November 14, 201114 yr Oh I certainly can read and thats the very reason I made the comment I did. Go back and read some of your posts.you are off base on this one .. he did say the rest looked nice.
November 15, 201114 yr Oh I certainly can read and thats the very reason I made the comment I did. Go back and read some of your posts.My posts have been a mixture of "it looks great" to my disappointment in some major missing or underdeveloped features.Sorry that I'm honest.
November 15, 201114 yr X-plane 10 needs an upgrade with water. Introducing tropical waters or reefs into the program causes problems with it's current tech. But Laminar know this. They'll crack this when time is available?Transparent textures used to define the coral and tropical waters clash with the shader.I'm sure this will be figured out in due course.
November 15, 201114 yr Author Commercial Member X-plane 10 needs an upgrade with water. Introducing tropical waters or reefs into the program causes problems with it's current tech. But Laminar know this. They'll crack this when time is available?Transparent textures used to define the coral and tropical waters clash with the shader.I'm sure this will be figured out in due course.Has REX been able to do anything in XP9? REX AccuSeason Developer REX Simulations
November 15, 201114 yr Has REX been able to do anything in XP9?When it comes water via REX. No, nothing exists on the internet that changes the water so far that i know about.It's up to Austin and Ben to change this. It will all take time.
November 15, 201114 yr Author Commercial Member When it comes water via REX. No, nothing exists on the internet that changes the water so far that i know about.It's up to Austin and Ben to change this. It will all take time.I would think that this would be something that could be tweaked similar to how so many other things can be modified like, buildings, trees, etc. Does anybody know any differently? I hope you are wrong Habu. REX AccuSeason Developer REX Simulations
November 16, 201114 yr Yeah, when you realize it has a full pitching deck in rough seas, it's even cooler. Here I am failing a few times in a plane not built for carrier landings:-)Why are you able to bounce off the water, It's more like a giant trampoline? Is this on a no crash mode like FSX? The reason i ask is that on the first attempt your wing also goes through the deck with no effects. Ian R Tyldesley
November 16, 201114 yr I had the damage settings off. You rarely sink in xplane's water, in 9 at least. Simmo W, Melbourne, Ozhttp://www.youtube.com/user/id5556
November 16, 201114 yr Why are you able to bounce off the water, It's more like a giant trampoline? Is this on a no crash mode like FSX? The reason i ask is that on the first attempt your wing also goes through the deck with no effects.Regarding the wing going through the deck, and apart from the damage settings, the collision model is necessarily simplified (it's very computationally intensive according to Ben) so it's not 100% perfect (FSX collision model is simplified as well, but in another way).Regarding the water bouncing, X-Plane is quite forgiving in these cases and you can get away with quite violent water impacts even with damage settings turned on.Apart from that however, the physics of aircraft-water interaction is quite complex (much more than FSX), even if it has its flaws. Namely, last time I checked, there was seemingly too little friction/damping resulting from water interaction.Marco "Society has become so fake that the truth actually bothers people".
November 17, 201114 yr thanks for the explanation Marco, I wasn't going to guess. Yes, in my experience, to land on water without huge bounces needs very low wave settings, of say 1 ft or less. In this video, as you can see, I had more like 15 ft, by which time the physics get quite crazy, but at least the pitching deck is a challenge. Try landing a heli on that! Or at night with rain settings, or even lightinging. Now that'll be amazing with XP10 lighting Simmo W, Melbourne, Ozhttp://www.youtube.com/user/id5556
November 17, 201114 yr If Austin increases water friction, one could simulate quite realistic ditchings in X-Plane! "Society has become so fake that the truth actually bothers people".
November 17, 201114 yr Yes thank you for the explaination.Personally i would prefer the simulation to crash when hitting water, i hated that bounce effect.The aircraft carrier was impressive, i really want to like x-plane, i don't like how M$ has treated the hardcore simmers, i loath how games companies stopped developing simulators (obviously excluding DCS). We need more people developing Flight sims... Ian R Tyldesley
November 17, 201114 yr Yes thank you for the explaination.Personally i would prefer the simulation to crash when hitting water, i hated that bounce effect.The aircraft carrier was impressive, i really want to like x-plane, i don't like how M$ has treated the hardcore simmers, i loath how games companies stopped developing simulators (obviously excluding DCS). We need more people developing Flight sims...Amen! Simmo W, Melbourne, Ozhttp://www.youtube.com/user/id5556
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