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First OOM. Oh yes

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On a small trip from Oslo Gardemoen to Bergen Flesland (ENGM-ENBR) with heavy thunderstorms it suddenly happened. A familiar sound started to ding its way into my brain. "No. It couldn't be", I thought. Even with the NGX ported over, I don't even run 2.3 on max graphics. Not even REX4 are allowed to inject 4096 resolution textures into my sim.

 

But there it was. On final for runway 35 and landing checklist complete. DING! "Prepar3d has run out of available memory"

 

I don't know wether to laugh or cry  :lol:

 

 

38.jpg

Brynjar Mauseth 

Better laugh,you are not alone in such issues , take easy !

ALPER S.

  • Author

Im sorry if I sounded like a crybaby, but I wonder; why do we have the possibility to increase terrain view distance sliders and autogen building sliders to ultra maximum if its eventually gonna give you OOM? I hear plenty of people running all sliders on max, but they don't know whats coming.

38.jpg

Brynjar Mauseth 

I get them too - basically in Orbx areas just like FSX...

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

Ouch...hopefully this doesn't mean that all the eyecandy never can be run together , regardless how fast the pc...

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

Im sorry if I sounded like a crybaby, but I wonder; why do we have the possibility to increase terrain view distance sliders and autogen building sliders to ultra maximum if its eventually gonna give you OOM? I hear plenty of people running all sliders on max, but they don't know whats coming.

 

Because they run less-intensive scenery and aircraft and don't make long enough flights to encounter the issue.  If they aren't getting OOMs, the maxed out sliders aren't a problem for them and they benefit from the increased settings.  If you are getting OOMs, you'll have to accept lower settings...  but that doesn't mean they should be deprived of them.

  • Author

Because they run less-intensive scenery and aircraft and don't make long enough flights to encounter the issue.  If they aren't getting OOMs, the maxed out sliders aren't a problem for them and they benefit from the increased settings.  If you are getting OOMs, you'll have to accept lower settings...  but that doesn't mean they should be deprived of them.

 Yeah well, I didnt think of that. Anyways, who uses P3D without FTX? I mean, maybe my old nintendo64 could have pulled of the same graphics.

38.jpg

Brynjar Mauseth 

  • Moderator

 Yeah well, I didnt think of that. Anyways, who uses P3D without FTX? I mean, maybe my old nintendo64 could have pulled of the same graphics.

*Raises hand* I don't use FTX, in fact I really don't know what it is! Seriously. :Shocked:

 

Maybe I'm just a "Flightsim Luddite..."  :Hmmmph:

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator

 Yeah well, I didnt think of that. Anyways, who uses P3D without FTX? I mean, maybe my old nintendo64 could have pulled of the same graphics.

 

 

Same here, no interest in it. I learned awhile back to not overstuff my sim with addons to avoid problems.

Best, Michael

KDFW

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