October 7, 201510 yr Moderator I am not sure, Tony, am I wrong or did your UK Pro improve the texture selection in the UK?.. No, it doesn't touch the mesh, which is why I always recommend using it and any other W2XP scenery with orthophotos. One of the problems with the default textures is that overlayed objects and roads don't look like they belong there (Houses look random when in fact they're not). Autogen is a little better because the objects sometimes have local ground textures, but it is still the same problem. X-Plane is waiting for its ORBX (i.e. Somebody to do ground textures with matching objects) Do you get stutters when your cpu usage goes 0.040 or above? No, but I do get stutters when my video memory usage gets close to the limit (2GB). I've almost eliminated the stutters now by reducing my photoimagery from ZL17 to ZL16 and also optimising world-models (Shrinking textures). The above shot is using airfoil's C172 which is also very heavy on frames, but I'm happy I can finally run them together.
October 7, 201510 yr Hmmm, I am thinking what were those amazing shots were you talking about ? Were they during dawn / dusk time ? Your screenshot is similar to what I get in Norway. What you could do is ONLY IF YOUR SYSTEM IS STRONG up the Trees / Objects and see how it looks . Maybe you need airport buildings which you can check it out the .org site. BTW Norway is absolutely fun in Xplane + HD . As I have stated earlier the default textures are crappy. The mountains are best in Xplane. Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
October 7, 201510 yr No, it doesn't touch the mesh, which is why I always recommend using it and any other W2XP scenery with orthophotos. One of the problems with the default textures is that overlayed objects and roads don't look like they belong there (Houses look random when in fact they're not). Autogen is a little better because the objects sometimes have local ground textures, but it is still the same problem. X-Plane is waiting for its ORBX (i.e. Somebody to do ground textures with matching objects) No, but I do get stutters when my video memory usage gets close to the limit (2GB). I've almost eliminated the stutters now by reducing my photoimagery from ZL17 to ZL16 and also optimising world-models (Shrinking textures). The above shot is using airfoil's C172 which is also very heavy on frames, but I'm happy I can finally run them together. are the textures shark be fore we download them? Im finding my bottleneck is my CPU i5 4670k at 4GHZ. as soon as it hits 0.04+ then it stutters, and I have 1GB of Vram spare.....
October 7, 201510 yr Moderator are the textures shark be fore we download them? World-models 0.7.4 has the compressed/optimised textures.
October 7, 201510 yr Author Hmmm, I am thinking what were those amazing shots were you talking about ? Were they during dawn / dusk time ? Hey, Even in the thread, Longranger linked a site that includes some screenshots (plust one from reddit): Screenshot 1 Screenshot 2 Screenshot 1 In my screenshot you can see that terrain is blurry in certain spots, really low quality green parts. It just doesn't look similar, even though I am using HD mesh pack. And also those random roads in the airport
October 7, 201510 yr Moderator Those shots are taken at high resolution and are in mountainous terrain (Something the X-Plane default scenery does a good job off). Also, do you have texture compression enabled (or the texture resolution setting not on maximum), this will effect the textures in quite a big way, i.e. They become blurry. If you some at least 2GB of video RAM, then you should be able to have resolution on high or ultra high, but just keep the compression box ticked.
October 7, 201510 yr Author I have posted screens of game and my settings on the previous page. I use extreme resolution with compression box ticked.
October 7, 201510 yr That blurry thing is the texture issue IMO. Nothing much can be done using the default textures. Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
October 7, 201510 yr Author Gotcha. So to finish this topic - I should use X-Plane 10 HD or UHD Mesh Scenery v3 (from alpilotx) for desired region + X-Plane 10 Tree Lines and Farms v2 + Desired available airports. Is there anything else to use?
October 7, 201510 yr Yes HD + UHD + Himalayas. Mix this with either OSM data or World2xplane and it will make a big difference. A lot many things from .org. If you want to check out FlywithLua + RTH for atmospheric effects download it from .org. .org contains a vast amount of sceneries and stuff. Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
October 7, 201510 yr Moderator I have posted screens of game and my settings on the previous page. I use extreme resolution with compression box ticked. Sorry, missed this. But this actually looks normal for default scenery, you're just not in a mountainous area, so the default scenery is pretty bland and uninteresting. The default airports unfortunately tend to look like flat and plain, but as already pointed out, there are lots of freeware airports over at x-plane.org.
October 12, 201510 yr First of all, Anisotropic filtering should be set to 16x to eliminate blurring in the distance. I'm shocked no one brought this up this far into the discussion? David Garrison
October 12, 201510 yr First of all, Anisotropic filtering should be set to 16x to eliminate blurring in the distance. I'm shocked no one brought this up this far into the discussion? At least I don't have a GPU capable of even running HDR + FXAA in some scenarios so 16x is out of question. Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
October 12, 201510 yr At least I don't have a GPU capable of even running HDR + FXAA in some scenarios so 16x is out of question. Well the OP complained of blurry ground textures, I am simply replying with the solution. David Garrison
October 12, 201510 yr Well the OP complained of blurry ground textures, I am simply replying with the solution. Yep I know Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
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