Everything posted by toucanair
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Annoying adverts
Ublock Origin Lite. Free, no nagware, just works Haven't had a pop up ages on Here, .to or the tube. intuitive and UI incredibly simple to use give it a go.
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Any Fairey Gannet in the horison for MSFS 2024?
I'd buy it!... I love me some Gannet action! .... and a decent Majestic Class (HMAS Melbourne) to trap on afterward. woot! ... and an S-2 Tracker ... and a Wessex for the the rotary buzz. ...well, we can all dream!
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Aircraft addons expected in 2026 - please add
Flysimware have a Piper PA-31-350 Navajo "Chieftain" in the early stages of development, if no one has already mentioned it yet. I'm quite looking forward to this one. Colloquially called the Never-Go or the "Cheese-Stain" by Australian GA pilots trying to build their elusive multi-engine time and looking to move up to a high performance and much sought after cabin class "twin".
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Azurpoly Jaguar ver. 1.1.0
This is answer somewhat incorrect and like a lot of posts I see is, incomplete and "fired from the hip" it seems. The OP is asking about the 2024 native version. https://secure.simmarket.com/azurpoly-sepecat-jaguar-msfs24.phtml 2024 Native Version is at 1.1.0 https://secure.simmarket.com/azurpoly-sepecat-jaguar-msfs2420.phtml 2020 "Compatible with 2024 Version is 1.2.0.
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TFDi MD-11 -No AAO scripts out there?
Yes, there are Scripts for the TFDI MD-11. It ships with the addon after you've Purchased and installed the MD-11 to MSFS2024 and MSFS2020. How to Find it: Start Lorby AAO, - When it's running - Add New Button "+" icon - LMB Key Down Event (Or, Key up event, depending on what you are trying to achieve) - Look across top RH of new window that opens - in the last selection you should see will be Aircraft SDKs -Check that Selection - You Should now see TFDi_MD11 - LMB the arrow Icon next to that option - You will now see all the coded EVT options to program all of your buttons as you see fit. Hope This Helps. Apologies for the delayed reply to this post, there were no replies to this when I first read it and had to go back into AAO and look into it, I'm way too slow for this lol
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MSFS2024 Blackbird Simulations SR-71A Scripting
This has been a Great Help, I have just scripted and tested a few different switches using these variables and they are all working fantastically. Your support for this program has really been A1+ all the way. Some of this I would never have figured out. It's the only program I've used for quite a while now for all of my MSFS controls programming... Lastly,w ith this one, though I can Script it to go Left or Right, I've tried a few variations, I just can't get it assign to off... Then again , It's super late here in Oz and think I've burnt all my Midnight oil so to speak lol Thanks so much for all your Help T.
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MSFS2024 Blackbird Simulations SR-71A Scripting
This one ( MAIN_INST_PANEL_FWD_TRANSFER_SWITCH) seems to be programmed as a toggle: 0x1121E (>L:SR71_EVENT,enum) How would script to be a two way on 1 and then a separate off 0 script. rather than a toggle..... and finally this curveball. which is three way switch for the fuel Derich System on the lower LH console left/off/right: I really do appreciate your guidance and expertise on the above previous by the way, Thank you (O:SwitchState) (>O:PreviousPos) (M:Event) 'WheelUp' scmi 0 == if{ 1 (>O:GoToRelease) g1 } els{ (M:Event) 'WheelDown' scmi 0 == if{ 1 (>O:GoToRelease) g2 } els{ (M:Event) 'LeftSingle' scmi 0 == if{ (M:RelativeY) 0 > if{ g1 } els{ g2 } } els{ (M:Event) 'LeftRelease' scmi 0 == if{ g3 } } } } quit :1 (O:SwitchState) 2 == if{ 1 if{ 1 (>O:SwitchState) (L:SRFA06C,number) 2 == if{ 0x11155 (>L:SR71_EVENT,enum) 1 (>L:SRFA06C,enum) } (L:SRFA06C,number) 0 == if{ 0x11156 (>L:SR71_EVENT,enum) 1 (>L:SRFA06C,enum) } } } els{ (O:SwitchState) 1 == if{ 1 if{ 0 (>O:SwitchState) 0x11156 (>L:SR71_EVENT,enum) 2 (>L:SRFA06C,enum) } } } (O:GoToRelease) if{ g3 } quit :2 (O:SwitchState) 0 == if{ 1 if{ 1 (>O:SwitchState) (L:SRFA06C,number) 2 == if{ 0x11155 (>L:SR71_EVENT,enum) 1 (>L:SRFA06C,enum) } (L:SRFA06C,number) 0 == if{ 0x11156 (>L:SR71_EVENT,enum) 1 (>L:SRFA06C,enum) } } } els{ (O:SwitchState) 1 == if{ 1 if{ 2 (>O:SwitchState) 0x11155 (>L:SR71_EVENT,enum) 0 (>L:SRFA06C,enum) } } } (O:GoToRelease) if{ g3 } quit :3 0 (>O:GoToRelease) quit (O:SwitchState) 100 * (>O:XMLVAR_Fuel_derich_switch_Animation_Position) (O:SwitchState) 100 * (>O:XMLVAR_Fuel_derich_switch_Animation_Target_Position)
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MSFS2024 Blackbird Simulations SR-71A Scripting
Holy Moley! I would never have thought of that at all, that's so clever. Especially the "ByPassDir" part. how does one even come up with that! I modified it somewhat to this. Script Title: LHPanel_LH_Inlet_Bypass_Lever (L:SRFF088,·Number)·s0· l0·0·==·if{·1·(>L:ByPassDir)·}· l0·3·==·if{·0·(>L:ByPassDir)·}· (SPLIT:100)· (L:ByPassDir)·1·==·if{·0x11184·(>L:SR71_EVENT,·Number)·}·els{·0x11183·(>L:SR71_EVENT,·Number)·} and Script Title: LHPanel_RH_Inlet_Bypass_Lever (L:SRFF089,·Number)·s0· l0·0·==·if{·1·(>L:ByPassDir)·}· l0·3·==·if{·0·(>L:ByPassDir)·}· (SPLIT:100)· (L:ByPassDir)·1·==·if{·0x11186·(>L:SR71_EVENT,·Number)·}·els{·0x11185·(>L:SR71_EVENT,·Number)·} You were on the right track, ours are the same, however, there's a left and right lever, the RH lever is a bit obscured by the throttle assembly though. having said that, I'll probably go with this format though as I am fortunate enough to have a few switches at my disposal luckily enough. The hardest thing for me is deciphering what the script is telling me it's trying to achieve.
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MSFS2024 Blackbird Simulations SR-71A Scripting
This is the Animation Variable: (L:SRFF088,number). As to how I would write it out in the actual script section of the script editor, I am still a little lost, sorry. But yes, two separate buttons would work quite well.
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MSFS2024 Blackbird Simulations SR-71A Scripting
Also, thanks for the explanation. I'll have a practise converting the notation with windows calculator in programmer mode too
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MSFS2024 Blackbird Simulations SR-71A Scripting
Thank you for this, I just copy/pasted this into Scripts Editor and works like a charm, that was almost too easy. 70116 (>L:SR71_EVENT, Number) the following is a litte more complex and have trouble understanding how it works. It relates to Throttle 1 inlet aft bypass lever, and gets a bit of use in the climb mach acceleration phase and a bit fiddly to use as via a mouse action. probably the best way to implement it would be via a press release down and press release up switch/button hardware. thus this Mousrect: (M:Event) 'WheelUp' scmi 0 == if{ 0x11183 (>L:SR71_EVENT,enum) } els{ (M:Event) 'WheelDown' scmi 0 == if{ 0x11184 (>L:SR71_EVENT,enum) } els{ (M:Event) 'LeftSingle' scmi 0 == if{ (M:RelativeX) (>O:_MouseDownRelativePosX) (E:SIMULATION TIME, seconds) 0.4 + (>O:XMLVAR_FirstUpdateTime) (O:_MouseDownRelativePosX) 0 > if{ 0x11183 (>L:SR71_EVENT,enum) } els{ (O:_MouseDownRelativePosX) 0 < if{ 0x11184 (>L:SR71_EVENT,enum) } } } els{ (M:Event) 'LeftRelease' scmi 0 == if{ 0 (>O:_MouseDownRelativePosX) } } } }
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MSFS2024 Blackbird Simulations SR-71A Scripting
I think in this case, it would be a press and release action, or a toggle button press, e.g The Landing Gear warning silence button on a Thustmaster Warthog Throttle perhaps. Although happy to learn, I'm not proficient at converting hexadecimal to decimal numbers yet. so could probably script just using it's default state for now. I've found most of the switches are a simple on/off two way switch though. Except for the odd lever that has a 0,1,2,3,4 state. I'll try and find an example one of those. I too, did find a list of Lvars in the documents in .xls with a bit of a guide on how they are implemented, although it was a bit above my paygrade understanding it.
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MSFS2024 Blackbird Simulations SR-71A Scripting
Yeah, I thought the same thing. It is a WIP so who really knows what their end game is at this stage.
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MSFS2024 Blackbird Simulations SR-71A Scripting
Hi all, I preface this by saying that I'm not great at scripting, although I am a bit of a hack at getting things to work on various releases and asking lots of questions. I have been trying to program a few switches on the SR-71 with no success, I am aware that it's an early access addon. However, I am persistant. I am trying at this stage, to get at least a few switches programmed to aid in flying this technological marvel, and make it a little more user freindly. I tried using the MSFS IEs without success, as it no inputs are recognised I've also Had a look at behaviors section of the SDK but have'nt been able to figure the scripting aspects of this yet. For example: The Inter panel call button. In the Mouserect section all I have is this: 0x111E4 (>L:SR71_EVENT,enum) and in the Animations/Events Section this: (L:SRFN0C0,bool) 100 * I hoping I might get some guidance moving forward on how to program some these switches to make them operable via hardware peripherals. Kind Regards. T.
- Carenado T-34
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UPS MD-11F Crashes Shortly After Takeoff in Louisville
Incredibly Tragic, My Condolances to our aviation fraternity in the US. Early days for The NTSB I'm Sure, will use their expertise to find the probable cause. I am in no way speculating on this sad event, It does strangely, however seem reminiscent of this accident back in 1978 with the MD-11's forebear, the DC-10 https://en.wikipedia.org/wiki/American_Airlines_Flight_191
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Cool feature in 2024
Just for a heads up, You're not limited to airports either. You can place your custom start location practically anywhere on the planet. It's great for floatplanes and custom water starts, helicopters and bushplanes as well.
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MSFS 2020 BGaurant Fokker F-27 Scripts request
Thank you for all your guidance, I managed to get the Fokker scripted and functioning beautifully, I just have been busy at work lately and only now have found the time to reply. I had in the past opened developer mode in the behaviour debug section to see what switches are assigned to etc. Is there any way to say copy paste data from the logger to the AAO scripts editor, as right now I want to try and edit a few scripts for the MSFS2020 DC Concord Autopilot rotary knobs, which seem quite complex to edit. The ones I'm interested in are: HDG/TRK rotary Knob, Increase - Decrease Altitude Select, Increase (By "100's") Speed Select Knots rotary knob, Increase - Decrease AP Vertical pitch selector (down on the pedestal) Nose down - Nose up. Any guidance for the above is truly appreciated. though in hindsight this should probably be in a new post Kind regards, T
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MSFS 2020 BGaurant Fokker F-27 Scripts request
EDIT: Was Able to import the template ok (it Had been a while since I had imported one and forgot about that option) I then merged it with my current profile ok. So Did Some testing. Heading Bug script Works Great ✔️ Implemented your Pitch Wheel Script by using my Thrustmaster Warthog "throttle friction" axis and VS selector on my HC Bravo as the Combo button which works well, it's just a wee bit twitchy though.✔️ Implemented your Elevator trim wheel script which does work, however, during use, the trim wheel animation spun in the reverse sense! I subsequently modified the following example ...From this! 1 (>K:ELEV_TRIM_DN) (L:f275_Trim_Pitch_Wheel, Number) s0 100 < if{ l0 ++ s0 } els{ 0 s0 } (>L:f275_Trim_Pitch_Wheel, Number) ....to this! 1 (>K:ELEV_TRIM_DN) (L:f275_Trim_Pitch_Wheel, Number) s0 100 < if{ l0 -- s0 } els{ 0 s0 } (>L:f275_Trim_Pitch_Wheel, Number). It did fix the animation, However, as the Trim wheel traverses the "0" postion in either direction on the trim indication gauge, the wheel animation ceases to function, unless I use my mouse to move it past the "0" postion, it would then once again animate, till of course, it passed the "0" position.❓ Virage/Bank switch/knob. I've Omitted at this stage, though it did work, As its Function is more for Orbiting/Holding/Non Precision Approaches and probably a precursor to the more modern CWS Yoke Button for dodging Thunderstorms etc. I would probably prefer to implement it via a lateral "rocker" switch on my HC Yoke, as I don't have any hardware with a laterel style axis and would be counterintuitive. I did try this Script on my HC bravo Throttles using the rotary and VS selector combo. It did kind of work and would probably prefer the setup, But, when the pitch wheel traversed past the "0" position on the dial, it wound the dial instantly down to 12 max position putting the aircraft into an almost unrecoverable Dive! thankfully I had some altitude below me when I did the test, So I probably won't use that one lol! 😆 Sorry Lorby, I could see you replying to my previous post as I was typing this, But I just wanted to get this out there, incase others are trying to script this brilliant little Fokker!.....and I type awefully slow lol.
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MSFS 2020 BGaurant Fokker F-27 Scripts request
So Awesome for this advice, thank you. Can I just save that template as an .xml file and then import it perhaps?. your support, as always, is Teir 1 Excellent.
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MSFS 2020 BGaurant Fokker F-27 Scripts request
Ahh, Awesome. "INC:(L:F275bgt_hdg_sel, Number) ++ dnor (>L:F275bgt_hdg_sel, Number)" Yes! of course, that would be it. thank you for this, how silly of me lol. The course bar rotary for the HSI/OBI worked as suggested too, I was overthinking that one. Do you per chance, have any thoughts on the Pitch Wheel for climb and Descent, its on the Autopilot panel, I could not figure that one out. One other thing I'm trying do as well, is the animation for the Elevator Trim Wheel, its Coded too, oddly enough. Everything else, other than the above, was easy to configure and works well. T
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MSFS 2020 BGaurant Fokker F-27 Scripts request
The Heading Bug Selector Must've Become a Standard Avionics Fit in later Friendships, As Gaurant's modelled Fokker is a Mark 500 version which was a more modern F27 with the big cargo door fitted etc, So no, Not a Mod. I remember this as I travelled a lot on these aircraft when I was younger.
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MSFS 2020 BGaurant Fokker F-27 Scripts request
Yeah perhaps that could be it, however although the autopilot has the older style turn selector on the lower pedestal, it does also have a more conventional heading bug rotary dial on the main panel, centrally located just below the glareshield and thats the one I'm having difficulty with, as well as the autopilot pitch wheel (dial?) and getting them to animate and function via scripting. Thanks for the headsup with the CRS VOR1_OBI etc, I'll give that a try and report back. T
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MSFS 2020 BGaurant Fokker F-27 Scripts request
Hi All, I've been trying to script the rotary knobs for the remarkable freeware Fokker Friendship available on the ".to" site. Particularly, the rotary knobs for the Heading bug, the Course bar (1 and 2) as well as the Autopilot Pitch wheel and various Auto pilot select functions with No success. I'm a bit of a hack when it comes to scripting and have various success with other aircraft but not having much luck with this one. I'm trying to set it up for my Honeycomb Bravo Hardware. Any guidance would be truly appreciated, also, if someone has had any success, if they would like to share it. would be even better. Kind Regards T.
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Right Prop Leaves the Chat!
It did infact end up in the trees, this was quite some time ago, The crew earned a safety award for handling the emergency. I worked for this company for a while on their 737 op. They went into vouluntary administration in July, of which, I am now a creditor, Quite an interesting read if you're up for a bit of google research. https://www.atsb.gov.au/publications/investigation_reports/2017/aair/ao-2017-032