August 7, 201312 yr Hi Stephen or someone... I have had this issue for some time and cannot fathom out the cause. For some reason, and it only happens when using real weather, ie Opus, as I don't use any other weather engine, but I continually see duplicate clouds. I can't remember seeing any other kind of 'double' clouds but only cirrus. Can anyone offer some help please. Cheers... HowardMSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One YokeMy FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776
August 7, 201312 yr Commercial Member Looks like you need to reinstall your cirrus cloud texture, as you know Opus or any weather engine does not position or render the clouds. You can see what cloud is injected in the Spy window so the duplicated cloud will not be injected. As far as I can recall, this sort of thing is usually down to either a funny cloud texture or problems with your graphics driver. You could try upgrading your graphics driver as well. Stephen Enbseries.ini ... Something to do with REX textures. Don't know what you do with it though as we do not have anything to do with textures. But this has been mentioned before as causing duplicated cirrus clouds in the sim. Might help. Stephen
August 7, 201312 yr Author Hi Stephen, thanks for the speedy reply. My graphics driver has been both rolled back and updated in the last week. As for Enbseries, I don't use as it caused issues. Maybe I'll ask Tim over at REX. cheers. HowardMSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One YokeMy FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776
August 8, 201312 yr Author Hmm, unsure why I've started getting this. I have reinstalled a different set of textures, no enbseries, new Nvid driver. I'm concerned, as I have not always had this issue.Tim over at REX suggests it is an FSX bug, but I would have thought I would have been able to find information elsewhere on Google or the forums but I have not. Do you have any further advice Stephen? BTW I have just had a thought, I do run Shade, could this be an issue? HowardMSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One YokeMy FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776
August 8, 201312 yr Commercial Member No idea what Shade is but why not just stop it. Also why not try installing HDEv2 cloud textures. Stephen
August 8, 201312 yr I used to see this fairly often with AS2012, but haven't seen it lately. No idea what causes it, but I'd be looking at the thickness of that cloud layer as a possible culprit. Hook Larry Hookins Oh! I have slipped the surly bonds of EarthAnd danced the skies on laughter-silvered wings;
August 8, 201312 yr Commercial Member The depth of all cirrus clouds is fixed in the OpusFSX LWE and the same for everyone, it has never changed so should not suddenly cause problems. The only reports of this we know of have been to do with the enbseries.ini which again is nothing to do with OpusFSX. On this occasion altering the enbseries.ini fixed the problem, on another the user installed HDEv2 cloud textures and fixed it. But the enbseries.ini file has absolutely nothing to do with Opus, nor has any issues regarding cloud textures. I would still try installing the HDEv2 clouds. Stephen
August 8, 201312 yr Commercial Member If you try changing your cirrus cloud texture and also the HDEv2 cloud textures to no avail then I don't mind reducing the depth of the cirrus cloud layer in OpusFSX LWE just to see if it makes a difference. I don't believe it does because FSX only has one cirrus texture and the cirrus cloud is either displayed or not. The cloud base is adjustable but FSX always just renders the cirrus across the sky irrespective of just about anything else. I think its more likely to be a duff cloud texture though. Stephen
August 8, 201312 yr Author Hi Stephen, thanks for the continued support and I appreciate your suggestion of altering the cirrus depth. As for installing the HDEv2 clouds... unsure what these are? Do I need to uninstall REX (hope not) I expect not, so are these clouds only cirrus or a complete set of different clouds? Do I simply drop them into the REX texture folder and if so do they overwrite REX textures? Sorry for all the questions but some advice on this will be gratefully appreciated. OK, checked it out on Simviation... downloading... is there anything particular I need to know? Cheers I notice these are HD textures Stephen, presumably at 4096 or 2048? I run at 1024 with all my textures, is there an alternative? How do these textures show up in a theme, will they be viewable in the REX interface when making a theme?? Sorry, too many questions... I'll shut up :unsure: HowardMSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One YokeMy FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776
August 8, 201312 yr Commercial Member Not really its just a matter of installing a different set of cloud textures, you don't have to uninstall REX, you just won't be using it for a while, until such time as you want to install a REX set of textures (not the HD cloud set I hope which adds nothing to the sim just adds further overheads). Try HDEv2, they are quite a natural set of cloud textures, other have found other similar natural looking sets or additions. I also use FEX Soft and Naturals. As I said I doubt if its anything to do with cloud depth, our cirrus depth hasn't changed ever and works fine on thousands of other user systems with all sorts of textures installed. FSX simply paints the cirrus cloud across the sky at the specified cloud base no matter what. Stephen
August 8, 201312 yr Author Soooo... how do I view the different textures when they are installed? HowardMSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One YokeMy FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776
August 8, 201312 yr Commercial Member You just run FSX and update the weather with OpusFSX and see what they look like. Stephen
August 8, 201312 yr I also see this in P3D and have so for as long as I can remember. I don't think it is there on initial loading of a flight, but materialises as you fly, maybe when the weather updates? I also use Opus for the weather and REX for the textures - no ENB, no Shade etc. Daz
August 8, 201312 yr Soooo... how do I view the different textures when they are installed? Another thing you can try Howard is to make sure in FSX startup that "Clear Weather Theme" is selected before firing up Opus. System: MSFS2024, ASUS Rog Stryx Z790-A, Intel i9-14900KF, Asus ROG Ryujin III 360 , Asus Hyperion Case,Rog Stryx 4090 OC, Samsung 970 EVO M.2 SSD, 1Tb Samsung 860 EVO SSD,64Gb G Skill Memory, Asus Aura 1200W Gold PSU,Win 11 ,LG C4 48" 4K OLED Screen., Airbus TCA Full Kit, Stream Deck XL. WinWing FCU, EFIS, MCDU
August 9, 201312 yr I have this issue also when using only opus. No enb mod here either. When using as2012 everything is good again. Matt Wilson
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