November 25, 201312 yr Author I notice this morning that my email notices of new threads related to P3D are full of folks with issues that sound deadly similar to FSX. I just saying. I suspect that it is not all smooth sailing. I am one who has an older computer, but has a hugely robust FSX setup that for the most part works well for me. But was still thinking I would give P3D v2 a try (I have v1.4 and it is quite frankly just FSX all over again so I don't use it). Pulling FSX out of people's hands after the time they've put in getting it to work and stay stable is going to be a challenge in itself. They are going to find every reason not to like P3D v2. It's not unreasonable that older hardware isn't going to cut it with this new sim. The difference for P3D v2 versus FSX is it took FSX 6 years before a person could go out and buy a machine that would run the sim on the level FS9 ran back in 2006 let alone today. I get it after all the work and add-ons purchase the slightest thing people find they'll have pushback (I'd bet most of them are current FSX users). Some people will just need to buy better video cards and LM will still have to fix some things. This now is normal for new software and not unreasonable. Heck FSX could still use another couple of service paks... v2 is not v1.4 (FSX all over again). FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
November 25, 201312 yr Commercial Member I notice this morning that my email notices of new threads related to P3D are full of folks with issues that sound deadly similar to FSX. I just saying. I suspect that it is not all smooth sailing. I am one who has an older computer, but has a hugely robust FSX setup that for the most part works well for me. But was still thinking I would give P3D v2 a try (I have v1.4 and it is quite frankly just FSX all over again so I don't use it). P3D V2 is not FSX, as stated on the P3D website it requires a much higher modern PC to run. I wouldn't expect a wally world PC off the shelf of walmart, pc world etc etc to run it at all without upgrades. You will want a good gaming or simulation rig for the state of the art sims, just as it use to be back in the day. People seem to forget that FS2004 wasnt the quickest thing at time of release as was FS2002, or 2000 or 98,....etc etc. If you want to run a modern sim you will always have to stay with the curve hardware wise, just as PC gamers stick with the curve to play latest titles and console jockeys buy the latest console every few years to stay with the curve. Lewis - A2A Simulations
November 25, 201312 yr In many ways FS ACOF was the best version MS released. It can still hold it's own today against FSX. MS Flight actually had many improvements, i remember being quite enthusiastic on the beta, it's a real shame MS didn't give the Flight engine to L-M; assuming it was scalable... Ian R Tyldesley
November 25, 201312 yr I have gotten to the point that I mostly enjoy a slow moving single engine airplane like a 172 and just shooting touch and goes around wherever I want to be, while taking in all the world has to offer by day and by night. I do like to have some good mesh in place. Having viewed the screen shots, this thing looks awfully good to me for that purpose. I'm just waiting on video card recommendations at this point before ordering a new machine to use this new program. And when the Rift gets here this is going to be over-the-top awesome under any scenario. Bob - Las Cruces, NM.
November 25, 201312 yr I just don't know. If we concede that FSX runs reasonably well on modern hardware, without a P3D "killer app", what reason is there to switch ? The improvements and updates are certainly....interesting, but for someone that really isn't concerned with the shadows budding leaves make in the spring, what is there to consider ? I'm not against the idea at all, quite the contrary. I want to be as excited about this evolution of the platform as many of you are. Thing is, I'm not into the sim for the graphics, and I'm not a developer. So for me, it'll be at least, what, a year or more until we see if the improved dev support actually results in products that are better than what we have now, and of course what we will still have then, in FSX. We'll see. Until then, I look forward to reading all of your experiences, but with that in mind, please realize, we won't know today, or tomorrow, or this week, or possibly not even for a few months what direction things will trend. Sure there's a ton of buzz now, but it's release day. Let's see where things are next May, or even a year from now. In summary, show me something I haven't seen yet, that isn't yet another shadow. If that takes a year to produce, so be it, I'll still be here, and hopefully, so will LM. I'm just not willing to invest the time, money, and effort required until I see something different. I really do feel similar to the way I did when FSX released, and here we are 7 years later, with another release that doesn't really have anything to offer someone that isn't concerned with graphics updates, or isn't a dev. Time will tell I suppose. Regards,Brian Doney
November 25, 201312 yr Brian, That is a nicely crafted statement and probably represents a fair number of FSX users. Time certainly will tell once we see what happens with future developments and technology. P3D is going to evolve and FSX won't. Certainly there will be users that stay with FSX, just as there are users currently on FS9. People will decide when to move on, and it's usually a large development that makes them move and invest the money. FS9 was holding its own with FSX until PMDG released the NGX and said no to FS9. An event like that will happen with P3D too and that will be the turning point. Cheers, Bruce
November 25, 201312 yr Author I just don't know. If we concede that FSX runs reasonably well on modern hardware, without a P3D "killer app", what reason is there to switch ? Wow, talk about a repeat of what was said by the FS9 crowd for years about FSX (we were laughed at by FSXers)... I empathize with the fact FSXers have spent years trying to get that sim running decently now this. In comparison we just had the objection to buying all our add-ons again (plus the FSX ran like crap). Here you have years of effort playing the tweaking game and buying hardware over and over again plus faced with re-installing yet again your add-ons. The jump is not like FS9 to FSX yet the wryness of yet again another upgrade when finally they have FSX running (with the slightest puff of wind it can all go south do to FSX's unstableness), it's a hard sell for some. They just can't see the benefits of a platform fully supported by this community's developers and out of Micosoft's shifty hands. History will repeat itself, one can only stay on an unsupported platform for so long. As Windows 9 comes around the corner and hardware get's old forcing people to upgrade hardware throwing their sensitive FSX setup in flux only then will some be forced to switch. Truly amazing to read some of this... FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
November 25, 201312 yr (...) History will repeat itself, one can only stay on an unsupported platform for so long. (...) According to a rather prominent AVSIM forum member ( :rolleyes:), people have had every right to stay with FS9 for exactly 10 years (despite the fact that computer hardware had caught up with FSX in the meantime). That gives us FSX-ers another 3 years ... B) What happened to AVSIM
November 25, 201312 yr Am I missing something (maybe I am). If one can run FSX with majority of sliders to the right now and as long as you have a fairly new nvidia card, should not one expect P3D v2 to run as good if not better? Even those with a older cpu but with a newer GPU should fair pretty good due to the offloading into the GPU now. Am I wrong? Sent from my SPH-L900 using Tapatalk Eric
November 25, 201312 yr Wow, talk about a repeat of what was said by the FS9 crowd for years about FSX... I empathize with the face FSXers have spent years trying to get that sim running right, we just had the objection to buying all our add-ons again (plus the sim ran like crap). History will repeat itself, one can only stay on an unsupported platform for so long. As Windows 9 comes around and hardware get's old forcing people to upgrade only then will some be forced to switch. Some of this stuff truly repeats itself... I'm trying to stay with ya here bud, but you were in "the FS9 crowd" until what, last night ? My comments might seem fresh in your memory simply because of how recently you were making them vs FSX ! :lol: All of the things you mention are very likely true, but are years away from presenting. If someone is able to do something truly interesting with P3D, hey, I'm there. I have zero attachment to FSX other than that it is the prime platform for development releases at the moment. Hardware is not a concern. Practical usage is. Regards,Brian Doney
November 25, 201312 yr I agree with Brian here, I also don't have any attachment to FSX whatsoever, as a matter of fact I do most of my simming in X-Plane 10 these days but there are things I like better in FSX. I have a bit of a problem with the old "you need a new beefy rig for this new shiny sim" argument, it would be fine if it actually WAS a new shiny sim that looked like a 2013 top of the line PC game but fact is, it still kind of looks the same as FSX anno 2006. Sure, there are some new fancy stuff thrown in but it's not, imo, enough to warrant the upgrade. I mean, look at FSX, how much money have you thrown at that "thing" hardware-wise? People are flying FSX with top-of-the line liquid cooled, super overclocked CPU's and still it chokes at times. Now people are saying the same about P3D "all you need is a couple of Titans in SLI and you can turn all the sliders to the left and STILL have 23 fps at a big and busy airport". Wow, how far we have come indeed....I'm not falling for it again. Show me a brand new revolutionary simulator with all the bells and whistles avaliable and I might throw piles of money at it, show me an old creaky sim with some cosmetic changes and a few tweaks under the hood and watch me turn my back.
November 25, 201312 yr Author I'm trying to stay with ya here bud, but you were in "the FS9 crowd" until what, last night ? I fell out of my seat with this one. You may be right on the money here. What sold me for sure is when PMDG signed on. Sorry if I offended you I just with the support around this sim both on our end and LM this is going to be a great effort. The ways in which we can expand P3D is unheard of until now like Radar Contact fully integrated as if it were the default ATC engine. SID/STAR and holding patterns could be fully realized because LM controls what's going on with the coding of the sim. I think about what we've done so far, imagine what we could do with this? FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
November 25, 201312 yr Dillon, Absolutely no offense taken ! No worries at all there, friend. I guess I can imagine a lot of things that might be possible, sure, but my point is, I want to see them first, this time around. So far....ehhh...not so much for me to talk about. I absolutely look forward to the day, should it come, when something truly new arises. I just won't pretend it is today, because, well, it just isn't. Regards,Brian Doney
November 26, 201312 yr When I made the move to 1.4 I had stability, way more then FSX. I'm not expecting it to run full sliders, not going to buy a new video card -let's just say I actually qualify for the academic license- but if I can have stability then it's worth it for me. I'm scared of these addons that are the higher end ones that will have licenses or P3D versions... FSL, PMDG etc.... Those prices are also going to be quite expensive I feel. I am most concerned about the FSL.... Sent from my Nexus 4 using Tapatalk
November 26, 201312 yr Author Am I missing something (maybe I am). If one can run FSX with majority of sliders to the right now and as long as you have a fairly new nvidia card, should not one expect P3D v2 to run as good if not better? Even those with a older cpu but with a newer GPU should fair pretty good due to the offloading into the GPU now. Am I wrong? Sent from my SPH-L900 using Tapatalk I just realized I've been all but repeating myself with a few posts here thinking I was responding in two different threads (IPhone forum management). Anyway you are perfectly right in your assessment. The best I can say is like what was told to us for years about FSX, don't expect to run the sim maxed out. P3D v2 can do more than what FSX can just like FSX displays more than what FS9 can. With settings making P3D v2 comparable to visuals in FSX you should get the same thing. When you go above and beyond moving all sliders to the right is when your going to run into problems. P3D v2 has a few more bells than FSX that can come at a performance cost if you have a lower end video card (or should I say an older video card). FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
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