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Skiff

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  1. Yup, no question. GTN650 or GTN750 (preferred).
  2. Not a bad idea. Something to keep in mind, though, is that the 10 series uses less power than the 9 series. The 1070 is 150W while the 980ti is 250W.
  3. I cannot disagree with this sentiment more, with the exception of perhaps the taildragger aspect. That being said... The Cub is perfect for learning in. It's slow, it's stable, but it's also very responsive. The lack of instrumentation is a good thing. If you want to learn to fly visually, then the best way to do that is to use your eyes...and the Cub has excellent visibility. I saw the recommendation of the Cessna 414, and to me that's like teaching your kid to drive in a Ferrari, rather than an old Celica. Too much power, too fast, too easy to get yourself stuffed. Regarding the airport location, the advantage of being "boxed in" is that it helps you fly the pattern (in the simulator, of course). There's not very far you can go before you run into anything. Anyway, my $0.02. If you want to learn to fly VFR, this is an excellent way to do it.
  4. You need to check the charts for the facility you're arriving at. Take a look at the video below; I go over the minimums for the approach into Vancouver (CYVR). https://youtu.be/KsmMJFOnZM0?t=1043
  5. Regarding video capture, it depends on what software/hardware you use. I've found virtually no drop in performance (on 2.5) using nvidia ShadowPlay.
  6. I think Oculus Rift support is correlated to this as well. Having the ability to walk around the aircraft and move your head in a natural motion will be outstanding for training/rehearsal activity.
  7. Runway first, then STAR/SID. As stated above, by choosing the runway first you'll filter out procedures that don't apply to the selected runway. Additionally, outside of the US it's pretty common to have procedures that apply to specific runways (i.e. Compton 3F, 3G, 5J, 4K at EGLL for 27R, 27L, 9R and 9L, respectively.).
  8. As I understand it, there are a limited number of animations per aircraft in P3D/FSX. Most developers have chosen to use those animations for other functions of the aircraft, rather than dedicate them to rain on the windscreen.
  9. It can be used for lots of situations, and depends on airline procedures. On many airlines in the US, the chime goes off 2-3 times to let the flight attendants know that it's safe to get up from their seats, and then (as you stated) again to let flight attendants know to prepare for landing.
  10. N0357A170 - Your initial filed speed is 357 knots and your initial filed altitude is 17,000 feet MSL. DCT VR B22 XX V495 - From CYVR, you'll go direct to the Vancouver (VR) NDB, then the B22 airway to the Abbotsford (XX) NDB, then via the V495 airway HUH05/N0357A170 - 5 DME prior to the Whatcom (HUH) VOR, you're filing the same airspeed and altitude as before. Not sure why this is coming up twice (possibly because you're crossing into US airspace?) V495 HUH DCT SEA HELNS5 - Continuing on the V495 airway to Whatcom (HUH), direct to the Seattle (SEA) VOR, then via the HELNS5 arrival/STAR into KPDX. Given the route that PFPX gave you, you may want to make sure you have the appropriate equipment selected for your aircraft. NDBs are not too common these days.
  11. I use FSUIPC (paid version) for this on my Saitek quad. Rather than using an axis, I use the buttons that are at the very bottom of the throttle axes. Using FSUIPC, you can assign it to (and I'm going from memory here) "Throttle x cut" and have it repeat while held. Then assign "Throttle x idle" when released.
  12. Can anyone familiar with KSEA comment on gate layouts? Specifically, I'm wondering how gate C2 is implemented; this is where Horizon Air flies most of their Q400 flights from. There are 6(?) stands at C2 in real life: C2A, C2B, etc. Are these implemented?
  13. Very easy, and way easier than EzDock.
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