
  10. I ignored the nvidia app apart from installing the new driver. It is still installed and everything is fine. However, I only enabled the DLSS SR and DLSS RR overrides. If I enable the DLSS FG override in Profile Inspector, the FG option disappears from the sim (2024). I have a 3080 so I have to use the FG mod.
  11. I followed the steps in this thread but only enabled the DLSS-SR overrides in Inspector as I have a 3080. This seems to work fine and the FG mod and AutoFPS also still work. However, if I enable the FG override then this prevents AutoFPS from working correctly and the FG option is removed from within FS2024. I am assuming that having just the DLSS-SR overrides enabled will still give me the benefits of the new DLSS4 scaling with the new driver.
  12. It's happened to me once. I use Axis and Ohs for 99% of my bindings but I don't think that was the issue as all other inputs worked, just axis were dead. I was about to give up and pressed ESC to pause the sim; when I came back it was all working again, so I haven't got a clue what was going on.
  13. I'm on a 3080 10G and a 13600K at 5.4 all cores, and have it set up as follows: 1. Frame Gen Mod installed and frame gen activated in FS2024. Vsync off in 2024. 2. Vsync on in Nvidia Control Panel ( I have a 60hz TV so you may have to set half refresh). 3. AutoFPS by ResetXPDR installed and running. The sim outputs at 4K using either TAA at 70% scaling or DLSS Quality which means it is internally rendered at around 1440p. Apart from some FPS bugs in 2024, I usually get s steady 60fps with most help coming from AutoFPS. Daz
  14. The LED was yellow, I don't recall seeing it red though. I'll try clicking it twice next time rather than restarting the app completely.
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