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P3D3.3: A319 LOWI to EDDV, feat. beautiful AS16+ASCA weather
Nice... but in my opinion REX Soft Clouds are far more realistic...
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FSX FPS IMPROVEMENT!?
Don't get me wrong: FSX + PMDG + FSDT JFK with dual core at 2.5ghz... hm... sorry, but no cure for that
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AI don't take-off and disappear
It's a problem with taxiway and runway holding point of specific airport. They have an error. I guess that is not happening at all airports. try update afcad. You can find them in AVSIM Library.
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Sharing my Flight Generator/Database Tool
Download link not working! ("Sorry, the file you requested is not available.")
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Alpha India Group Flight Plans Season
It means that their FP will never be current. I asking this becouse all my AI traffic is custom made (mostly from AIG and UTT Flight plans - 50/50). Some airlines increase their routes number on summer (decrease on winter). I think it is more important that there is a new flight from A to B than eg. is departure time is 14:00 or 15:10.
- Alpha India Group Flight Plans Season
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Anyone Tried Resizing FAIB DDS Textures ?
If You ask me: Yes, they are mipped.
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OpusFSX Reduced Visibility on Arrival and Approach
If I understand correctly we must have vis<1000m (fog) to see this stratus layer below. Can it be placed always (on the edge of lower and upper vis) when reduced vis reported below. (Again: IF vis < some_value THEN put_stratus_layer) You can make option for user to choose if he want to use this 'effect' or fake fog simulation. It does not matter how we call it: cloud or something else, point is that we don't see ground from above. Are next scenarios correct: We are in the plane at 6000 feet 12 miles from airport. 1. Airport reported visibility is 900m -> stratus cloud layer appears and we don't see airport 2. Airport reported visibility is 5000m -> no stratus cloud layer and we see airport with slightly reduced visibility I understood when you said "Visibility layers up ahead or beneath you cannot be seen, FSX cannot render anything but the current visibility". I say: place stratus cloud above this area when you look in it from distance.(if reported visibility is smaller then distance). Let FSX to render cloud if it can't render "anything but the current visibility". Maybe it is not perfect, but for me is the worst when I see all from above and suddenly I don't se anything. Tnx again!!! Nermin
- OpusFSX Reduced Visibility on Arrival and Approach
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OpusFSX Reduced Visibility on Arrival and Approach
I think there was a misunderstanding. I would like to see (if it possible) reduced vis in lower levels, to be more precise, to see in what I'm flying (descending) to - in this case to see low vis layer in front of me - in which later I will enter- like I see clouds ahead, without sudden occurrence. It such as we can see cloud only after we enter in, but not before. Something like this (in our case we see all below until we cross the border of upper and lower vis) I'm sorry if I bother you, and thanks for all help. Nermin
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OpusFSX Reduced Visibility on Arrival and Approach
Thank You Stephen for fast and detailed answer. The thing that I reported here is that: "How can I see airport from 16-30km if vis on this airport is 14km?. In other words: How can I see you if you can't see me? But from your post I understood that is FSX vertical vis rendering problemm. Is it so hard or impossible to put some layer in 20miles ahead and 4000-6000 feets below if metar reports lower vis in this area (IF x < y THEN z)? Thanks for tips about my settings. I allways set Destination ICAO an Max Cruise Alt, but I forgot that screenshot. I also tried Default Surface Vis set to 48km but in this case I don't liked "all that white around me" especially on high altitudes when CAVOK reported and expect to see far in distance. Nermin
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OpusFSX Reduced Visibility on Arrival and Approach
First of all I want to say that almost a year I am using OpusFSX and for me this is by far the best addon in its category. But only, I would say, irregularity occurs when there is reduced visibility reported on destination airport. Is that so often mentioned FSX limitation, my OPUS settings or something else. To be clearer, I attach screenshots and OPUS Weather file. I paused FSX, done screenshot and copied OPUS Weather file when screenshot is taken. My OPUS version is 3.34.0. Take a note of distance from Destination Airport (in this case CYYC) and reported visibility. Same was on 20 miles from destination. After couple of miles everything was as reported (Same weather file) My Opus Settings And OpusWeather file as attachment. Thanks in advance!
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Anyone Tried Resizing FAIB DDS Textures ?
RESIZING FAIB FSX TEXTURES TO 1024 WITH PHOTOSHOP AND NVIDIA DDS PLUGIN A320 Example 1. Open 2048 FAIB_A320_IAE_T.dds or FAIB_A320_CFM_T.dds in Photoshop 2. Resize it to 1024 (Edit / Image size) 4. Choose Save (Now Nvidia plugin is opening) 5. On Nvidia plugin select: DXT5 ARGB 8 bpp | interpolated alpha + Save 6. Close File 7. DONE Do same with FAIB_A320_xxx_L in FSX\texture folder (this has to be done only one time) p.s. Tip: Record steps from 2. to 6. like Photoshop Action. Now you can automatically convert all textures at once using: File / Automate / Batch
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Anyone Tried Resizing FAIB DDS Textures ?
No problemm, but it's all depends on software you are using. I only use Photoshop.
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Anyone Tried Resizing FAIB DDS Textures ?
As I said: I resized them all to 1024. Day and Night. And it works. Just save them in dds. I have done small ekspriment. (Saved Lufthansa texture back to bmp.)