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Really bad antialising in p3d 2.5v


Nduru

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Posted

To set up DSR: With the NVidia Control Panel, Manage 3D Settings, Global Settings, DSR - Factors, check 1.2x, 1.5x, 2.0x for now. Also set DSR - Smoothness set 25% for now. Press Apply.

 

Next run up P3D, go into Display Settings, depending on the GPU card, there may be several extra screen resolution items higher than the maximum display screen resolution. Choose the first one, this corresponds to 1.2xDSR (or the first Factor checked in the CP). Back to the sim window press the key combination ALT+ENTER at least twice, and again finally to arrive back in the full screen window. The on-screen menu and warning texts should be smaller - the larger resolution than the monitor has been downscaled into the monitor screen resolution. Try the other P3D screen resolution settings going higher. If after pressing ALT+ENTER the menu and text is not appearing smaller still, then the DSR Factor is too great and has not worked - we must choose a DSR Factor that works with the GPU Card.

 

DSR actually tries to recreate the original image as accurately as possible smaller to fit the screen size, so we have to choose the DSR - Smoothness to get the antialiasing effect we want.

 

P3D has more to do graphically than similar FSX, so choosing to display at higher resolutions, with bigger monitors or using DSR Factors, decreases performance more readily than FSX.

 

A low P3D AA setting coupled with a small DSR Factor may produce good results with not unreasonable processing overhead.

Steve Waite: Engineer at codelegend.com

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Posted

Where do you guys see this DSR option in nvidia inspector? I don't see it. I have a GTX 680 card.

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  • Commercial Member
Posted

Where do you guys see this DSR option in nvidia inspector? I don't see it. I have a GTX 680 card.

Aaron, check out my post just above yours, which explains exactly how "To set up DSR: "...

Steve Waite: Engineer at codelegend.com

Posted

To anyone with a 9xx series GPU, MFAA coupled with DSR gives very good results as well (with almost no performance impact). I run 1.5 DSR with 2XMSAA in-game and MFAA enabled (equating to ~4XMSAA).

  • Moderator
Posted

In the FWIW department - it doesn't work on my system - either because of SLI or because I run two monitors, not in Surround. I get the selection for increased resolutions but they don't take.

 

I'm fine with my setup anyway but was curious.

 

 

Vic

 

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Posted

To set up DSR: With the NVidia Control Panel, Manage 3D Settings, Global Settings, DSR - Factors, check 1.2x, 1.5x, 2.0x for now. Also set DSR - Smoothness set 25% for now. Press Apply.

 

 

Question:

 

This I can do, however I run an HDTV as a monitor with a custom resolution of 1842x1036. This fits the Win7 desktop perfectly in the screen size. If I turn on DSR I lose that custom resolution and the Windows taskbar and a huge chunk of the outer edges vanish off the screen as a result of having to run at the higher resolution. Is there a way to do this that doesn't mean losing a huge chunk of the desktop, or without having to set DSR every time I want to run P3D??

  • Commercial Member
Posted

Use the simulator screen size setting to choose a DSR res, and leave the desktop res set to your monitor res?

Steve Waite: Engineer at codelegend.com

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