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razorseal

whats going on with that 'ultra realistic' airbus?

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I remember a company was working on airbus series for FS9... it will have fly by wire capability and all... I can't remember who was making it...anyways, whats the progress with that if anyone knows? and a deadline perhaps?

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i'm not sure if that was the one, that one looks nice buti 'm not sure if that was it... I think these guys were gunna do the whole airbus family... they were at some convention recently (avsim one perhaps?) and they were showing off the product... although far from finished it was there... the one you linked me to looks nice though, i didnt read much about it just yet but if that for fs9 and coming out soon?

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The only thing I could find regarding which sim it is for is in the forums where somebody said that this aircraft has them looking forward to FSX. I couldn't find anything on the website other than "coming soon"and"for Microsoft Flight Simulator"

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I think this is the one the team at Samdim are also helping out on? Thus slowing up progress of their own payware An-12 and Tu-134! Looking forward to all these projects...if they get them completed.

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Hi all,Here a few links with Airbus projects:http://simsoftworkshop.com/modules/myalbum...wcat.php?cid=13http://forums.avsim.net/dcboard.php?az=sho...&mesg_id=109900http://airsimmer.com/http://www.wilcopub.com/index.cfm?fuseaction=prod_airbus1http://www.things-to-come.com/I guess it's useless to talk about ultra unrealistic things from Perfect Flight, Wilco Fleet, and Abacus.Best regards.

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Yeah, I have to say I cringe whenever I see a Perfect Flight product advertised on the front page of Avsim. Judging from the screenshots, its amazing that they actually sell enough to stay in business. Obviously very low overheads!

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The SSW Airbus has been a work in progress for literally years now. They may surprise us but I wouldn't expect to see much from them, at least for FS9.The PMDG A320 will be awesome as you'd expect, but will be a fair way away yet and will be FSX only. I do look forward to seeing what they can come up with though!Airsimmer will be releasing dual platform (ie FS9 and FSX) and has some serious talent behind it. It will be top-shelf quality, easily comparable in my opinion to the 767-300 and 747-400 most of us know and love. I'm a tad biased, I know, but I don't waste my time with sub-standard packages so take my word on this one it's going to be good! :-)Wilcopub will release a pretty good package I'm sure, though how it will rate against PMDG and Airsimmer in terms of systems completeness is an unknown.The things-to-come package looks interesting but so far all I've seen is a funny video about a bird strike. A bit more info on the actual 'meat' of this package might be interesting.It's going to be a good year for 'bus drivers I think, and not a moment too soon either!

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"Airsimmer will be releasing dual platform (ie FS9 and FSX)"Although some fail to see the importance of making a dual platform (seeing FSX's performance is seriously lacking at this time), I'm happy you guys gave us a choice. We can enjoy the Airbus with decent framerates as apposed to a slideshow environment and/or FS98 type graphics in the outside world just to get a playable experiance.I was looking at the screenshots, they look really nice. My only hope is you guys liven up the cabin area a bit as that dull gray (walls and seats) looks more like 'Night of the Living Dead' versus a lively airliner cabin. :-)Thanks again for the FS9 version....

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Hi Dillon,I'm just a beta tester but the dev team also have my vote for their dual-platform decision. I won't be upgrading to FSX until Vista is out and stable and the DX10 compatible hardware is affordable. In any case I've spent a fair bit of time and money getting my current set up just the way I like it to go changing now!As for the cabin, that's one for the dev team to answer, though bear in mind things like lighting and effects mightn't be finished yet.

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"though bear in mind things like lighting and effects mightn't be finished yet."Hey Mark thanks for getting back... :-)As for what I mention above I'm not talking about lighting at this point (although I hope this add-on has great night lighting both in the VC as well as the cabin), I'm talking about the plain grey textures that give the feel of a tin can versus a plane (Airbus). The VC looks outstanding but the cabin could use a little more character. I would point to Northwest Airlines internal color scheme as a great example. The Walls are white and the chairs are a dark grey with red trimming here and there in the cabin. Airbuses have a nice cabin for the most part and it Airsimmer is going to take the time to model it, might as well do it right. As far as I can see everything looks good except for the texturing. Like I said check out Northwest's internal scheme (for the Airbus) both day and night and you'll see what I mean... :-)

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Hello,I admit that the cabin doesn't look great on our official screenshots. But the interior lighting in FS2004 is greatly a function of the plane's orientation and the time of the day. It is maybe well adopted to small cockpits with glass canopy but absolutely unrealistic in a passenger cabin with tiny windows. In fact, usually any airliner's cabin is lit by an artificial light. This will be achieved with effects in our package. At the other hand, if the use of special effects affects the framerate (in a bad way of course), we will certainly prefer the framerate.As for the Northwest Airlines internal color scheme, there is no problem at all since (official announcement follows: ) Every airline will get the cabin painted in their own colors.(I am not sure Northwest is programmed for the default texture pack but the paintkit will be provided)

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>Airsimmer will be releasing dual platform (ie FS9 and FSX) and>has some serious talent behind it. It will be top-shelf>quality, easily comparable in my opinion to the 767-300 and>747-400 most of us know and love. I'm a tad biased, I know,>but I don't waste my time with sub-standard packages so take>my word on this one it's going to be good! :-)Do you, by any chance, know, whether there are plans to do a A342/343 at a later time?That would be awesome and a good way to re-use a lot of already done code + artwork for a follow-up product :)

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By some unexplainable chance I know that there are plans to do a A342/343 and also 345 and 346 in the future...Of course, there is a great reuse of some systems, but the visual should be completely new. :)And of course, any of the future plans (330,340,...) are strongly conditioned by the success of the current project A320. Thus, to all the questions about our plans I answer: we should finish the actual one first.

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Really excited about the A320 Project,Just some questions.1) Will there be a CD Rom Version and be available in major UK Stores such as Games and PC World?2) Most importantly, will it be out before Xmas?3) Will there be ambiance noises inside such as Apu and Air Con, especially the Packs going off when ENG Master selected to ONThanks and keep up the good work.

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>Hello,>>I admit that the cabin doesn't look great on our official>screenshots. But the interior lighting in FS2004 is greatly a>function of the plane's orientation and the time of the day.>It is maybe well adopted to small cockpits with glass canopy>but absolutely unrealistic in a passenger cabin with tiny>windows. In fact, usually any airliner's cabin is lit by an>artificial light. This will be achieved with effects in our>package. At the other hand, if the use of special effects>affects the framerate (in a bad way of course), we will>certainly prefer the framerate.Both realistic lighting effects AND high framerate are easily achievable if your 3-D modeller has any real talent. I don't mean this as a sleight against whomever is in charge of that, I'm just saying... there is no excuse for not having both.You're definately right though, most light inside the cockpit is from artificial light and not from the outside. In fact, the sun is more of a problem then a help. ;) Which reminds me, did your modeller 'fix' the problem of the VC versus exterior sun effect on gauges/panels? If you're unsure to what I speak of, load your aircraft and put it in slew mode while in the VC. Now spin the plane using the yaw axis. Watch the false shadows going all over the place. This is a horrible problem that has not been corrected by any addon yet. :( Though, Level-D and PMDG have done a relatively decent job of masking it a bit.The VC textures look very plain and gray... definately not a realistic touch.I hope the systems programming is better off than the VC textures.

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I am sure many will be buying the Airsimmer A320...especially if it works in FS9 as I and many other are staying with FS9 for some time to come. I keep checking your site at least once a week...really looking forward to flying her.

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>:( Though, Level-D and PMDG have done a relatively decent job>of masking it a bit.>>The VC textures look very plain and gray... definately not a>realistic touch.>>I hope the systems programming is better off than the VC>textures.Not impressed at all with the Airsimmer texturing can be done far more realistic ;-) No windows effect in the VC too...Feelthere looks far more promising :-)Andr

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That's a good question, will it be out before Xmas? I hope so... I just can't wait...

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>Both realistic lighting effects AND high framerate are easily>achievable if your 3-D modeller has any real talent. :) The "real talent" is not a quantifiable measure. There are limits no talent can break. If there are 100000 polygons, 30 texture lists and 20 effects - no talent will make this mess smooth. The talent is to cope with sim and resources limitations and to produce a pretty look with poor means.>If you're unsure to>what I speak of, load your aircraft and put it in slew mode>while in the VC. Now spin the plane using the yaw axis. >Watch the false shadows going all over the place. I know this very well. All the models I've seen so far have the same problem - the gauges become very dark and almost unreadable, and you can't activate the night lighting since it works only by night.In our package, the LCD screens are always bright - day or night, independently of the shadows. Une premi

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>Surprisingly, all the people who have seen the VC are>extremely enthusiastic about it. And many people who have only>seen the VC on screenshots are not. Maybe it's mostly the>problem of the screenshots?Happy to say I'm not among the many who dislike the vc from the shots - looks nicely drawn/shaded to me. I don't mind 'clean' as long as it's not cartoonish.regards,Mark

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it's not cartoonish.>>regards,>MarkThat's what it is ;-) can be done far more realistic...Andr

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>That's what it is ;-) can be done far more realistic...many people say "realistic" but mean "dirty, old and weary". Airbuses are usually clean, especially those with new LCD screens. Anyway, I can't say anything against your own opinion. This is perfectly your right to dislike it. Some people even find real Airbus panels cartoonish :) I hope just people will more often love it than hate.After all, VC textures are simply bitmaps. Those who like dirty cockpits will certainly be able to add some dirt by themselves.

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