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Featured Replies

Nice! Is that Simheaven OSM?

"Society has become so fake that the truth actually bothers people".

The first two could be photographs. Excellent shots :good:.

  • Author

Thank you all for the comments.

 

Nice! Is that Simheaven OSM?

 

I converted the OpenStreetMap files with XPOSM and OSM2XP with my own settings. But the ground textures are from SimHeaven.

 

Beautiful ... I like the square (ish) format.  Great airplane.

 

Do you mean the cockpit windows, or aspect ratio of my shots ? I'm still using a 5:4 monitor (1280x1024).

 

Happy flying. B)

Beautiful,Nice clouds

100%75%50%d8a34be0e82d98b5a45ff4336cd0dddc

0D8701AB-1210-4FF8-BD6C-309792740F81.gif

Patrick

  • 1 month later...

Great looking shots!

 

Rob

Very nice shots of a beautiful airplane!

  • Author

How did you get XPOSM to generate roads for X-Plane 10?

 

XPOSM can only read the X-Plane 9 mesh: I'm generating the roads and railways in X-Plane 9, and then I'm using the dsf files in X-Plane 10.

 

I still hope we'll get better scenery tools in the future for X-Plane 10.

 

In the following links, I'm also using OSM2XP + XPOSM sceneries:

http://forum.avsim.net/topic/433000-pipistrel-panthera/

http://forum.avsim.net/topic/431319-boeing-757-200-climbing-to-fl320/

  • Moderator

I still hope we'll get better scenery tools in the future for X-Plane 10.

 

I'm currently working on a tool which fixes many of the problem in osm2xp 

 

http://forum.avsim.net/topic/429445-speed-up-and-further-development-for-osm2xp/#entry2912635

 

I did also try and look at how roads are done in XP10, but the documentation I found was quite hard to read, and it unfortunately it's much more complex than just plonking points down for a road, it requires elevation data from the mesh, and would a be a bit of a undertaking to do. The scenery tools used to generate X-Planes mesh and sceneries are actually available in source-code form for anyone to use, but there is little to no documentation on it.

  • 1 month later...
  • Author

I'm currently working on a tool which fixes many of the problem in osm2xp 

 

http://forum.avsim.net/topic/429445-speed-up-and-further-development-for-osm2xp/#entry2912635

 

Tony, your World2XPlane tool is just amazing. For now I'm still configuring the rules, and testing the results but I'll soon make better screen shots. World2XPlane and the X-Plane dataref tweaks are really major improvements for our hobby. Thank you. B)

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