January 11, 201511 yr Hi I got mine working with full screen perfectly in both FSX and P3D. All I did was set all files in FSX directories to be read and write. However, I forgot to do that in P3D but it still works anyway. For me the mouse-over spot altitude of ground relief is brilliant, as well as VOR sends to NAV1 or 2 etc. I have FSC anyway so don't need it any more as a flight planner. Ray Ray Hi Ray, do you use P3D v2.x or v1.4? Cause P3D v2.x has no native fullscreen it is more like a windowless fullscreen. Thats why FSTramp is working in v2.x. FSX and v1.4 have native fullscreen modes. Greetz MJ My youtube blog________________________Prepar3D v2.5/v3
October 28, 201510 yr Bump! I will add if you have lots of hats (like a CH flightsick, throttle pro pair which gives you 8 hats) then putting all the FStramp on one dedicated hat is a good idea. I put 8 controls on one hat (using the shift key for two x 4=8): six: move map up down left right in out. two: map1/map2 toggle and center map on airplane. 6+2 is 8. Then FSTRAmp on/off (CTL F12) and dock/undok on two hat positions on the same hat using CH MODE 2 (using the CH MODE button). I only tap the mode button once to get to Mode 2 to turn on FSTRAMP and then Undock it. Then go back to Mode 1 for all other controls in FSX. After all you only need to turn FSTRAMP on once and undock it once every flight (if you have two monitors and use one of them only for FSTRAMP). And you can do that while still on the runway preparing for take off. So the mode shift is not anything difficult, you have time to hit that mode key a couple times. So one HAT will give you all the controls in FSTRAMP except the two hot keys for the flight plan. These should go on or near whatever HAT you are using for flight plan stuff. With lots of hats on these 2 controllers I have a radio hat, a AP hat, a communications hat, FSTRAMP hat, EZDOK views hat, and another hat for default views.. i.e. the default views built into the stock/original airplane.cfg file and then another hat for all views added with EZDOK And a Hat for the 6 EZDOK eyepoint moves (up down right left in(forward) out(back). The great thing about EZDOK is these eyepoint moves do work with Track IR. The eyepoint move commands inside FSX itself will not move when using TIR, but the EZDOK does the exact same thing with the 4 arrow keys and pageup pagedown. up/down/left/right on the four way hat and of course the shift key changes up and down to in and out, so the six go on the hat neatly. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
October 29, 201510 yr Hi all. I really missed FSNav also. However I'm using a free (donationware if you are of a mind) planner called Plan G. Lots of features. It says it's a VFR planner, but I'm not having any problems with it creating IFR flights. It has all the intersections in it that are in FSX (or so it seems). Anyway, here's the url: http://www.tasoftware.co.uk/planG.htm Cheers, Scott "...now let's get this thing on the hump - we've got some flyin' to do!" ~ Major Kong from "Dr. Stranglove" Scott Cebula
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