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Grindathotte

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  1. He has pointed out flaws in products and certainly did not like the DPVR E4. He also mentioned that some people on his Discord channel were having problems with Pimax customer service and that that might put some people off buying the Crystal. As for which is the best headset; that is so subjective I just treat it like I would anyone else's opinion, it certainly does not dictate what is best for me. If you are afraid of bias, you need to turn your computer, TV and phone off. Don't think I am defending him, or am a loyal fan or something, he is just someone else out there demonstrating our hobby who is no worse than anyone else.
  2. Not sure what the fuss is about and why he should warrant such a discussion. I think we can all make our minds up for ourselves and I personally find him quite helpful. He is trying to appeal to a wide audience so promotes a range of headsets for different budgets and switches between them. There's always a conflict of interest when somebody is paid to publish opinions and we should always bear that in mind, but he seems to be about as honest as he can without losing his sponsorship.
  3. I use Virtual Desktop and sometimes got no sound through the Q3. My main monitor is a 4K TV. The solution was to set the sound output in Virtual Desktop to both PC and headset and mute the monitor.
  4. For those of you who have a Quest 3, you could give this a try. If you are like me, the chances are you will have a pair of over-ear headphones knocking around, maybe paired with another system. Put them on over the top of the Quest 3; they just need to cover the sound outlet slots and your ears. You don't need to connect them up, switch them on, pair them or whatever as you are just using them as passive sound boxes. The difference is amazing. Of course, you could just connect/pair them to the Quest 3 or your computer, but why bother, and this way you can keep them paired to the TV, Hi-Fi or phone.
  5. I used to use the Samsung Odyssey for VR which is fairly low resolution. I preferred the Cabri G2; I think that because it is smaller, you are a bit closer to the instruments. I also map the instrument view to an easily accessible button. In VR, this simulates moving your head closer to the instrument in the centre of your view whilst the button is held down. I certainly would not dream of flying a helicopter without VR; pan the view around and all your directions are muddled. With the improved clarity of the Quest 3, the Bell 407 instruments are a lot clearer.
  6. I use Virtual Desktop and a high-power USB cable plugged into the Quest 3 charger. The charge still increases in MSFS session.
  7. I've seen quite a few posts on various websites that suggest Virtual Desktop is the best option. I have not yet tried comparing this with cable.
  8. I am using Virtual Desktop with its built-in OpenXR. I have the MS Store version of Flight Simulator.
  9. When I first tried a Quest 2 (previously Odyssey+) with MSFS, everything looked washed out and I never took it any further. Now on a new PC (4090) with a Quest 3, I found the same thing and the whole world looked nice and sharp, but like it was made out of plastic. Thanks to a tip-off from @Donka I found the colour settings in OpenXR toolkit (first enable post-processing). I can't believe the difference. After a bit of tweaking, on an evening flight in Scotland, I actually got the feel of evening and everything looked so much more real. This was a huge step-up in immersion. I'm not there yet and I doubt that these settings will work in all conditions, but this is what I was using: Contrast: 42.5 Brightness: 40 Exposure: 50 Saturation: 50 Vibrance: 0 Highlights: 40 Shadow: 0 Gamma in Virtual Desktop is left at 1.0. There's probably a bit more fiddling to be done, but I'm just going to enjoy flying for a bit. I do wonder if there is something different about my setup, since nobody else is reporting this. The only thing in common with my old and new PC setups is that they were both connected to a TV as the main monitor, maybe some setting somewhere adapted to this. I'd be interest to hear from anyone else.
  10. Great, found it. I missed it because I had not enabled post-processing.
  11. I am using Open XR Toolkit, but had not found those controls. I'll give it another go. Thanks for the tip, this sounds very promising.
  12. I am using a Quest 3 with Virtual Desktop and VDXR. With the gamma set to 1 (default) most of the details in the sky are washed out and the landscape is too light. Turning gamma down to 0.7 in Virtual Desktop helps, but there is then too much contrast. Does anyone know how to adjust the contrast and get to any other image settings?
  13. I suggest you start by looking up VR Flight Sim Guy on YouTube. He uses a number of different headsets and gives settings for different graphics cards. The Q3 seems to be good, but needs a powerful GPU to render at high resolution to overcome the loss of quality caused by video compression. I have a Q3, but am waiting for a new system before I hook it up to a PC for flight sim. I currently have a 3070 ti running an Odyssey+.
  14. I took a very quick helicopter flight over the Faroe Islands last night just to see what improvements had been made with WU15. At first glance, it did not look any different until I got in the air. The elevation mesh is a huge improvement and is very detailed, giving the islands their natural shape; it is quite an awesome sight and well worth a visit. Unfortunately, the colouring in some areas is horrendous, with grass represented with that hideous vivid emerald green with pinkish rock faces. It's not all like that, so you could probably plan a nice scenic route. I've never been to Faroe, but from photos, I don't see any trees or shrubs. What I do see is a scattering of large grass/moss-covered rocks which the AI in MSFS interprets as trees and shrubs. Of note, however, is that they are not the standard large trees we are used to and could even be called bushes in many cases. Another thing I noticed is that they blend with the texture colour much better than I have seen before so that they become gradually apparent as you come closer. I hope they either get some better satellite imagery or use AI to fix the colours. After all, if black and white film can be coloured with AI, surely they can fix dodgy colouring. That aside, it gets full marks. If I had the time, I would make a video, but I'll leave that for someone else.
  15. I hope so, but that's a minor gripe for me. Since I fly helos in MSFS, the improvements in 2024 look amazing. What I'd really like to see in the roadmap is the release date (wouldn't we all).
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