December 8, 201312 yr Nice! Is that Simheaven OSM? "Society has become so fake that the truth actually bothers people".
December 8, 201312 yr Beautiful ... I like the square (ish) format. Great airplane. Dennis Trawick Screen Shot Forum Rules
December 10, 201312 yr Author Thank you all for the comments. Nice! Is that Simheaven OSM? I converted the OpenStreetMap files with XPOSM and OSM2XP with my own settings. But the ground textures are from SimHeaven. Beautiful ... I like the square (ish) format. Great airplane. Do you mean the cockpit windows, or aspect ratio of my shots ? I'm still using a 5:4 monitor (1280x1024). Happy flying. B) Georges - OpenStreetMap - Ubuntu GNU/Linux -
January 21, 201412 yr Author Beautiful,Nice clouds Default X-Plane 10.25 clouds. :smile: Georges - OpenStreetMap - Ubuntu GNU/Linux -
January 23, 201412 yr Author How did you get XPOSM to generate roads for X-Plane 10? XPOSM can only read the X-Plane 9 mesh: I'm generating the roads and railways in X-Plane 9, and then I'm using the dsf files in X-Plane 10. I still hope we'll get better scenery tools in the future for X-Plane 10. In the following links, I'm also using OSM2XP + XPOSM sceneries: http://forum.avsim.net/topic/433000-pipistrel-panthera/ http://forum.avsim.net/topic/431319-boeing-757-200-climbing-to-fl320/ Georges - OpenStreetMap - Ubuntu GNU/Linux -
January 23, 201412 yr Moderator I still hope we'll get better scenery tools in the future for X-Plane 10. I'm currently working on a tool which fixes many of the problem in osm2xp http://forum.avsim.net/topic/429445-speed-up-and-further-development-for-osm2xp/#entry2912635 I did also try and look at how roads are done in XP10, but the documentation I found was quite hard to read, and it unfortunately it's much more complex than just plonking points down for a road, it requires elevation data from the mesh, and would a be a bit of a undertaking to do. The scenery tools used to generate X-Planes mesh and sceneries are actually available in source-code form for anyone to use, but there is little to no documentation on it.
March 17, 201412 yr Author I'm currently working on a tool which fixes many of the problem in osm2xp http://forum.avsim.net/topic/429445-speed-up-and-further-development-for-osm2xp/#entry2912635 Tony, your World2XPlane tool is just amazing. For now I'm still configuring the rules, and testing the results but I'll soon make better screen shots. World2XPlane and the X-Plane dataref tweaks are really major improvements for our hobby. Thank you. B) Georges - OpenStreetMap - Ubuntu GNU/Linux -
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