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Eamonn Watson

Fs9 Vs Fsx

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Hey guysWho uses which Flightsim? I find the Avanti and the P51 only work in FS9. I dunno what other aircraft work well in FSX.. Thoughts?

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I am still with FS 9. So far I have stuck with it out of financial reasons. I have spent a fair amount of money for add ons and with my recent graphics card, it looks nice. For me the upgrade to X is not quite worth it for what I do and I am still unsure of the performance of FSX.

Hey guysWho uses which Flightsim? I find the Avanti and the P51 only work in FS9. I dunno what other aircraft work well in FSX.. Thoughts?

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Hey guysWho uses which Flightsim? I find the Avanti and the P51 only work in FS9. I dunno what other aircraft work well in FSX.. Thoughts?
Well, I use FSX. I think it's possible to get the P-51 to work in FSX, I just don't remember how. I have the WWII Fighters pack, which installs directly into FSX, and from what I read on the A2ASimulation's (or whatever they're called now :() forum, there is an updated version of the P-51D in that pack coming, which solves some of the bugs it has with FSX SP2. There are already updates for some of the other planes in the pack.There is a freeware Avanti for FSX, I have it installed but I haven't flown it much. David Copley's P-38 works with some modifications to the panel, but my FSX seems to crash everytime I try to exit the flight when I use it (but that shouldn't be much of a problem in the race, as long as you don't crash and need to reset quickly :().

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Hi guysFS9 for me. I do have FSX, but I can't stand the wind shifts and the blurries.BRGDSSven

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I'm going to go with FSX. I've still got FS9 on my HD so that I can fly any of the historic legs if need be, but apart from that consideration I can't bear to look at FS9 anymore it's so disappointing visually.I got the A2A ** P51D for FSX from the PC Aviator download store at a pretty good price I thought. I'm much happier flying the D rather than the FS9 H anyway because the D's tail is much heavier and so it won't nose over when you stand on the brakes. It's very difficult to land the H on a short runway, and I got really sick of crashing because I was too heavy on the brakes.I reckon I'm going to enjoy the D in next year's race.Mike.

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Hey guysWho uses which Flightsim? I find the Avanti and the P51 only work in FS9. I dunno what other aircraft work well in FSX.. Thoughts?
FS9 for me....I have the computer now to run FSX in at least a semi-usable state, but I can't see myself installing it, getting the kinks worked out, and building up enough of a usable hangar (composed strictly of freeware, as I can't afford to be buying a lot of FSX payware right now) for the race in time for the race.... So, I'll just stick with what I know and love.... :)

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It will be FSX for me. I removed my FS9 installation six months ago to recover space since I was never flying in FS9. I was able to get a two FS9 race aircraft moved over with some tweaking. Piaggio AvantiShockwave P-47The two FS9 aircraft I miss the most are:SSTSim ConcordeCaliforniaClassics DC-7CI do not have an M2 capable aircraft and I suspect we could see a return of a Concorde type leg this year. I hope that we have sufficient Concorde capability just in case. The DC-7C was and I think still is the fastest propliner around. I have the A2A Boeing 377 Stratocruiser and it is a wonderful aircraft and a delight to pilot but is about 50knts slower than the Seven Seas. In no particular order, these are the FSX aircraft that I am hoping for an opportunity to use in this years race:RealAir Spitfire (not as fast as the Pony and limited range - but a lot of fun)Aerosoft Hughes H1-B (this would require a rules mod as only one was ever produced)A2A Boeing 377 Stratocruiser (the only propliner I have in FSX)Acceleration AgustaWestland EH101 (a fast helo)Aerosoft DHC-6 Twin Otter (great for short field work)Flight1 Pilatus PC-12 (another great short field aircraft - but better speed than the Twin Otter)

  • pictures of some of these aircraft are in my galley album:
http://forums1.avsim.net/index.php?autocom...bum&album=5

What I am most likely to fly are the following:Shockwave P-51HPiaggio AvantiShockwave P-47PMDG 744F

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I will be solely using FSX this year also :) I love it now I have a PC capable of exploiting its advantages :) I have managed to port all my favourite FS9 birds into the new hanger and I also have a new tool for FSX which handles all the features I had in FS9 which I wanted in FSX ;)My race aircraft will be primarily** p-51HFSD AvantiAlpha HornetBearcat LongrangeDC-7C or RB50 for CorridorsEaglesoft CitationX or Aerosim B777-200 or Secret Weapon for Subsonic Jet Legs , maybe TristarNot sure on supersonic JetsChoice of Heli`s ;) Alpha Osprey maybe for a bit of funall Historic and Default A/C as requiredTotally FSX this year with no Autogen ;)

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This is an interesting read. My question for the FS X users: what are your hardware specs? I have a Core2 Duo E4300 running 2.7 Ghz coupled with an ATI Radeon 4850 and 2 gigs of RAM. Seeing as how some of you whom I have flown with have made the jump makes me a little more interested to investigate what it would take to make the change.

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Hi Buzz My spec is Windows Vista Home Premium 32Core 2 Quad Q6600 @ 2.4 ghz4 gig RamNvidia 9800 GTX graphicsNothing special but runs FSX nicely

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For the people with FSX, i have a question. How did you get the ** p51H and the avanti working in FSX?

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For the people with FSX, i have a question. How did you get the ** p51H and the avanti working in FSX?
That could be a thread on it's own.

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I will be using FS9 as I have more addon aircraft for that and get better frame rates.

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Windows XP Pro SP2, DX9cCore 2 Duo X6800 @ 2.93Ghz, 4gigs ram, & Nvidia G260.

This is an interesting read. My question for the FS X users: what are your hardware specs? I have a Core2 Duo E4300 running 2.7 Ghz coupled with an ATI Radeon 4850 and 2 gigs of RAM. Seeing as how some of you whom I have flown with have made the jump makes me a little more interested to investigate what it would take to make the change.

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That could be a thread on it's own.
I don't remember all of the details of getting the P51H moved over but there is a brief discussion here in the ** forums. It was not too hard to do. There are some anomolies with the prop animation and you cannot turn on bloom in FSX but otherwise it is just fine. I am using RealityXP gps and Flightline T gauges which makes my panel.cfg dependent having those payware gauges installed.http://a2asimulations.com/forum/viewtopic....ilit=FSX#p52068The Avanti was much more of a challenge. Speed sent me instruction on how to modify the panel.cfg to use some of the FSX gauges from the CRJ. I was able to to get the 3d panel somewhat working (the autopilot controls do not work in the 3d panel) but I never got the 2d panel to work at all. Finally, I just copied over the entire CRJ 2d panel and am using that in place of the FSD panel and it works just fine. In fact I like it better than the FSD panel. The one problem I have not been able to resolve is getting the external lighting working. I have landing lights but no nav, beacon, or strobes. Avanti panel screenshots below:

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This is an interesting read. My question for the FS X users: what are your hardware specs? I have a Core2 Duo E4300 running 2.7 Ghz coupled with an ATI Radeon 4850 and 2 gigs of RAM. Seeing as how some of you whom I have flown with have made the jump makes me a little more interested to investigate what it would take to make the change.
I'm on a Core 2 Duo T7300 2 GHz (yes, it's a laptop), with a GeForce 8600M GT and 4 GB RAM. Obviously I can't turn all the sliders up to max, but it still looks nicer than FS9 (for me at least), and it runs pretty smooth.

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My question for the FS X users: what are your hardware specs? I have a Core2 Duo E4300 running 2.7 Ghz coupled with an ATI Radeon 4850 and 2 gigs of RAM.
I've got 32 bit Vista Home Premium + SP1, an AMD 6000+ at 3.0 GHz, 4G RAM, and a NVidia 8800 GTX. It's a couple of years old now but it has always done a nice job of FSX. I've always been impressed with the frame rates, and I'm very happy with it.

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For the race I'll be doing standard FS9 WX. I Could do AS but here is my system.ASUS k7s5a v1.1 w/ 1.8 AMD w/1 gig. Mon1 = 64k NVidea AGP on 17", Mon2=256mb nvidea on 17" ( The vid card is crap ), Mon3 is on a 32MB S3! on a 15".FSX just doesn't work. If I spend another dime on this system I'd rather rather buy 110/100 avgas for another real flight.

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I don't remember all of the details of getting the P51H moved over but there is a brief discussion here in the ** forums. It was not too hard to do. There are some anomolies with the prop animation and you cannot turn on bloom in FSX but otherwise it is just fine. I am using RealityXP gps and Flightline T gauges which makes my panel.cfg dependent having those payware gauges installed.http://a2asimulations.com/forum/viewtopic....ilit=FSX#p52068The Avanti was much more of a challenge. Speed sent me instruction on how to modify the panel.cfg to use some of the FSX gauges from the CRJ. I was able to to get the 3d panel somewhat working (the autopilot controls do not work in the 3d panel) but I never got the 2d panel to work at all. Finally, I just copied over the entire CRJ 2d panel and am using that in place of the FSD panel and it works just fine. In fact I like it better than the FSD panel. The one problem I have not been able to resolve is getting the external lighting working. I have landing lights but no nav, beacon, or strobes. Avanti panel screenshots below:
Jeff, can you post a screenshot of yoru P51H for both your 2D and VC? I am curious what your flightline guages look like in the P51. Must be interesting.Thanks,

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Jeff, can you post a screenshot of yoru P51H for both your 2D and VC? I am curious what your flightline guages look like in the P51. Must be interesting.Thanks,
My P-51H setup with Reality-XP's FLT and FLN gauges: (Think I use the SimFlyer Garmin, not pictured)

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This is an interesting read. My question for the FS X users: what are your hardware specs? I have a Core2 Duo E4300 running 2.7 Ghz coupled with an ATI Radeon 4850 and 2 gigs of RAM. Seeing as how some of you whom I have flown with have made the jump makes me a little more interested to investigate what it would take to make the change.
My system is a HP s3220n.Vista Home Premium SP1Dual Core AMDx64 2.6Ghz2 GB MemNVIDIA GeForce 6150SE nForce 430

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I upgraded to a quad core 2.6 - 2gig ram - will have 4 gigs by race time.I also use XP and Vista, have both FS9/FSX and FSX works nice on my system.NV9500 512meg videoI guess autogen an such visual features need to be totally nil for this race (I am going to practice with al settings to 1/2 for now); I dont know what the rules are pertaining to this I am sure I will find out elsewhere.I will be using FS9 for the race and practice, and try to do some practice runs on FSX. I tried FSX a few times (am reinstaling Vista at the moment), and am finding it difficult to fly; I think it could be more realistic; I think the default models may not be so great, and I havnt tried any freeware models yet.As far as mapping goes, it is probly 10 times better and more real than FS9.Thats it from here - BTW, I am Windryder from before - I re-registered haha !

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I guess autogen an such visual features need to be totally nil for this race (I am going to practice with al settings to 1/2 for now); I dont know what the rules are pertaining to this I am sure I will find out elsewhere.
It's probably a good idea to move the autogen slider all the way to the left. It's only eye candy, useless in the race, and can actually give you a lot of trouble if you've got a lot of trees at the end of the approach runway obstructing the glide slope. This happened to me several times, and the solution is quite simple.There's no rule specification regarding autogen. If you're unsure of the rule specs in any situation just remeber that the Duenna is king. If it doesn't register on the Duenna then I don't see how anybody is going to know about it. This is worth keeping in mind when adding an HSI or something to a panel which doesn't have any other nav instruments, or when enabling autorudder in the Realism Settings.

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It's probably a good idea to move the autogen slider all the way to the left. It's only eye candy, useless in the race, and can actually give you a lot of trouble if you've got a lot of trees at the end of the approach runway obstructing the glide slope. This happened to me several times, and the solution is quite simple.There's no rule specification regarding autogen. If you're unsure of the rule specs in any situation just remeber that the Duenna is king. If it doesn't register on the Duenna then I don't see how anybody is going to know about it. This is worth keeping in mind when adding an HSI or something to a panel which doesn't have any other nav instruments, or when enabling autorudder in the Realism Settings.
Mike is right. Note that you are able to modify the aircraft panel--presumably to add plenty of all-weather IFR instruments that would be in place for any "real" round-the-world event. Use of the "autorudder" is intentionally left optional. You might also use "automixture". And you can set the torque/p-factor ratings minimal. (The Sim-Outhouse guys are fond of disparaging those who don't fly "all sliders right" on the realism scalars. Wimps!)However, we surely don't want to be in a position of using the Duenna as the ultimate arbiter. There are parts of the race which must rely on "pilot's honor". The Duenna is a wonderful little program that makes things much much better. But it is not perfect--it cannot detect everything or govern the entire race. This is OUR race and it is much more fun if all of us agree to bide by the rules we accept.IMHO.Best,Mike

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There are parts of the race which must rely on "pilot's honor". The Duenna is a wonderful little program that makes things much much better. But it is not perfect--it cannot detect everything or govern the entire race. This is OUR race and it is much more fun if all of us agree to bide by the rules we accept.
Yes indeed, Mike. You'll have more fun if you know it's a fair race, and that we've all got the same chance of winning. My comment was posted without considering those deeper implications.

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