November 27, 201312 yr ..and don't be surprised to find out that you may at some point in the future, be required to provide a Student ID from an accredited flight school, or that your front-end won't let you into the application because the EULA was re-worded. LM may simply regard the current flock of downloads as "Phase 2 of the P3D Beta Tests". All speculation, and worst-case scenarios, I know, but read ANZ's post above.... I'm left wondering what will happen first: i) Black painted Lockheed Martin helicopters hovering above all our homes demanding proof we comply with their EULA or ii) MS switching off the FSX activation servers Something to ponder perhaps. Nick
November 27, 201312 yr ..and don't be surprised to find out that you may at some point in the future, be required to provide a Student ID from an accredited flight school, or that your front-end won't let you into the application because the EULA was re-worded. LM may simply regard the current flock of downloads as "Phase 2 of the P3D Beta Tests". All speculation, and worst-case scenarios, I know, but read ANZ's post above.... Business and pleasure don't mix. Business is business. FSX - DX10...? Yes, I think so - Steve's fix gives FSX some new life and excitement. When LM release a genuinely retail product for anyone to use as they wish - that's when I think I'll put out some shekels. pj Scaremongering Paul? Or just promoting Steve's great work? With regards to LM releasing a "genuinely retail" product, then I guess you will never get to try this sim ...... unless of course there is a change of mindset and expectations. Great work in the DX10 area BTW
November 27, 201312 yr :Talking Ear Off: :t0152: Sam Prepar3D V5.3/[email protected]/EVGA 3080 TI/1000W PSU/Windows 10/40" 4K Samsung@3840x2160/ASP3D/ASCA/ORBX/ ChasePlane/General Aviation/Honeycomb Alpha+Bravo/MFG Rudder Pedals/
November 27, 201312 yr Moderator When LM release a genuinely retail product for anyone to use as they wish - that's when I think I'll put out some shekels. pj Paul - You are REALLY missing a great experience. I am not prone to exaggeration and I really must say that P3D2 is without question an exceptional product and far superior to FSX *IF* properly configured on a strong system. If you can be satisfied with a silky smooth 30 fps with all the bells and whistles turned up for eye candy, you will love it. The only settings not maxed on my system are autogen, traffic and shadows. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
November 27, 201312 yr Author I think one other thing that we all need to be mindful of here Dillon is that P3d's core target audience is the commercial sector. By that I mean, businesses. And I can assure you that the last thing any business wants, are retail boxes lying around on their shelves. They want digital distribution. Us hobbyists are not P3d's core market. We are however, very lucky to be able to ride on the shirtales so to speak. But it will require a change of mindset and possibly a slight change of our expectations. Exciting isn't it? Core market, target market, where have I heard that before? B) FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
November 27, 201312 yr As has been pointed out, FSX is no better than P3D as it requires online activation too. If/when MS decides to pull the plug on their product activation servers, all users of FSX will be up the creek without a paddle. In the MS world, you would have to fall back to FS2004, or move to X-Plane. These days a physical boxed copy typically just saves you the download hit to your monthly ISP data cap (if you have one). You still have to activate online for most mainstream games and programs. If you are concerned about online product activations/subscriptions and being cutoff, your only safe option is open source software, and maybe some small outfits such as Laminar Research. All the big guys are moving to internet based services.
November 27, 201312 yr Paul - You are REALLY missing a great experience. I am not prone to exaggeration and I really must say that P3D2 is without question an exceptional product and far superior to FSX *IF* properly configured on a strong system. If you can be satisfied with a silky smooth 30 fps with all the bells and whistles turned up for eye candy, you will love it. The only settings not maxed on my system are autogen, traffic and shadows. Vic Yeah.... I know, Vic; I have that right now, with the current hardware and dx10 - the same sentiment, though, applies to dx10 - it must be properly configured, as there's not much lee-way even with a strong system. I do believe that P3D, using dx11 (being a dx10 on a few steroids) - ought to be a better product, and should have long legs in the hands of LM - and no, I think that the scenario's I've raised a few posts back - have very remote chances of happening. Honestly - I believe that P3D is the way to go - and I would really like to jump in right now, at this moment, but a couple of things: I'm retired on pension, not too rich, and my wife and I have splurged a bit over the last four months, so I'm being a tad prudent because of that. The "big holiday" is coming up, too which doesn't help, but I do have two obligations to two vendors - both of whom have responded favorably to a couple of emails of mine, and I feel I owe them some business first - before I move into P3d - and that's the truth. I will be a strong proponent of it, as it is the future simulator for aviation buffs such as we "small band of brothers." Thanks for your post Vic: it was good of you to jump in. All the Best, pj i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.
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