April 18, 201115 yr Would it be possible to extract the 'Avionics Display' from the VC of this aircraft to be used as an undockable 2D panel so that I can then drag it onto my seond touchscreen monitor?This particular aircraft does not have a 2D cockpit unfortunately.Any help, info appreciated.Keith. http://secure.simmarket.com/dino-cattaneo-f-35-lightning-ii.phtml Keith Sandford.
April 18, 201115 yr Check the panel.cfg.At the bottom there may be sections for the virtual cockpit.If the "avionics display" is mentioned there then it actually is a 2D gauge.You can include it in one of the 2D sections as well.If it is not then the instruments you want are part of the 3D model.
April 18, 201115 yr Author That's interesting, thanks I will take a look in that case. If it was then how would I include it as a 2D panel that could be undockable? Keith Sandford.
April 20, 201115 yr That's interesting, thanks I will take a look in that case. If it was then how would I include it as a 2D panel that could be undockable?You can create a 2D window by copying one from a plane that has one. You need the;[Window Titles] Window00=Avionics Panel //Change to suitand it's window description;//--------------------------------------------------------[Window00]file=Avionics_Background.bmp //create a background(zoom in, take a screenie) or use "background color"( find an example)size_mm=425,235window_size_ratio=1.000 position=0visible=0ident=150window_size= 0.330, 0.243window_pos= 0.000, 0.000gauge00=GaugeFolder!Avionics1, Xpos,Ypos,Xsize,Ysizegauge01=GaugeFolder!Avionics2, Xpos,Ypos,Xsize,Ysizeetc.,etc.,You will have to experiment with sizes and position to reach your goal...Don
April 21, 201115 yr Author From the image below I would like the main display as an undockable 2D panel, and the HUD to be viewed in 2D mode also. Is this possible as this aircraft has a VC only. I have also included the panel.cfg data. [Window Titles]Window00=Main panelWindow01=HMDWindow02=Default Radio StackWindow03=Default GPSVIEW_FORWARD_DIR=-1.000, 0.000, 0.000//--------------------------------------------------------[Window00]Background_color=0,0,0 visible=1ident=MAIN_PANELalpha_blend=0.95position=4window_size= 1.000, 1.000size_mm=1024,1024 // Uncomment one of the lines below depending on your "WideViewAspect" setting in your fsx.CFG file.gauge00=F-35_HUD_VC!F-35_HUD_VC, 317, 211, 388, 691 // <--- F-35 2D HUD, conformal at zoom 0.9, aspect ratio 16:9 and WideViewAspect=False//gauge00=F-35_HUD_VC!F-35_HUD_VC, 330, 230, 364, 647 // <--- F-35 2D HUD, conformal at zoom 1.5, aspect ratio 16:9 and WideViewAspect=True//--------------------------------------------------------[Window01]Background_color=0,0,0 visible=0ident=MAIN_PANELalpha_blend=0.90position=5window_size= 1.000, 1.000size_mm=1024,1024 gauge00=F35!F35HMD, 0, 0, 1024, 1024 //--------------------------------------------------------// Default FSX Radio stack[Window02]BACKGROUND_COLOR=2,2,2size_mm=156,308position=8visible=0ident=RADIO_STACK_PANELzorder=3gauge00=Bendix_King_Radio!Bendix-King Radio Audio, 0, 0,156,31gauge01=Bendix_King_Radio!Bendix-King Radio Nav-Comm 1, 0, 29,156,59gauge02=Bendix_King_Radio!Bendix-King Radio Nav-Comm 2, 0, 86,156,59gauge03=Bendix_King_Radio!Bendix-King Radio ADF, 0,142,156,41gauge04=Bendix_King_Radio!Bendix-King Radio DME, 0,180,156,41gauge05=Bendix_King_Radio!Bendix-King Radio Xpndr, 0,217,156,49gauge06=Bendix_King_Radio!Bendix-King Radio AP, 0,262,156,48windowsize_ratio=1.000window_pos=0.756,0.358window_size=0.243,0.641//--------------------------------------------------------//DEFAULT FSX GPS//--------------------------------------------------------[Window03]Background_color=0,0,0 size_mm=456,378position=8visible=0ident=GPS_PANELwindow_size= 0.500no_luminous=1gauge00=fs9gps!gps_500, 0,0//--------------------------------------------------------[Vcockpit01]Background_color=0,0,0 size_mm=1024,1024visible=1pixel_size=512,512texture=$F351gauge00=f35!pfd, 10,100,1024,1050//--------------------------------------------------------[Vcockpit02]Background_color=0,0,0 size_mm=1024,512visible=1pixel_size=2048,1024texture=$F35MFD1gauge01=f35!mfd1, 0,0,1024,512//--------------------------------------------------------[Vcockpit03]Background_color=0,0,0 size_mm=1024,512visible=1pixel_size=2048,1024texture=$F35MFD2gauge01=f35!mfd2, 0,0,1024,512Day=255,255,255Night=223,255,255Luminous=246,115,119//--------------------------------------------------------[Vcockpit06]Background_color=0,0,0 size_mm=1024,1024visible=1pixel_size=1024,1024texture=$F353gauge00=f35!autopilot, 0,10,512,90gauge01=F35!flightdata, 0, 934, 425, 90gauge02=f35!mfdhsi3, 15,140,200,200gauge03=F35!MFDcontrol,406,941,143,76gauge04=F35!MFDSwap,555, 941,159,76//--------------------------------------------------------[Vcockpit07]Background_color=0,0,0 size_mm=128,128visible=1pixel_size=128,128texture=$F354gauge00=f35!HMDToggle, 0,10,512,90//--------------------------------------------------------[Vcockpit08]Background_color=0,0,0 size_mm=1024,1024visible=1pixel_size=1024,1024texture=$HMD3d2gauge00=F-35_HUD_VC!F-35_HUD_VC, 222, 267, 549, 549 //// <--- F-35 VC HUD//--------------------------------------------------------[Default View]X=0Y=0SIZE_X=8192SIZE_Y=8192 Keith Sandford.
April 21, 201115 yr There are 3 Vcockpit sections. Each has a gauge listed, either 1000 x 1000 or 1000 x500 in size (approx). I assume it is one or more of these three gauges you need to place into a new popup subpanel (i.e. a Window04 section). This may or may not work, depending on how much was included in the MDL file and how much in the gauges.Hope this helps, Tom Gibson CalClassic Propliner Page
April 22, 201115 yr Author Hi Tom and thanks for your help so far. So a 2D panel is named [Window] and VC panel's are [Vcockpit]? So I just need to rename the Vcockpit to Window and add to the Window list? Keith Sandford.
April 22, 201115 yr And make the header for the new Window04 section to look more like a popup subpanel header and less like a VCockpit one. Look at how the other subpanels are headed (background is 0,0,0, no texture listed, etc.).And you should also list it at the top of the cfg file, so it appears in the View menu. Tom Gibson CalClassic Propliner Page
April 23, 201115 yr Author Thanks Tom but I'm lost to be honest. Could you edit and re-paste the file for me to try out please? Keith Sandford.
April 23, 201115 yr Commercial Member Hi Tom and thanks for your help so far. So a 2D panel is named [Window] and VC panel's are [Vcockpit]? So I just need to rename the Vcockpit to Window and add to the Window list?God no, don't do that.You are correct that a 2D panel is named Window and VC parts are Vcockpit but you shouldn't rename your Vcockpit entries to Window. Leave the Vcockpit entries alone otherwise the VC will be stuffed.What you need to do is add a new entry in the Window Titles such as this:Window04=Instruments That lets FSX know that there is a new 2D popup window.Next you must define the 2D popup window [Window04]BACKGROUND_COLOR=2,2,2size_mm=1024,512position=7visible=0ident=12000gauge00=f35!mfd1, 0,0,512,512gauge01=f35!mfd2, 512,0,512,512 This gauge should display the two mfd gauges side by side.Here's how it works:ident can be a special word or a number between 10000 and 19999. I just randomly chose 12000position is 0 to 8 and tells where to put the gauge on screensize_mm is the size of the gauge. I just put in 900x512. You're going to need to do some tweaking of this number.gauge00 tells what gauges to put in (eg f35!mfd1 etc). Make sure the numbers are in order and there are no duplicates otherwise it won't work.The important thing is the four numbers after the gauge name, the first two define the x and y coordinates on the gauge (whose size is defined by size_mm), the last two digits define the size that the gauge should be drawn as, in this case 300 wide by 512 high. Again you're going to need to do a lot of tweaking of these numbers as well to add in the other gauges.Basically what you are doing is creating a panel with size_mm and then telling FSX what gauges you want displayed (the gauge00 lines), where you want them (the first two coords) and what size to make them (the last two coords). It's going to take a bit of tinkering but you should be able to create a 2D panel for this aircraft. If in doubt you can refer to panel.cfg of the default aircraft or try reading this document http://msdn.microsoft.com/en-us/library/cc526956.aspx it is the panel.cfg documentation for Microsoft's ESP (which is the commercial version of FSX) and appears to say much the same as the FSX documentation. www.antsairplanes.com
April 23, 201115 yr Author Thank you very much, great tutorial. It makes sense now, but does visible=0 mean that the panel will NOT be visible? Should the value be 1? Keith Sandford.
April 23, 201115 yr Moderator Thank you very much, great tutorial. It makes sense now, but does visible=0 mean that the panel will NOT be visible? Should the value be 1?It's covered in the documentation. Essentially, that entry specifies whether the sub-panel should be automatically opened whenever the a/c is first loaded.99.9% of the time it should be visible=0... :( Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
April 24, 201115 yr Author It's covered in the documentation. Essentially, that entry specifies whether the sub-panel should be automatically opened whenever the a/c is first loaded.99.9% of the time it should be visible=0... :(Documentation? What documentation? In reference to the sizing and position of the panel, I don't care because I will be undocking it and moving it onto a second display (as in the real aircraft) and resizing it automatically. Keith Sandford.
April 24, 201115 yr Moderator Documentation? What documentation?The "Panel and Gauges" SDK for FS9 or FSX. It's on Disk 1... MSFS Tips and Tricks Janitor ...IMHO, Concierge is more fitting Perhaps, but that's a bit too high-brow for one who mostly sweeps up the dirt and dusts the furniture... :( Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
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