September 20, 201312 yr Who cares anyway! At least if flys. Come on guys lets not rivet count now :wacko: Springbokbullet Duncan Gillespie
September 20, 201312 yr There is no deformation. That's how they actually look. I work on these every day at my job and PMDG modelled it correctly. AJ Pongress
September 20, 201312 yr There is no deformation. That's how they actually look. I work on these every day at my job and PMDG modelled it correctly. i think you missed it: To get straight to the point, this wasn't me! :blush: Bob Kermin.
September 20, 201312 yr Now that's a pilot that does his walk around! lol Safe & smooth flying, Clarke Ramsey
September 20, 201312 yr That is something that I would have never noticed in a million years. Alex Jevdic KORD/KHOT/KPWKA<380 love at first flight
September 20, 201312 yr Oh. Well...yeah, I guess it's not symmetrical...but how LONG did you stare at every part of the external model before you found this? That's the interesting part of this puzzle. AJ Pongress
September 20, 201312 yr Oh. Well...yeah, I guess it's not symmetrical...but how LONG did you stare at every part of the external model before you found this? That's the interesting part of this puzzle. Does that matter? I found myself gleeming at the externals for over half an hour last weekend because it was so good. And if you pay attention, you see things (clearly I wasn't because I missed this lol ) Lukas "TIN TIN -=9th Shrek=-" Mathijsen
September 20, 201312 yr Author Oh. Well...yeah, I guess it's not symmetrical...but how LONG did you stare at every part of the external model before you found this? That's the interesting part of this puzzle. Hi, this wasn't too hard to find, because of z-fighting between the trapezoid area and the maingear shell at the left side. Your picture and this one too http://farm4.staticflickr.com/3094/2723910910_c0f63f9125_z.jpg shows these two regions shouldn't touch when gear is down. There is a crack between. I can't say if this is done intentionally, so i just wanted to mention it.
September 20, 201312 yr Oh my GOD! Do you count the nuts and bolts? :LMAO: This shows how PMDG is doing their job! Fantastic!!! :Applause: Regards, Albert Miu CPU: Intel i7 4790k @4.6Ghz GPU: ASUS GTX 1080 8GB OC Motherboard: Asus MAXIMUS VI Hero RAM: Corsair Vengeance Pro 16GB 1866mhz PSU: EVGA SuperNOVA 850W G2 Case: Corsair VENGEANCE C70 Cooler: Corsair Hydro Series H110 Monitor: BENQ 1920x1080 Windows: 10 x64 Professional X-Plane 11 Group: Facebook
September 20, 201312 yr Oh my GOD! Do you count the nuts and bolts? :LMAO: This shows how PMDG is doing their job! Fantastic!!! :Applause: OMG!!...do you make topics about bugs that arnt bugs?.... Your just as bad... Regards Luke M
September 20, 201312 yr OMG!!...do you make topics about bugs that arnt bugs?.... Your just as bad... If you refering to the infinite line on the ND when you have a discontinuity, your right. If you refering to the terrain graphic that disappear or changing its shape on the ND when you move your Master Bright switch, your wrong, that's a bug! Regards, Albert Miu CPU: Intel i7 4790k @4.6Ghz GPU: ASUS GTX 1080 8GB OC Motherboard: Asus MAXIMUS VI Hero RAM: Corsair Vengeance Pro 16GB 1866mhz PSU: EVGA SuperNOVA 850W G2 Case: Corsair VENGEANCE C70 Cooler: Corsair Hydro Series H110 Monitor: BENQ 1920x1080 Windows: 10 x64 Professional X-Plane 11 Group: Facebook
September 20, 201312 yr If you refering to the infinite line on the ND when you have a discontinuity, your right. If you refering to the terrain graphic that disappear or changing its shape on the ND when you move your Master Bright switch, your wrong, that's a bug! Regards Luke M
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