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One small question from me, one huge help for community.

Featured Replies

I have a small but annoying problem with my FS2004. All my graphics are set to high, I have Ground Environment Pro, 1024 32 bit clouds, all the sweet things for this sim, is a joy to fly......BUT I have a problem with the clouds, they flicker on distance, I can't stand it anymore, my eyes are always pointing wherever the clouds ficker, it's like a natural attraction between my eyes and the stupid flickering clouds!!! Pls say that is a known cure for this!!! I have the horizont set to 60NM and cloud draw to 80NM, I'm using freeware HDEv2 cluods 

Regards, Albert Miu
                                                            CPU: Intel i7 4790k @4.6Ghz GPU: ASUS GTX 1080 8GB OC Motherboard: Asus MAXIMUS VI Hero RAM: Corsair Vengeance Pro 16GB 1866mhz 
                                               PSU: EVGA SuperNOVA 850W G2 Case: Corsair VENGEANCE C70 Cooler: Corsair Hydro Series H110 Monitor: BENQ 1920x1080 Windows: 10 x64 Professional

                                                                                                X-Plane 11 Group:     Facebook

  • Author

C'mon guys, I know you can help me!!

Regards, Albert Miu
                                                            CPU: Intel i7 4790k @4.6Ghz GPU: ASUS GTX 1080 8GB OC Motherboard: Asus MAXIMUS VI Hero RAM: Corsair Vengeance Pro 16GB 1866mhz 
                                               PSU: EVGA SuperNOVA 850W G2 Case: Corsair VENGEANCE C70 Cooler: Corsair Hydro Series H110 Monitor: BENQ 1920x1080 Windows: 10 x64 Professional

                                                                                                X-Plane 11 Group:     Facebook

I always have my max visibility set at 30nm and cloud draw distance also at 30nm. This gives a nice smooth horizon and I don't see any cloud flicker either.

Hi Albert. I note you are using a Radeon graphics card. It has been claimed in these forums that this brand has had difficulty with clouds in FS9.

 

What Antialiasing and Anisotropic filtering settings are you using?

Capt_Sig_Day.jpgmce_forum_banner.jpg

Switch Render to Texture the opposite to the way it is set now.

  • Author

Hi Albert. I note you are using a Radeon graphics card. It has been claimed in these forums that this brand has had difficulty with clouds in FS9.

 

What Antialiasing and Anisotropic filtering settings are you using?

I'm using max settings in FS9 and USE APPLICATION SETTINGS in graphic card settings!

 

Switch Render to Texture the opposite to the way it is set now.

I have tried this and it's not good!

Regards, Albert Miu
                                                            CPU: Intel i7 4790k @4.6Ghz GPU: ASUS GTX 1080 8GB OC Motherboard: Asus MAXIMUS VI Hero RAM: Corsair Vengeance Pro 16GB 1866mhz 
                                               PSU: EVGA SuperNOVA 850W G2 Case: Corsair VENGEANCE C70 Cooler: Corsair Hydro Series H110 Monitor: BENQ 1920x1080 Windows: 10 x64 Professional

                                                                                                X-Plane 11 Group:     Facebook

 

 


and USE APPLICATION SETTINGS in graphic card settings!
 

 

May I suggest you dispense with that setting and instead set max Anisotropic filtering and 8 x Antialiasing. This is similar to nVidia cards.

 

Also make sure to turn off the Anti-aliasing checkbox in the Hardware tab in Display/Settings menu in FS9. In the Filtering scroll box select Trilinear

 

Whilst there you might also wish to experiment with the Mip Mapping quality values.

 

If all else fails may I suggest you read the pinned thread at the top of this forum. Gems in there might just point you in the direction of a solution.

 

Best of luck.

Capt_Sig_Day.jpgmce_forum_banner.jpg
  • Author

May I suggest you dispense with that setting and instead set max Anisotropic filtering and 8 x Antialiasing. This is similar to nVidia cards.

 

Also make sure to turn off the Anti-aliasing checkbox in the Hardware tab in Display/Settings menu in FS9. In the Filtering scroll box select Trilinear

 

Whilst there you might also wish to experiment with the Mip Mapping quality values.

 

If all else fails may I suggest you read the pinned thread at the top of this forum. Gems in there might just point you in the direction of a solution.

 

Best of luck.

Thx for your answer! I will try this settings. 

 

Off topic - I HATE ATI GRAPHIC CARDS-

Regards, Albert Miu
                                                            CPU: Intel i7 4790k @4.6Ghz GPU: ASUS GTX 1080 8GB OC Motherboard: Asus MAXIMUS VI Hero RAM: Corsair Vengeance Pro 16GB 1866mhz 
                                               PSU: EVGA SuperNOVA 850W G2 Case: Corsair VENGEANCE C70 Cooler: Corsair Hydro Series H110 Monitor: BENQ 1920x1080 Windows: 10 x64 Professional

                                                                                                X-Plane 11 Group:     Facebook

Off topic - I HATE ATI GRAPHIC CARDS-

 

ON TOPIC:  I've used ATI graphic cards for over 10 years now and have never had the problem(s) that you are/have experienced.

 

OFF TOPIC:  I hate asparagus!

 

 


Hi Albert. I note you are using a Radeon graphics card. It has been claimed in these forums that this brand has had difficulty with clouds in FS9.

 

Not just FS9.  FSX as well.  I read numerous references here about Radeon cards in general with issues when rendering clouds.  Was the prime reason I swapped out my Radeon 6750 1 GB for an EVGA GTX560TI 2GB.  That eliminated stuttering when flying in or near hi res / detailed clouds and flickering in distant clouds.

Frank Patton
Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; 
NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

  • Author

After EASTER I will buy nVidia 670, I think that will suite my needs and it will increase FPS more!! Thx!

Regards, Albert Miu
                                                            CPU: Intel i7 4790k @4.6Ghz GPU: ASUS GTX 1080 8GB OC Motherboard: Asus MAXIMUS VI Hero RAM: Corsair Vengeance Pro 16GB 1866mhz 
                                               PSU: EVGA SuperNOVA 850W G2 Case: Corsair VENGEANCE C70 Cooler: Corsair Hydro Series H110 Monitor: BENQ 1920x1080 Windows: 10 x64 Professional

                                                                                                X-Plane 11 Group:     Facebook

Hi.

 

I'll add my penn'orth here.

 

I also use Pablo Diaz' Hight Def Environment 2.0

 

I have a Nvidia 7950 graphics card, with anti-aliasing set to 'over-ride application settings', and AA turned off in FS9.

 

I also have the 'flickering' clouds.

 

The cloud-flickers appear at the distant limit of visibility, as though they are billboard textures that are not quite aligned with a cylinder of visibility, but intersecting it. I've never worried too much about them... just regarded them as another minor oddity of FS9 but I can see that they would frustrate any number of us!

 

Using TableFog=0 in your fs9 config file may help to soften the appearance of the flickering, but it does make the 'cylinder' much more obvious, especially where high cirrus gets truncated.

 

In one of his readme documents Pablo mentions the Render to Texture option. Off the top of my head I can't remember what he recommends (currently not at home)-- only that one setting or the other doesn't work well with his clouds. Mine is set as he recommended (not changed since I installed his clouds a couple of years ago).

 

I did manage to hide the flickering by accident while messing around trying to tweak my framerate, using some setting of max visibility, cloud percent and cloud draw distance, but that gave really ugly low-res silver-lined clouds all around the horizon... So I'm back to flickering.

 

At least you're not alone in trying to get all the bubbles out from behind the wallpaper.

 

D

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