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Getting Blurry Textures lately

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Thanks again Word Not Allowed, For now I've settled on the following settings:[DISPLAY]UPPER_FRAMERATE_LIMIT=22TEXTURE_BANDWIDTH_MULT=55 --> At 40 I get micro stutters. [TERRAIN]TERRAIN_ERROR_FACTOR=100.000000TERRAIN_MIN_DEM_AREA=10.000000TERRAIN_MAX_DEM_AREA=100.000000TERRAIN_MAX_VERTEX_LEVEL=21TERRAIN_TEXTURE_SIZE_EXP=8TERRAIN_AUTOGEN_DENSITY=5TERRAIN_USE_GRADIENT_MAP=1TERRAIN_EXTENDED_TEXTURES=1TERRAIN_DEFAULT_RADIUS=4TERRAIN_EXTENDED_RADIUS=3TERRAIN_EXTENDED_LEVELS=1Regards,Gerhard

Regards,

Gerhard

 

"I fly because it releases my mind from the tyranny of petty things" (Antoine de Saint-Exupery)

  • Author

what does TERRAIN_EXTENDED_LEVELS=1 actually do to the scenery?...actually Im curious what all the settings actually does in FSTERRAIN_DEFAULT_RADIUS=#TERRAIN_EXTENDED_RADIUS=#TERRAIN_EXTENDED_LEVELS=#

Asus Tuf Gaming Plus B550 - Ryzen 7 5800X3D - Asus GeForce 4080 RTX OC Edition - 64GB DDR4 (3600Mhz) - EVGA 850W Power Supply - 2X 1 TB NVME PCIE gen 4 - Windows 11 (25H2)

I'm assuming FS9? There are so many variables--video card/video drivers/AA/AS settings...CPU/GPU processing power...you just have to continue to tweak then just find a "happy place" wherein you balance performance with video quality. Take a gander at the pics below--I get pretty good quality but it's not perfect (picture 2 has some blurring). BTW despite conventional wisdom, I run with a video driver (for Nvidia 7950 GX2) that is 18 months old--I've loaded newer ones only to go back because I could not improve or even duplicate the quality with the current driver.Try modifying your FS9.cfg with the following:[DISPLAY]UPPER_FRAMERATE_LIMIT=26TEXTURE_BANDWIDTH_MULT=40TextureMaxLoad=10[TERRAIN]TERRAIN_ERROR_FACTOR=94.000000TERRAIN_MIN_DEM_AREA=10.000000TERRAIN_MAX_DEM_AREA=100.000000TERRAIN_MAX_VERTEX_LEVEL=20TERRAIN_TEXTURE_SIZE_EXP=8TERRAIN_AUTOGEN_DENSITY=5TERRAIN_USE_GRADIENT_MAP=1TERRAIN_EXTENDED_TEXTURES=1TERRAIN_DEFAULT_RADIUS=9.500000TERRAIN_EXTENDED_RADIUS=3.500000TERRAIN_EXTENDED_LEVELS=232Combine the Upper Framerate Limit of 26 with TextureMaxLoad=10 (I picked that tip up from Simouthouse I believe a year or so ago--don't recall the original poster). I've got a very fast alienware rig and can run 40-50FPS with sliders maxed, but dialed back to 26FPS with the TextureMaxLoad at 10 and am very pleased. a343luftansaeddm.jpgdetroitclimbout.jpga332swissair.jpgsunrisecrj.jpga333UKclimbout.jpg319overmanhatten.jpg767honolulu.jpgGood luck!Col (ret) Rich Perry, USAF
Hey all,beautiful shots and very sharp.Could u tell me where did u get the cabin view in pic4???many thanks

Thanks...that's from Posky CRJ-200 with wingviews...US Air Livery.Rich

what does TERRAIN_EXTENDED_LEVELS=1 actually do to the scenery?...actually Im curious what all the settings actually does in FSTERRAIN_DEFAULT_RADIUS=#TERRAIN_EXTENDED_RADIUS=#TERRAIN_EXTENDED_LEVELS=#
TERRAIN_EXTENDED_LEVELS provides levels of mips available when using extended radius.
  • Author

thanks Word Not Allowed

Asus Tuf Gaming Plus B550 - Ryzen 7 5800X3D - Asus GeForce 4080 RTX OC Edition - 64GB DDR4 (3600Mhz) - EVGA 850W Power Supply - 2X 1 TB NVME PCIE gen 4 - Windows 11 (25H2)

Thanks...that's from Posky CRJ-200 with wingviews...US Air Livery.Rich
Hi,Thanks for the reply. Could u tell the filename please and it's from avsim file library please.Many thnxs

Hello,I suppose the man who painted the Swiss logo on the jet engine was completely drunk .. 3001dd9b.gifa332swissair.jpgRegards.bye.gif

  • 3 months later...

I don't mean to bring back an old post back from the dead, but thanks so much for posting this! I just fixed a stuttering problem I had while landing in Heathrow.

I use these settings, for about 2 years, and everything is perfect, no blurries constant FPS locked at 30:[TERRAIN]TERRAIN_ERROR_FACTOR=100.000000TERRAIN_MIN_DEM_AREA=10.000000TERRAIN_MAX_DEM_AREA=100.000000TERRAIN_MAX_VERTEX_LEVEL=21TERRAIN_TEXTURE_SIZE_EXP=8TERRAIN_AUTOGEN_DENSITY=5TERRAIN_USE_GRADIENT_MAP=1TERRAIN_EXTENDED_TEXTURES=1TERRAIN_DEFAULT_RADIUS=4TERRAIN_EXTENDED_RADIUS=4TERRAIN_EXTENDED_LEVELS=4...but, if i delete FS9.cfg, and let FS make another one, why im i getting this weard vallues, especially those three:TERRAIN_DEFAULT_RADIUS=0 TERRAIN_EXTENDED_RADIUS=0 TERRAIN_EXTENDED_LEVELS=122600I use 8600GTS graphic.

My Specification: I CAN RUN FSX IN MAX SETTINGS....i don't care about dell, bell, amd, intel, 60000 wats power supply or alien made graphic card....

...but, if i delete FS9.cfg, and let FS make another one, why im i getting this weard vallues, especially those three:TERRAIN_DEFAULT_RADIUS=0TERRAIN_EXTENDED_RADIUS=0TERRAIN_EXTENDED_LEVELS=122600I use 8600GTS graphic.
When FS2004 creates a fresh FS9.cfg file it selects what it "thinks" are useable values for various things such as the Terrain settings - based upon the video card it sees installed.I have a NVidia card and these are what it offers:TERRAIN_DEFAULT_RADIUS=0.000000TERRAIN_EXTENDED_RADIUS=0.000000TERRAIN_EXTENDED_LEVELS=1307992I too have edited them to suit my tastes.I would not be concerned if you have found settings which you prefer. :(

Thats make sense, thanks. I was just curious, because everywhere on the internet, people talking that TERRAIN_EXTENDED_LEVELS should be only between 0-4. And than you see that FS made them between zero and thousands, even millions?!? :(

My Specification: I CAN RUN FSX IN MAX SETTINGS....i don't care about dell, bell, amd, intel, 60000 wats power supply or alien made graphic card....

Thats make sense, thanks. I was just curious, because everywhere on the internet, people talking that TERRAIN_EXTENDED_LEVELS should be only between 0-4. And than you see that FS made them between zero and thousands, even millions?!? :(
No explanation here, but one: there is no difference in FS above 4. Not on my PC anyway, nor any other I had before this one (there were 3 in total).
  • 8 months later...
Let me add one thing:According to one german document, which has about 500 pages on scenery, landclass, mesh and blurries.The most important things are (and I did lots of tests to check them too):TEXTURE_BANDWIDTH_MULT=300 <- no effect here higher than default setting 40TERRAIN_MAX_VERTEX_LEVEL=20 <- can be set to 21TERRAIN_DEFAULT_RADIUS=9.5 <- no point setting this higher than 4, I did all compares with screenshots, there is really no differenceTERRAIN_EXTENDED_RADIUS=4.5 <- also no changes above 4TERRAIN_EXTENDED_LEVELS=4 <- 0-40= Function off,1=MIP Level0,2=MIP Level0 und MIP Level13=MIP Level0, MIP Level1 und MIP Level24=MIP Level0, MIP Level1, MIP Level2 und MIP Level3Important thing is, you either use TERRAIN_DEFAULT_RADIUS OR TERRAIN_EXTENDED_RADIUS+TERRAIN_EXTENDED_LEVELS. Using both together yields no change, and FS will primarily use TERRAIN_DEFAULT_RADIUS and omit any change in TERRAIN_EXTENDED_RADIUS or TERRAIN_EXTENDED_LEVELS.Since I started using these settings I had absolutely no blurries, and everything is working just great. Before with those 9,5 and 4,5 and blah blah settings, I occasionally had problems with photoscenery... and my FS has become smoother.
Unless I misunderstood, or did something wrong, these changes had absolutly NO effect on my system. But it is an OLD system so who knows. Interesting stuff though. I still have blurries. I might be stuck with them though as I have to use the Mipmap slider. 4 on that slider gives me the best of both worlds. Short view things are nice and clear. Off about 5 miles in the distance things get blurry.

Respectfully,

 

Jet

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