September 30, 201312 yr I have a good looking wave animation FSX'esque happening on my flight today, but it gets ruined by that graphic pulse you have at water, full out. Has anybody found a way to get around that, for I realize that it was mentioned somewhere...it is the core code that does that. Is there a fix, of which I am not presently aware? Everything else looks great on my present flight out of KMYR to KFNT.
September 30, 201312 yr I'll ditto that question and also add a trailing question regarding those water effects: Is there any way to make the add-on water effects stretch to the horizon rather than having them look like a giant oil slick? Perhaps increasing the radius settings in the FS9 config?
October 1, 201312 yr I'd love to hear of something. I've tried a number of different "water effects" over the years, but they always seem too over the top and I end up turning them off.
October 1, 201312 yr Author I'd love to hear of something. I've tried a number of different "water effects" over the years, but they always seem too over the top and I end up turning them off. That's what I did yesterday. I now have LAND/WATER on high...which of course, bumps the other to half... I'll live with that, rather than the pulse-wave effect.....it's THAT that drives me nuts!
October 1, 201312 yr I think the only way to reduce the bump effect is to reduce contrast in the oceanheightfield.bmp as the wave field gets "flipped" to produce the motion. You can do this yourself with your favorite effect using dxtbmp and Photoshop or another similar program. Of course the wave "motion" will also become less pronounced. Having an oceanheightfield.bmp with a finer grain will also help. Cheers, Sascha Sascha Rieger | EVO Developer What is EVO • How to get Evo 2016 • FS9 Evolution Forum
October 1, 201312 yr The best water effect around, comes from http://secure.simmarket.com/zinertek-ultimate-water-advanced.phtml'>ZInertek. Inside that (admittedly payware) package you have many options to satisfy any particular taste in water. I quickly found some that did not distract from the flight experience.
October 1, 201312 yr I guess I'll add my favorite water. Real H2O V2. I find the animations to be excellent and the pulsing is not as noticeable as a lot of other water animations I've tried (REX and Zinertek). Unfortunately, I hear the pulsing is part of the code in FS9 and can't be eliminated. But who knows. Maybe some day someone will figure it out. Nature Boy
October 2, 201312 yr Author I guess I'll add my favorite water. Real H2O V2. I find the animations to be excellent and the pulsing is not as noticeable as a lot of other water animations I've tried (REX and Zinertek). Unfortunately, I hear the pulsing is part of the code in FS9 and can't be eliminated. But who knows. Maybe some day someone will figure it out. Thanks for the replies, all. I do have Zinertek, and while it gives a pretty good FSX'esqe to the wave...as you say, the pulse seems to be the way FS9 handles things.......
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