rainerk
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Too bad the scenery requires "Crash Detection" to be turned off.
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Joseph, those planes without gear are in the files "planes1.bgl", "planes2.bgl" and "planes3.bgl". Deleting or renaming these files will eliminate the airplanes. However, the planes cover silhouettes of planes depicted in the ground texture tiles which then are visible (and look disturbing). Furthermore it looks to me the designer left the gears out deliberately to ease performance (just a guess). When taxying around one doesn't see the missing gears because of a wall between tarmac and the area where those planes are parked so one only sees the top of the planes. After some checking back and forth I decided to keep the planes.
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Well, I did so and the scenery still looks good because all other trees are still there.
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Joseph, to eliminate those trees you can rename "trees5.bgl" to "trees5.bgx" or delete the file. Those tree will then be gone.
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The ADF file for the heli part is faulty (the Hold Short Nodes are too far away from the runway). The name of the file is AF2_1TUO.BGL. You can fix the problem with one of the ADF tools (AFCAD will do). However, you say the helis don't appear at all, so that can't be the problem you experience. The helis should show up and pile up at the Hold Short Node, never taking off. To examine traffic files and related aircraft files there is a fine tool ACA available here (http://aifs.pvdveen.net/).
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Use a flatten like this: Flatten.0=15,N38 51.72,W77 2.85,N38 51.72,W77 2.03,N38 50.54,W77 2.03,N38 50.54,W77 2.85 You can copy the above line and paste it into your scenery.cfg as last line of the KDCA entry.
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FSMetar 1.55 finds weather stations for both areas in the vicinity. UEEE near UOHH and USNN for UOOO. You can get FSMetar here http://web.archive.org/web/20120323061633/http://personal.telefonica.terra.es/web/fsmetar/
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Ground textures 'peel back'. Any explanation?
rainerk replied to martinlest2's topic in The FS2004 (FS9) Forum
It is because of a difference in altitude between AFD File (AFCAD) and ground. That is why usually a "flatten" will help, because AFD and ground are "forced" to the same altitude. It has to be done for each faulty airport because the flatten file has to be told what altitude to use. -
A New FS9 Contribution from John Young and ACG
rainerk replied to kiwiflyer45's topic in The FS2004 (FS9) Forum
What do you mean? Where can the aircraft be found for download? To be more specific: where can the B-24 with the update date April 08 be found? -
You can try to add Landing Lights with ACM (Aircraft Container Manager). Trouble is this tool does not seem to be available anymore. If and when the lights (Taxi, Landing) are hardcoded in the air file it is difficult or impossible to change the lights.
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Glad you made it. Despite my somehat misleading "advice"
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Not a texture issue at all. It is a LC issue.
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The default Baron doesn't have a view section in the panel.cfg. Therefor you have to create one. Copy both of the lines below into your panel.cfg [VIEWS] View_Forward_Zoom=0.60 This will work for FS9.
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Flights (situations) folder in Windows 8?
rainerk replied to calypso's topic in The FS2004 (FS9) Forum
For me it's C:\Users\rainerk\Documents\Flight Simulator Files This is the same for W8, W8.1 and W10 and contains files like current.WX current.FLT and the like.