February 2, 201610 yr Hello there,I have a problem. And when I go into the Wingview, it takes up the ground textures reload always 2-3 seconds. From about 2000 ft altitude 3-5 seconds. Settings in p3d ca on medium. Does anyone know a solution for this?SpecsGigabyte Z97 motherboardi7 4790k 4,6ghzGeforce 970 4GB16 GB of RAMThank you
February 2, 201610 yr Also, try a clean install of the latest graphics card drivers. It cured my blurries. Simmerhead - Making the virtual skies unsafe since 1987!
February 2, 201610 yr Author Hello and thank you first,I have no affinity mask entry in the CFG and really needs to be a new installation?I changed from the gtx 750ti on the GTX 970 and had already at the 750 ti the problems.
February 2, 201610 yr If you just installed a new card, I believe you need to delete the shader cache and let P3D regenerate it next time you start....if you havent done so already
February 2, 201610 yr Author The shader cache folder delete i when i start p3d everytime. But thank you for the answer.
February 3, 201610 yr The shader cache folder delete i when i start p3d everytime. But thank you for the answer. Why are you doing that? Try not deleting the Shader Cache. gb. YSSY. Win 10, [email protected], Corsair H115i Cooler, RTX 4070Ti, 32GB G.Skill Trident Z F4-3200, Samsung 960 EVO M.2 256GB, ASUS Maximus VIII Ranger, Corsair HX850i 850W, Thermaltake Core X31 Case, Samsung 4K 65" TV.
February 3, 201610 yr If you have a wide screen monitor, try checking the "wide screen aspect ratio" box in the display settings. Andrew F.P. "That's when I realized, I'm not real; God just imagined me." - Eyedea
February 8, 201610 yr Author One proplem is solved, i have massive Fluctuations in the FPS. The system has a PC can not bear to 4.6. Only the reloading of textures, works, still not.
February 8, 201610 yr Hey, I think I have the similar problem. It seems that P3D doesn't reload the textures as quick as can do, how to deal with that? Also, the roads, lakes, rivers etc. from ORBX Vector don't look sharp. I am posting the picture: http://imgur.com/LBFENKd My specification: i7 4790K 4.0 GHz (no overclocked) EVGA 980Ti MSI 97 Krait 16 GB RAM (1600 MHz) 4k 40' monitor I have latest drivers installed My P3D 3.1 settings, exactly the same as Rob: http://www.robainscough.com/P3D_V3.html I do not use any tweaks in .cfg file, no nvidia inspector, only Nvidia NCP (power management - max performance, texture filtering - high quality). Is there any solution to "force" P3D to load textures faster? The speed of texture loading is CPU or GPU depended? Thank you for your help, Arek
February 9, 201610 yr Arek, in your case limiting the FPS inside P3D to 30 might help. Just that you are aware: running P3D (or FSX) with "unlimited" tells your computer to go for max. FPS all day long. Limiting your FPS to 30 takes some load off the CPU and sometimes increases the speed of texture loading. And as I see in your screenshot something like 50FPS, you have plenty of overhead there regarding a FPS limit of 30. Try it. Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
February 9, 201610 yr Arek, in your case limiting the FPS inside P3D to 30 might help. Just that you are aware: running P3D (or FSX) with "unlimited" tells your computer to go for max. FPS all day long. Limiting your FPS to 30 takes some load off the CPU and sometimes increases the speed of texture loading. And as I see in your screenshot something like 50FPS, you have plenty of overhead there regarding a FPS limit of 30. Try it. Thank you, I will try it out and report back EDIT Just wonder, why then Rob always uses unlimited FPS? Hypothetically, in my case will the overclocking my CPU to let say 4.6/4.7 GHz change sth? But I will try to lock my FPS to 30 first. Thanks, Arek
February 9, 201610 yr Hi there, I recently had this problem out of the blue, without tweaking anything. The reason he uses 30 fps locked is because the refresh rate of his monitor is at 30 hz; so his frames are basically locked at 30. What I did to get rid of my blurriness problem was use Nvidia Inspector. Andrew F.P. "That's when I realized, I'm not real; God just imagined me." - Eyedea
February 9, 201610 yr AnkH, I locked FPS to 31 and see what happens. I think effect is the same... nothing changed. http://imgur.com/rSmBYIH Maybe I should try Affinity Mask tweak? Or it is not connected with blurry textures? Arek
February 10, 201610 yr The AM tweak is only connected to blurries if you put it along with a too low FFTF tweak inside your cfg. For me, this screenshot does not look all to bad, from a certain altitude, you will always see the boarder between sharp and blurried textures. How is your setting regarding "Terrain: level of detail radius" inside P3D? This has to be on "max". Otherwise, you can try the nVidia Inspector settings provided above once. Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
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