Jump to content

Sign in to follow this  
csharpe

St. Helena Island (FHSH) airport

Recommended Posts

My St. Helena Island (FHSH) airport project is almost done.  The entire island is redrawn with correct landclass and SRTM1 (30-meter) mesh, and there is now enough satellite data available, in conjunction with the airport master plan, to properly place the runway.  I have also included AI Traffic for the proposed flights to the new airport.

 

I've still had some difficulty nailing down some final details.  Placeholder frequencies have been used for the VOR/DME and the offset ILS, and I have not placed the airport NDB airport yet, because I'm not sure if they moved the original FSX NDB or added a new one to the island.

 

If there are any FS pilots that have access to this missing information, I would welcome it before I upload this project!

 

Thanks,

Carlyle

 

FHSH-1.jpg
FHSH-2.jpg
FHSH-3.jpg
FHSH-4.jpg
FHSH-5.jpg
 
 
 
  • Upvote 6

Carlyle Sharpe | Professor of Music, Composition & Theory | Drury University

Falcon Northwest: Core i7 4770K@4.2Ghz, 16GB RAM, GeForce GTX 970 (3.5GB), Windows 7 64-bit, FTX Global Base, FTX Global Vector, FSGlobal 2010 terrain mesh for FTX, and Real Environment Xtreme. 

Share this post


Link to post
Share on other sites

What a surprise finding this in development already!  Any ETA on release? :smile: 

 

With the airport soon going operational, I've found some information on ATNS' site that could be helpful: http://www.atns.com/atm.php?id=113

 

You can also find some awesome photos of the terminal here: http://whatthesaintsdidnext.com/2016/04/05/the-brand-new-st-helena-airport-is-amazing

 


Regards,

 

Daniel Du Preez

Share this post


Link to post
Share on other sites

ETA is any day now!  It's pretty much done.  I'll dig into the ATNS site and make updates as I can.  In the meantime, I went ahead and created custom scenery for Tristan da Cunha and Gough Island, which I will also include with this project.  

 

Thanks!

Carlyle


Carlyle Sharpe | Professor of Music, Composition & Theory | Drury University

Falcon Northwest: Core i7 4770K@4.2Ghz, 16GB RAM, GeForce GTX 970 (3.5GB), Windows 7 64-bit, FTX Global Base, FTX Global Vector, FSGlobal 2010 terrain mesh for FTX, and Real Environment Xtreme. 

Share this post


Link to post
Share on other sites

Thanks!  I've kind of come to think of it as "SABA on steroids"!  ;)


Carlyle Sharpe | Professor of Music, Composition & Theory | Drury University

Falcon Northwest: Core i7 4770K@4.2Ghz, 16GB RAM, GeForce GTX 970 (3.5GB), Windows 7 64-bit, FTX Global Base, FTX Global Vector, FSGlobal 2010 terrain mesh for FTX, and Real Environment Xtreme. 

Share this post


Link to post
Share on other sites

Wow, I stumbled across this thread by accident!

 

Looks like so Much fun; superb looking work - very well done indeed.

 

Can't wait to test my skills, may I ask is it released yet?

 

Thanks

 

Andrew


Regards

 

Andrew

Share this post


Link to post
Share on other sites

Thanks, Andrew.

 

I think everything is done now.  Many more details have been added since the original pictures were posted.  I'm just going back and double-checking details, then I need to write up the instruction guide.  This started out as only the St. Helena Island area, but I expanded it to include a complete remake of Ascension Island and Tristan da Cunha (with an optional airport, which will probably never be built in real life) and Gough Island (with the actual weather station heliport), so the project got a little bit away from me.

 

Fingers crossed it will be uploaded by the end of the week, and it will appear in the AVSIM library!

 

Best,

Carlyle


Carlyle Sharpe | Professor of Music, Composition & Theory | Drury University

Falcon Northwest: Core i7 4770K@4.2Ghz, 16GB RAM, GeForce GTX 970 (3.5GB), Windows 7 64-bit, FTX Global Base, FTX Global Vector, FSGlobal 2010 terrain mesh for FTX, and Real Environment Xtreme. 

Share this post


Link to post
Share on other sites

Thanks, Andrew.

 

I think everything is done now.  Many more details have been added since the original pictures were posted.  I'm just going back and double-checking details, then I need to write up the instruction guide.  This started out as only the St. Helena Island area, but I expanded it to include a complete remake of Ascension Island and Tristan da Cunha (with an optional airport, which will probably never be built in real life) and Gough Island (with the actual weather station heliport), so the project got a little bit away from me.

 

Fingers crossed it will be uploaded by the end of the week, and it will appear in the AVSIM library!

 

Best,

Carlyle

Your SEQM is payware quality, thank you for your work!

Share this post


Link to post
Share on other sites

Thanks, Andrew.

 

I think everything is done now.  Many more details have been added since the original pictures were posted.  I'm just going back and double-checking details, then I need to write up the instruction guide.  This started out as only the St. Helena Island area, but I expanded it to include a complete remake of Ascension Island and Tristan da Cunha (with an optional airport, which will probably never be built in real life) and Gough Island (with the actual weather station heliport), so the project got a little bit away from me.

 

Fingers crossed it will be uploaded by the end of the week, and it will appear in the AVSIM library!

 

Best,

Carlyle

That's awesome, exciting, really looking forward to this.

 

Carlyle, you demonstrate the best of the FS community; Thank you for your excellent efforts.


Regards

 

Andrew

Share this post


Link to post
Share on other sites

Nice work. Where is you-know-who's house?  :smile:


Paul Synnott

 

Share this post


Link to post
Share on other sites

Thanks again, Andrew!  And Paul, I just added the Longwood complex "house"... 

 

Longwoodhouse.jpg

 
Best,
Carlyle

Carlyle Sharpe | Professor of Music, Composition & Theory | Drury University

Falcon Northwest: Core i7 4770K@4.2Ghz, 16GB RAM, GeForce GTX 970 (3.5GB), Windows 7 64-bit, FTX Global Base, FTX Global Vector, FSGlobal 2010 terrain mesh for FTX, and Real Environment Xtreme. 

Share this post


Link to post
Share on other sites

That will be a lot of fun to fly into!


Dave

Current System (Running at 1440p): GIGABYTE Aorus GA-Z270X-Gaming 5 (rev. 1.0), i7 7700k @ 4.8Ghz, RTX2080ti, 16GB DDR4 3200 RAM

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    15%
    $3,985.00 of $25,000.00 Donate Now
×
×
  • Create New...