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  1. I understand that a child wants to believe the toy is as real as it gets, but I wonder if it is so difficult to understand that this product is not made for training purposes, but for the joy from flying, accessible to casual simmers and gamers. Without these people, the flight-simming industry would not survive.
  2. Thank you, Gerald, outstanding support as always! PNF is now able to perform the whole after landing flow, outstanding! Well, there is one thing I must still do myself - switching off PWS 🙂 I prefer to do critical things myself, thus I use FCUsupport=0 parameter. Maybe I can allow Will to bother with FCU the next flight, we'll see 😉 Roman
  3. Other commands not working: t cas alt range above/below (sets alt rptg to off instead) disarm spoilers. Thank you, Roman
  4. Ralf, what about to undock 2D panels which you use? I think this way they should not be affected by 100% transparency. Roman
  5. As I said: 'If you do not use 2D panels'. I never need them. If the transparency can be controlled by MCE, setting the panels to fully transparent before opening them and then back to the previous value would be a perfect solution :)
  6. If you do not use 2D panels, you can set their transparency to 100% in P3D options. MCE will still open and use them correctly, but you will not see them.
  7. Try with HT and AM 4052. The benefit of two additional cores is that you can give the main P3D job and add-ons some breathing space. Lets look at the attached picture from my current flight with FSLabs A320 and zoom to the Task Manager. Yellow-marked logical cores provide that breathing space. Notice, that the main P3D core is not completely used, which is some achievement with FSLabs. Without the affinity mask, the main P3D thread would take 100% of the first core. In my setup, masking-out the first physical core increased FPS with FSLabs by 20%. The reason for skipping the 6th logical core is this - when you combine threads of red and blue cores to one physical core (e.g. with AM 4084), the main P3D thread that runs on the red core will be throttled by the blue texture-loading thread. And why HT on? Look at the last six cores – they all work very hard to load those textures and they do it well, because this is a kind of task where HT technology is very efficient.
  8. Good point, Rhett, I cannot :) I was sure that the name of the product is still AS16, only a new version for P3D4. My mistake. I agree, Paul, and I also understand, to some extent, your other arguments. However, this product is mainly about aesthetics and that is a very subjective matter. Was the way of singing called Do di petto a revolution? As an opera lover I think it surely was, but for 99.9% of people it is just an insignificant marginality. Fortunately, it is everyone's decision what to buy and what not. The purpose of my initial post was to share my experience with Sky Force and, eventually, make the decision easier. I added some new pictures from my latest flights, feel free to check my site if you are interested.
  9. https://www.avsim.com/forums/topic/528352-rex-sky-force-3d-hifi-as16-after-ten-routine-flights/?do=findComment&comment=3785891
  10. A tip for seeing AS16+SF in action - https://www.twitch.tv/videos/219534014?t=01h01m54s
  11. That's perfect, thank you for the information, Kostas!
  12. Paul, I understand that the competition on a market of this size is tough, but please be so kind and don't adjust my words for your needs ;) We live in a marketing world. We hear and read about revolutionary, fantastic and must-have products a hundred times a day. I wonder if anyone still believes that advertising doesn't exaggerate. I had read Sky Force manual before I bought the product and my expectations are fulfilled, period. Gents, try to think positively, please. What you see as a threat could easily be an opportunity. Cooperation gives sometimes more profit than competition. I am absolutely sure that sales of both HiFi and REX would grow if they concentrate on their strengths and realise that coding the best weather engine requires different skills than painting the best looking textures. I like both companies and will always happily buy their add-ons. Just always let your products work together, please, in a congenial synergy.
  13. I feel that my trusty first officer Dieter needs glasses :) When auto-tuning the COM1 frequency, he sometimes makes a mistake, i.e. enters a slightly different frequency (decimals are wrong). We fly with FSLabs A320 and use PF3, clearance.log method, "you have radio" mode. I believe that FSLabs uses the standard P3D way for setting COM1, thus, I wonder what causes this problem and if it is specific to this aircraft. Roman
  14. We can only hope that the two companies will not fortify the barriers or even create new ones. Folks, what do you think about those doubled overcast layers? Does AS16 create them? If it does, performance with SF cloud textures and structures can suffer as well as visuals. REX clearly states that SF is not made for multiple overcast layers as it does not need them.
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