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Everything posted by ImpulseAI
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ok thank you sir. will check it out
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Im getting these red X's sometimes, my FTX is ordered below my first add on airports and I have ORBX Vector used for airport elevation issues. Im using P3Dv4. I assume it must have something to do with either a landclass or AFCAD issue? https://imgur.com/PhyXxiJ
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Repaint Guide request
ImpulseAI replied to Daveyfly's topic in The Paint Shop - The Aircraft Painter's Forum - How To
There is actually a nice video series for the PMDG from this guy, very detailed, 21 parts: -
Repaint Guide request
ImpulseAI replied to Daveyfly's topic in The Paint Shop - The Aircraft Painter's Forum - How To
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Hello all, Came accross this content and it seems to work on my system for v3 installers to be used and installed into v4 versions, any thoughts? Copied into a text editor and saved with .bat ending, placed into your P3D root install folder....
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PTA Activation Issues - RESOLVED
ImpulseAI replied to MattDavies's topic in P3D Tweak Assistant (PTA) and RealismShaderPack
Hi Matt Downloaded the latest version but it asks for activation each time I load up PTA 2.52 added the exe file to the firewall exclusion as well and anitvirus software to no avail. thanks Edit: nevermind, works now after few trials, changed compatibility to run in win 7... -
PTA Payment Issues
ImpulseAI replied to swap17's topic in P3D Tweak Assistant (PTA) and RealismShaderPack
Hi Matt I am also trying to pay but its unsuccessful, i tried both with my Visa and Paypal. Any solution? Thanks -
Ultimate Realism Pack v0.9
ImpulseAI replied to Pe11e's topic in P3D Tweak Assistant (PTA) and RealismShaderPack
Thanks for the download on your website. confirmed it works great. just need to tweak performance as it kills smoothness in some areas, but it looks fantastic. well worth it which features in PTA to set which use the least resources btw? or which ones have the highest impact? thanks -
Ultimate Realism Pack v0.9
ImpulseAI replied to Pe11e's topic in P3D Tweak Assistant (PTA) and RealismShaderPack
Ok thanks pal. How does that work with winter textures for example? If you don't fly in summer for instance where you have more grey and white textures and not lush green. Well guess will have to try it out. Thanks for your help on this Happy new year mate -
Ultimate Realism Pack v0.9
ImpulseAI replied to Pe11e's topic in P3D Tweak Assistant (PTA) and RealismShaderPack
Great, thanks mate will do. On another note, I am using Rex for textures, which is possible too? I understand that the result will be different of course. Cheers -
Ultimate Realism Pack v0.9
ImpulseAI replied to Pe11e's topic in P3D Tweak Assistant (PTA) and RealismShaderPack
Hi mate. I am running PTA 2.01 and can't load the haze.ini file you provided. Cant seem to find the PTA 1.xx version as well. What should I do now? thanks much -
Hi MJ That did not work, i have to edit the location in AppData Roaming LM P3D location. if i use this location C:\ProgramData\Lockheed Martin\Prepar3D v3. I see no AI traffic but when I use this location : C:\Users\stephan\AppData\Roaming\Lockheed Martin\Prepar3D v3 I see AI traffic and the menu entry in the add on bar, but i dont have any VC with this option... edit: ok got it to work now, I removed this line: <NewConsole>True</NewConsole> now the VC appears and AI traffic is started with add on entry, nice. will give it a try now if all works thanks much everyone!!
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thanks Graham, do i have to edit both exe.xml i have two locations for the exe.xml files ok updated it in only this location: C:\Users\stephan\AppData\Roaming\Lockheed Martin\Prepar3D v3 no errors on startup which is good but no traffic...do i have to set traffic on under settings as well? normally this externally controlled... ok updated it in only this location too: C:\ProgramData\Lockheed Martin\Prepar3D v3 no error and started up but also no traffic :-( edit: ok the path was wrong at the end. now i get a red stop sign for a few sec then sim starts. but still no traffic here is the exe.xml: <?xml version="1.0" encoding="Windows-1252"?> <SimBase.Document Type="Launch" version="1,0"> <Descr>Launch</Descr> <Filename>exe.xml</Filename> <Disabled>False</Disabled> <Launch.ManualLoad>False</Launch.ManualLoad> <Launch.Addon> <Name>as_btstrp_config_manager</Name> <Disabled>False</Disabled> <Path>as_srv\as_btstrp_config_manager.exe</Path> </Launch.Addon> <Launch.Addon> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Name>UT2</Name> <Path>C:\FSX\steamapps\common\FSX\Flight One Software\Ultimate Traffic 2\UT2Services.exe</Path> <NewConsole>True</NewConsole> </Launch.Addon> </SimBase.Document> <?xml version="1.0" encoding="Windows-1252"?> <SimBase.Document Type="AceXML" version="3,0" id="exe"> <Descr>AceXML Document</Descr> <Filename>exe.xml</Filename> <Launch.Addon> <Name>Flight Recorder</Name> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Path>G:\Prepar3D\Ecosystem\Aerosoft\Flight Recorder\AS-FlightRecorder.dll</Path> </Launch.Addon> <Launch.Addon> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Name>UT2</Name> <Path>C:\FSX\steamapps\common\FSX\Flight One Software\Ultimate Traffic 2\UT2Services.exe</Path> <NewConsole>True</NewConsole> </Launch.Addon> </SimBase.Document> edit 2: okay so I removed the entry in this location : C:\ProgramData\Lockheed Martin\Prepar3D v3 and i see traffic now from UT2, but i have no VC now. my entry must be still wrong in the exe.xml ? <?xml version="1.0" encoding="Windows-1252"?> <SimBase.Document Type="Launch" version="1,0"> <Descr>Launch</Descr> <Filename>exe.xml</Filename> <Disabled>False</Disabled> <Launch.ManualLoad>False</Launch.ManualLoad> <Launch.Addon> <Name>as_btstrp_config_manager</Name> <Disabled>False</Disabled> <Path>as_srv\as_btstrp_config_manager.exe</Path> </Launch.Addon> <Launch.Addon> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Name>UT2</Name> <Path>C:\FSX\steamapps\common\FSX\Flight One Software\Ultimate Traffic 2\UT2Services.exe</Path> <NewConsole>True</NewConsole> </Launch.Addon> </SimBase.Document>
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Hi Graham, thanks. hmmm. still nothing. this is how it looks like now: in C:\Users\stephan\AppData\Roaming\Lockheed Martin\Prepar3D v3: <?xml version="1.0" encoding="Windows-1252"?> <SimBase.Document Type="Launch" version="1,0"> <Descr>Launch</Descr> <Filename>exe.xml</Filename> <Disabled>False</Disabled> <Launch.ManualLoad>False</Launch.ManualLoad> <Launch.Addon> <Name>as_btstrp_config_manager</Name> <Disabled>False</Disabled> <Path>as_srv\as_btstrp_config_manager.exe</Path> </Launch.Addon> </SimBase.Document> <Launch.Addon> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Name>UT2</Name> <Path>C:\FSX\steamapps\common\FSX\Flight One Software\Ultimate Traffic 2\UT2Services.exe> <NewConsole>True</NewConsole> </Launch.Addon> in C:\ProgramData\Lockheed Martin\Prepar3D v3: <?xml version="1.0" encoding="Windows-1252"?> <SimBase.Document Type="AceXML" version="3,0" id="exe"> <Descr>AceXML Document</Descr> <Filename>exe.xml</Filename> <Launch.Addon> <Name>Flight Recorder</Name> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Path>G:\Prepar3D\Ecosystem\Aerosoft\Flight Recorder\AS-FlightRecorder.dll</Path> </Launch.Addon> </SimBase.Document> <Launch.Addon> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Name>UT2</Name> <Path>C:\FSX\steamapps\common\FSX\Flight One Software\Ultimate Traffic 2\UT2Services.exe> <NewConsole>True</NewConsole> </Launch.Addon> in the same location for the simobjects.cfg: [Entry.0] Title=Default Airplanes Path=SimObjects\Airplanes Required=True Active=True [Entry.1] Title=Default Avatars Path=SimObjects\Avatars Required=True Active=True [Entry.2] Title=Default Rotorcraft Path=SimObjects\Rotorcraft Required=True Active=True [Entry.3] Title=Default Ground Vehicles Path=SimObjects\GroundVehicles Required=True Active=True [Entry.4] Title=Default Boats Path=SimObjects\Boats Required=True Active=True [Entry.5] Title=Default Animals Path=SimObjects\Animals Required=True Active=True [Entry.6] Title=Default Misc Path=SimObjects\Misc Required=True Active=True [Entry.7] Title=Default Submersible Path=SimObjects\Submersible Required=True Active=True [Entry.8] Title=Default Weapons Path=SimObjects\Weapons Required=True Active=True [Entry.9] Title=Default Countermeasures Path=SimObjects\Countermeasures Required=True Active=True [Entry.10] Title=UT2 Aircraft Path=C:\FSX\steamapps\common\FSX\Simobjects\UT2 Aircraft Required=False Active=True in the fsx.cfg under [Main]: [Main] User Objects=Airplane, Helicopter SimObjectPaths.0=SimObjects\Airplanes SimObjectPaths.1=SimObjects\Rotorcraft SimObjectPaths.2=SimObjects\GroundVehicles SimObjectPaths.3=SimObjects\Boats SimObjectPaths.4=SimObjects\Animals SimObjectPaths.5=SimObjects\Misc SimObjectPaths.6=SimObjects\UT2 Aircraft ProcSpeed=7080 PerfBucket=7 Maximized=2 Location=440,130,1480,908,\\.\DISPLAY1 HideMenuNormal=0 HideMenuFullscreen=1 DisablePreload=1 thanks and sorry for the troubles. appreciated, thanks I just got an xml error by active sky mentioning an error. so my typing or spacing must be wrong...
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Hi Mickey, thanks for this. It seems my ut2services dont get loaded and also dont appear in the addon task bar within P3D. something must be wrong. if you could help would be great. FSX is installed and working as well as UT2 with latest db schedule. This is how i have it set now: For the exe.xml locations there is two on my system: 1. C:\Users\stephan\AppData\Roaming\Lockheed Martin\Prepar3D v3 2. C:\ProgramData\Lockheed Martin\Prepar3D v3 So I added these lines to both, I confirmed that the ut2services.exe is in that folder specified below: <?xml version="1.0" encoding="Windows-1252"?> <SimBase.Document Type="AceXML" version="3,0" id="exe"> <Descr>AceXML Document</Descr> <Filename>exe.xml</Filename> <Launch.Addon> <Name>Flight Recorder</Name> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Path>G:\Prepar3D\Ecosystem\Aerosoft\Flight Recorder\AS-FlightRecorder.dll</Path> </Launch.Addon> </SimBase.Document> <Launch.Addon> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Name>UT2</Name> <Path>C:\FSX\steamapps\common\FSX\Flight One Software\Ultimate Traffic 2\UT2Services.exe> <NewConsole>True</NewConsole> </Launch.Addon> For the simobjects.cfg file I am not sure I am doing it right as you mentioned just adding the single line to it. No need to add the [Entry.10]....?: [Entry.0] Title=Default Airplanes Path=SimObjects\Airplanes Required=True Active=True [Entry.1] Title=Default Avatars Path=SimObjects\Avatars Required=True Active=True [Entry.2] Title=Default Rotorcraft Path=SimObjects\Rotorcraft Required=True Active=True [Entry.3] Title=Default Ground Vehicles Path=SimObjects\GroundVehicles Required=True Active=True [Entry.4] Title=Default Boats Path=SimObjects\Boats Required=True Active=True [Entry.5] Title=Default Animals Path=SimObjects\Animals Required=True Active=True [Entry.6] Title=Default Misc Path=SimObjects\Misc Required=True Active=True [Entry.7] Title=Default Submersible Path=SimObjects\Submersible Required=True Active=True [Entry.8] Title=Default Weapons Path=SimObjects\Weapons Required=True Active=True [Entry.9] Title=Default Countermeasures Path=SimObjects\Countermeasures Required=True Active=True SimObjectPaths.0=C:\FSX\steamapps\common\FSX\SimObjects\UT2 Aircraft I tried both .0 and .10.... thanks
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KPHX Phoenix Intl - FlightBeam Studios - Almost Ready!
ImpulseAI replied to jordanal's topic in MS FSX | FSX-SE Forum
great add on, enjoying it very much today! nice one guys -
Paint kits would be highyl appreciated, I also dont get it why they dont release theirs....hmmm
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sorry, seems i cant edit my posthere the last shots in-flight to Adam....cheers and thanks Mike
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Here we go...uploaded on AVSIM, available very soon. Enjoy mate, hope you like it!cheers
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Dear PMDG TeamI am repainting the 737-900 atm and I noticed that there are 2 night texture .psd's missing in the provide paintkits from the main site (all three of them -600/-700 and -8900):pmdg_737NGX_tailnight.psdpmdg_737NGX_wings_night.psdand the pmdg_737NGX_fuselage_1_night_2.psd and pmdg_737NGX_fuselage_2_night2.psd are not matching up with the -900 series as the spot light is not extended to the edge of the boarder to the right which then results in a grayed-out dark area which shows on the aircraft to have no lighting.What is the solution to this if it is not available or, would you know why it is not included in the paint kit?Please adviceThanks
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Painter needed for brand new low-cost carrier 'Flexiair'
ImpulseAI replied to Shaun_Gibson's topic in The Paint Request Forum
The Final, it was a joy, good luck with your VA mate, cheers! -
Hi Gavin, thanks for the swift reply. Okay will do that today and check out his site too, almost finish with my PMDG 736 for a members request thats the only thing which is left to do. cheerio