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Jacoba

Boeing 777 Worldliner Professional vs PMDG 777

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Understanding one is for X-Plane the other for FSX, how would those of you who own both, compare them in terms of system fidelity?

 

I know PMDG did a fine job replicating as many systems as FSX would allow, but how is the Worldliner Professional?

 

Did Philipp and Roman do a good job of recreating this beast?

 

 

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the PMDG looks better in the VC but the XP10 version feels better while flying from the smooth fps and better flight model in Xplane10.  The XP10 777 VC also looks great if you set rendering textures to "Very High" or "Extreme".  By the way, the dev for the xp10777 also has a Doctorate in Physics/Mathematics which really helped a lot in programming the 777.

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Thanks!

 

I was thinking the X-Plane 777 would be smoother, as the sim as a whole is far smoother than FSX, even under heavy loads.

 

I'll most likely be picking up the XP 777 this weekend.  

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PMDG 777 wins by a mile. 

 

-Better flight model

-More features

-Insanely accurate exterior model ( Ramzzess 777 has noticeable flaws in the exterior model )

 

Not going to go deep in here but go for PMDG 777. You won't be disappointed.

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PMDG 777 wins by a mile. 

 

-Better flight model

-More features

-Insanely accurate exterior model ( Ramzzess 777 has noticeable flaws in the exterior model )

 

Not going to go deep in here but go for PMDG 777. You won't be disappointed.

-flight models for helis and planes are better and more realistic in xp10

-xp10 payware come with accurate weather radars and an EFB to view pdf's of Airport Approaches

-the xp10 777 has HDR Lighting, heat blur, rain effects, ice effects,  and other goodies

 

 

I fly both and enjoy both.

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Maybe somebody who knows about both can give a concise, and objective, list of features, esp. concerning systems depth and FMC. What is there, what is missing, how correct is it modelled.

 

(Maybe this could even be a template for a thread like "In FSX I liked to fly ... What is X-Plane's surrogate for this?" which could help new XP users find suiting planes).

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FlightFactor's 777 (XPX) is on par with PMDG's 777 in respect with systems modeled and FMS.

PMDG's has more accurate exterior model and better looking VC and much better sounds.

FF (XPX) enjoys all the X-Plane advantages: 64bit, more realistic flight model, HDR, fully working weather radar, ice effects, etc.

 

Technically the PMDG is probably the better (more accurate) one, however I ENJOY flying the X-Plane version more.

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FlightFactor's 777 (XPX) is on par with PMDG's 777 in respect with systems modeled and FMS.

Is this really the case? (I really don't know! I've read many different opinions on this, incl. the FF 777's FMC being somehow very restricted. I'd be interested in the opinion of someone who _really_ knows. Because, well, I am thinking of getting the FF 777 since a long time.)

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Is this really the case? (I really don't know! I've read many different opinions on this, incl. the FF 777's FMC being somehow very restricted. I'd be interested in the opinion of someone who _really_ knows. Because, well, I am thinking of getting the FF 777 since a long time.)

 

Yes, it is the case IMHO. I know there are many people out there criticizing the FF's 777. They might be right in respect with exterior model and quality of VC (which is not bad at all, just not as good as the PMDG). However most of the critics in respect with systems and FMC are probably "pilot" error. Where is the FF's FMC restricted? The only feature that I am aware of which is not properly simulated yet is the RTA.

As I've said before, most of the systems and FMC are modeled by FF as they are by PMDG.

 

I have both, I do fly both, PMDG 777 is an amazing aircraft but I enjoy the FF a little bit more.

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Thanks, both of you.

 

I also heard the FF 777 FMC is quite buggy -- is that still true?

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A few updates were issued, and each addressed some problems.

 

I have to confess that I seldom use it. Having no fancy hardware to wear in my head, I find difficult to see the various parts of the instrument panel, the FMC, the external views, etc... with the same ease of use I get in the PMDG 777, for instance.

 

Having popup windows for some instruments ( FPD, ND, EICAS, etc... ) would be great.

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A few updates were issued, and each addressed some problems.

 

I have to confess that I seldom use it. Having no fancy hardware to wear in my head, I find difficult to see the various parts of the instrument panel, the FMC, the external views, etc... with the same ease of use I get in the PMDG 777, for instance.

 

Having popup windows for some instruments ( FPD, ND, EICAS, etc... ) would be great.

 

The camera view presets are quite easy in X-Plane: CTRL (or CMD on OSX) + number to preset and then just the number for the appropriate camera view. I am sure you are aware of this -:)

CDU has a popup panel.

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Yes horani, and there's that quick view select, but sometimes I would like to be able to see the outside view and one or more instruments, preferably on wider / readable versions.

 

The FMC is rather complete, even if not at the same level of sophistication of those that equip the PMDG model.

 

I also like the wing flex.

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What if there was a PMDG 777 for X-Plane, that would be incredible!

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Yes horani, and there's that quick view select, but sometimes I would like to be able to see the outside view and one or more instruments, preferably on wider / readable versions.

 

Got it -:)


What if there was a PMDG 777 for X-Plane, that would be incredible!

 

That would be great, however as the FlightFactor 777 is quite good, I'd rather have the NGX for X-Plane done by PMDG.

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After reading the reply from the WL 777 team, I am taken to believe that probably such a complex aircraft will have to wait for X-Plane 11.

 

Yet, a friend who bought and is using the recently released LES Saab 340, told me the level of complexity and sophistication is HUGE. Using plugins much can certainly be achieved. After all, what PMDG does with their NGX and 777 is mostly done outside of FSX...

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After reading the reply from the WL 777 team, I am taken to believe that probably such a complex aircraft will have to wait for X-Plane 11.

 

Yet, a friend who bought and is using the recently released LES Saab 340, told me the level of complexity and sophistication is HUGE. Using plugins much can certainly be achieved. After all, what PMDG does with their NGX and 777 is mostly done outside of FSX...

 

LES Saab 340A = PMDG quality in X-Plane. What an amazing add-on!

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They're limited by the core X-Plane 10 characteristics.

 

In his answer to a post I did today at the ".org" one of the authors kindly replied and mentioned X-Plane 11 probably bringing some new possibilitites:

 

http://forums.x-plane.org/index.php?showtopic=70730#entry766300

 

Seriously XP11???  I bought XP9 thinking it would get better, then XP10 and was like yeah this will be the big one when it all comes together and now......XP11!!! So once again drop development and move onto the next $version$. Don't think we will ever get AI and fixed ATC.

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Seriously XP11???  I bought XP9 thinking it would get better, then XP10 and was like yeah this will be the big one when it all comes together and now......XP11!!! So once again drop development and move onto the next $version$. Don't think we will ever get AI and fixed ATC.

xp11 is around 2years away

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-flight models for helis and planes are better and more realistic in xp10

 

I already know about the helis, but you'll have to explain your ideas for the specifics of planes. There are a lot of planes out there, and too many generalized statements in regards to flight models. There is quite a range, between stink and awesome. That applies to both sims..........at least in my mind.

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Both are good sims.

 

Both have great add-ons.

 

Both have bad add-ons.

 

Both can be used to simulate flight in a plausible representation of the World.

 

One will continue to be developed. It's in permanent development... thus, we can expect it can only get better...

 

The other is being kept alive artificially thanks to the tallent of the original design team, those Mighty Aces, and to the excellent add-ons that are still being made available.

 

More than people claiming that MSFS's flight dynamics model is bad (which of course is not what BrianKoehler99 said), what really flips me is to read some add-on manuals where this and that limitations are allways excused through the things the Aces did wrong... What a great great simulation platform they designed that still today, next to 64 bit simulators, can provide such a great time to it's users, and so much money to 3pds...

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Both are good sims.

 

Both have great add-ons.

 

Both have bad add-ons.

 

Both can be used to simulate flight in a plausible representation of the World.

 

One will continue to be developed. It's in permanent development... it also has some excellent add-ons...

 

The other is being kept alive artificially thanks to the tallent of the original design team, those mighty Aces, and to the excellent add-ons that are still being made available.

 

Well said, sir!

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Both are good sims.

 

Both have great add-ons.

 

Both have bad add-ons.

 

Both can be used to simulate flight in a plausible representation of the World.

 

One will continue to be developed. It's in permanent development...

 

The other is being kept alive artificially thanks to the tallent of the original design team, those Mighty Aces, and to the excellent add-ons that are still being made available.

 

More than people claiming that MSFS's flight dynamics model is bad, what really flips me is to read some add-on manuals where this and that limitations are allways excused through the things the Aces did wrong... What a great great simulation platform they designed that still today, next to 64 bit simulators, can provide such a great time to it's users, and so much money to 3pds...

I agree, great post jc

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